r/AI_UGC_Marketing

I think this a different sort of short-form AI Marketing, am I right??

Been working on motion design with AI and I think it is getting to a point where motion design can create a ton of very cool stuff. Slowly improving things as you can see in the comparison video.

Would love some feedback on how I can make this a proper AI Marketing channel

u/RegularSimilar9433 — 9 days ago

Where are you guys getting the cheapest/best-value access to Kling, Wan, Seedance, MiniMax, etc.? Trying to stretch a $100 budget as far as possible

I'm kinda stuck on this part of my AI UGC workflow and figured Reddit would probably have better answers than me spending another 3 days Googling 😂

I'm working with around $100 right now for testing + making some actual AI UGC content.

I'm mainly looking at:

  • Kling
  • Wan
  • Seedance
  • MiniMax
  • potentially other models I'm overlooking

The thing is, I'm not just looking for whoever has the cheapest advertised generation price.

AI video is obviously gonna have failed generations, weird hands, face drift, bad motion, unusable clips, etc. 😭

So what I actually care about is:

>How much usable content can I realistically get from $100?

For example, if Platform A is technically cheaper but I have to reroll everything 3 times, while Platform B costs a little more but gives me usable generations more often, B is obviously the better deal.

Where are you guys getting access?

I'm looking for actual links/directions if possible.

Could be:

  • Official APIs
  • API aggregators
  • Model platforms
  • Credit-based sites
  • Subscriptions
  • Unlimited plans
  • Platforms that bundle multiple models
  • Developer platforms I might not know about

Basically, where should I actually go to buy/use these models?

I'm especially interested in places where I can access multiple models without paying for a separate subscription to every single one.

I've been looking at platforms like Higgsfield, but I'm trying to figure out whether something like that is actually better value than going directly through an API or another provider.

If you've actually used them...

I'd really appreciate if you could drop:

1. The platform/API you use
2. Link
3. Which model(s) you use
4. Roughly what you pay
5. How many usable clips/videos you normally get from that spend
6. Whether you think it's better than going direct

Even better if you've actually done something like:

>"$20 got me roughly X usable clips after rerolls."

That's WAY more useful to me than:

>"This model costs X credits."

😂

I'm basically trying to build a little cost-per-usable-video calculator before I start burning through this $100.

So if you know some underrated API provider, aggregator, platform, or pricing hack that isn't super obvious, please drop the link and put me on.

Also, if there's a provider I should stay away from, I'd love to know that too.

Appreciate anyone who takes the time to share their setup 🙏

reddit.com
u/Accomplished_Ad_3369 — 9 days ago

What is the best workflow for tutorial videos with voiceover?

Hi

Trying to setup a workflow and find a food format for tutorial videos of my SaaS product, with screen recording to show how the different features work, voiceocer and on-screen text, plus some minimal audio effects / motion.

Right now my setup is as follows:

- screen recording done manually

- Claude for the script

- ElevenLabs for voiceover

- Remotion for motion graphics

- ffpmpeg for stitching everything together

All the work is run locally so it takes long from idea to a finished video.

I wonder if there's a better workflow or products that can speed things up?

Btw I will need the vids in multiple sizes, for socials and youtube as well

reddit.com
u/Klazzik — 9 days ago