Started making a ASCII art puzzle/tower defense game about matching runes to cast spells.
So I'm old and I love ASCII art, and I love playing as wizards in MMORPGS so I wanted to combine them.. in a puzzle game. Curious to see if people like the ASCII art style for puzzle games?
You place elemental runes on the board, when you put 3 next to each other they cause a match, you get some gold and it casts a spell that fires off at the enemies that are trying to attack your "Nexus".
The higher the amount of matches you do the bigger the spell is that triggers and also has effect effects. E.g a 6 fire rune match casts a big meteor that leaves a burning area on the floor, or a 7 fire rune match summons 3 smaller meteors that hit different targets and leave 3 burning areas.
Enemies have elemental weakness as well and also can resist stun/slow.
After each wave you can spend your gold earned to buy temporary run based buffs.
When you lose you gain crystals which you can use to by permanent buffs.