r/AirlineManager4

Image 1 — Bigger Staff salary , less income
Image 2 — Bigger Staff salary , less income
Image 3 — Bigger Staff salary , less income
Image 4 — Bigger Staff salary , less income

Bigger Staff salary , less income

It's third time that I replay the game from the beginning 🤬. All times when I reached 30 millions, the salary of staffs became bigger than my income 😮‍💨.

Do you have solution 🤔

u/Kangaroo_311 — 13 hours ago

I'm looking for an alliance

Quiero unirme a una alianza activa. No tengo problema con el idioma, pero si hubiera una en español, estaría mucho mejor. Soy muy activo 🤍

reddit.com
u/Ambitious_Leg2119 — 23 hours ago
▲ 3 r/AirlineManager4+3 crossposts

STONED MADNESS SOCIETY

Looking for an alliance that actually feels like a community?

Welcome to Stoned Madness Society—one of the fastest-growing alliance networks in Airline Manager 4.

Our network consists of 6 unique alliances, giving players the opportunity to find the right fit while remaining part of one supportive family:
🟢 Stoned Madness
🟣 Stoned Stoners
🔵 Stoned SkyPulse
🟠 Stoned Aussies
🟡 Stoned As Bro
🔴 Stoned UK

**What we offer:**
💬 Active Discord community
🤝 Friendly, experienced leadership
🎉 Regular events & giveaways
📈 A clear path to grow as your airline expands

We're more than just an alliance group — we're a family of players who enjoy helping each other succeed. Our network offers a home for every type of player, from brand-new CEOs to experienced airline tycoons.
Whether you're here to compete, learn, chat, or simply enjoy the game with like-minded people, you'll always have a seat with us.

**⚠️ WARNING: Joining may result in...**
✈️ A rapidly growing airline.
🤝 Making friends you'll actually enjoy flying with.
🎁 Giveaways, events, and an active Discord.
📈 Constant advice from experienced AM4 players.

Join the Stoned Madness Society and become part of a community that's always reaching for new heights. 🌿✈️

DM for discord

u/StonerStashSkies — 1 day ago

Fleet Advice

I’m at a point where I’m not checking into the game as often which means I’m accumulating money quicker.

Should I keep buying B747-8s? I’ve been buying 3 of them at a time(3 different routes/configurations) but was wondering if I should continue expanding my A338s b787-8/10 at all

u/Specific_Ideal_8880 — 3 days ago

Fleet/Next steps advice

Pretty new to the game, looking for some advice of when to transition to bigger planes, what things I should be working towards now. Eventually looking to do transatlantic flights, which planes are best for this?

Thanks 🙂

u/Joshy3839 — 2 days ago

Some advices for the begining

Hello,

I started a few days ago, I'm planning to develop domestic flights in the US and in Europe (I have a hub in Brno), is this strategy viable before switching to international and heavy planes or should try to accumulate to quickly shift to international?

u/St_Beuve — 3 days ago

Free Web-based Multiplayer Airline Sim

This is a next‑generation airline management simulation built around a living, dynamic passenger ecosystem.

I’ve created a free to join airline sim that aims to recreate the current world but at level that allows you to rewrite the current hub and spoke model… if your human competitors will allow.

The goal of this game is to be realistic but to make it difficult for entrenched players to easily dominate and steamroll the competition.

How does this game do that and what makes this game different from all the other airline sims?

Realistic Passenger Demand:

The demand and passenger model was created to be realistic and uses real-world passenger location, travel trends and economic data, not real-world passenger flight numbers. You have the ability to create a new hub-and-spoke system based on the real world, not recreate the same hub-and-spoke system that is currently in place in the real world.

Demand is modeled at a granular passenger level, which means you compete for passengers by location and they are not captive to specific airports. Passenger choice and selection is dynamic, and depending on the type of traveler (business, pleasure, VFR) they have a preference and the ability to compare connecting flights to direct flights to get to their destinations.

Dynamic world

Much like the real world, the airline industry and broader economy are always in a state of flux, and you should be poised to react to numerous economic challenges that may threaten even the most entrenched airlines. Be prepared to withstand pandemics, production delays, wars, fuel spikes, economic downturns, and a few pleasant surprises much like airlines in the real world have to overcome.

Decent Pace:

One Day = One month in game time

Free to play:

The game is free to play with premium options that don’t impact competitiveness but help offset hosting/server costs.

 

I’d really appreciate any feedback on the game:

www.ChiefAirlineOfficer.com

u/rhinoceros100 — 4 days ago

I played Airline Manager for years. Now I'm building my own airline management game - and the playtest is open

I've played Airline Manager for years, and a lot of the reason Skyline Sim exists is because I kept thinking about what I'd want from a much deeper airline management game.

Skyline Sim is focused much more heavily on actually operating the airline. You plan schedules for individual aircraft, build rotations and multi-leg services, manage bases and outstations, configure cabins, deal with maintenance and crew, compete for demand and slots, and operate in a world where AI airlines are building their own networks alongside you.

We just shipped the 0.7 update, which added/reworked quite a lot:

  • permanent bases and outstations
  • one-way and multi-leg service chains
  • a much deeper Auto Schedule system
  • used-aircraft trading and negotiations
  • competitor airlines with persistent strategies
  • network planning based on demand, competition, runway length and distance
  • English and Polish localization

The important part: the Steam playtest is open right now.

You can join the playtest from the Skyline Sim Steam page and play the current build.

We're still actively developing it, so expect things to change and expect bugs. There's an F8 feedback tool built directly into the game, and we've been using reports from players to decide what gets fixed or rebuilt next.

I'm especially interested in what people here think because you're already the exact kind of people who will happily spend far too much time thinking about aircraft, routes and airline economics.

Skyline Sim on Steam: Steam

u/Substantial-Deal-382 — 8 days ago
▲ 67 r/AirlineManager4+2 crossposts

Just released the demo for my airline management project

This started around two years ago as a hobby project and has grown ever since with ups and downs during development. I just released a demo version so it can finally leave my machine and I would be super happy to get some feedback.
The demo is still a bit rough around the edges, and I'm planning to continue working on it. Let me know if you like it. Downloads are available for Windows & Linux (Mac is planned) on https://schdahle.itch.io/apron

u/ProfessionalDepth837 — 8 days ago

Best Advice For Now?

have 50 or so aircraft mostly random but some focused and need advice, I am profitable I will say that. Every 850K profit is about 150K from Fuel & CO2, so about 85% or 80% profit?

u/Hefty-Video-6207 — 7 days ago

New hubs

U want to get some hubs in asian specifically japan, and maybe Singapore, what airports will open up the most for me.

Current hubs

-LAX

-Frankfurt

-Atlanta

-JFK

-ancorange

reddit.com
u/Minimum-Article5514 — 8 days ago

What should i focus on now?

Hey guys, i've grown my fleet to a pretty decent size and im kinda at the point where im not sure what the optimal next step is. Should i keep expanding my fleet with MAX 10s or start replacing MCs with MAX 10s? Or something else maybe? I can buy 1 or 2 MAX 10s everyday, so i can make 30-40M per day. All airplanes are modified with all upgrades (co2, fuel, speed).

Im also thinking about replacing my short routes with longer ones. So all my routes will be ~10 hrs, so i just have to login and depart my planes twice a day. Having to login every hour or so to depart planes gets pretty time consuming and distracting.

Any tip would be appreciated

u/heloport — 8 days ago

İs it good for 24-25 day

i’m preparing to selling all bae,f100,md maybe 727 what do you think. i have 3 hubs and have 12m. i plan to get planes after retiring which plane should i get ,i think to get 3-4 757-300 or 5-6 mc21-400 ,what do you think?

u/kickproXD — 8 days ago

VIP Plane Operations

I’ve recently unlocked the VIP planes but a little unsure on how to operate them, should they be short haul or long haul depending on the type ?

I have the Challenger 605 at the moment but that only has 12 seats, less when configured to have just first class. Best routes to optimise that? Base is LHR.

Many thanks for any help!

reddit.com
u/Inferno3248 — 9 days ago

If you want you can invest…

I have refreshed my fleet completely with new generation aircraft. I will be buying 787-10’s, A380’s and a brand new cargo fleet in short time. It might be a good investment for y’all. I am building the fleet realistically. I have 60.000 stocks open for trade.

u/Adorable-Lake-2229 — 10 days ago