r/BulletHeavens

▲ 21 r/BulletHeavens+3 crossposts

Our 96% positive space incremental just hit it's all time player count 2 months after launch!

Hey everyone!

Two months ago we released an incremental game on Steam. Since then it's gone on to receive 96% positive reviews and sell over 1400 copies! Thanks to some content coverage recently, we've just hit our all time player count. Thanks for everyone who's checked the game out.

For those who haven't, Holding Pattern is a minimal node-like game, where you upgrade your planet to help deal with increasingly more difficult enemies, earn loads of cash and defeat challenging bosses using a variety of unique skills.

The game revolves around a skill tree that's designed to be dynamic and interesting, providing meaningful decisions as opposed to linear progression.

You can pickup the game on Steam if you're interested: https://store.steampowered.com/app/4309180/Holding_Pattern/

AI disclosure: the game does not (knowingly) use generative AI for any assets. (We welcome to be challenged on any suspected generative AI usage so we can continue to keep our game free from AI-assets).

u/Holiday_Dinner7373 — 3 days ago
▲ 13 r/BulletHeavens+2 crossposts

Honest opinion about our first Steam trailer for our game Devoidant?

We are two indie game dev working on Devoidant and just finished our first Steam trailer. We'd love to hear what you think wise people!

Sound ON, if you can 😉

If you like what you see, you can support us and wishlist Devoidant on Steam
https://store.steampowered.com/app/5019860/Devoidant/

u/chindoggo — 8 days ago