r/CoE5

▲ 5 r/CoE5

How to defeat the High Priestess' doom stack as dwarves?

Just had an army of 100 dwarves with 6 elementally charged ballistas holed up in a pirate port get wiped by a doom stack of undead giants and scorpians. Combined, they managed to take out most of the scorpian beasts, but only killed 1 of the demon giants. Any advice?

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u/GravelGrasp — 8 hours ago
▲ 13 r/CoE5

what happens of when you reach the nexus you go to Baals prison

Im making custum maps and I saw the elemntal plane

also i need tips

how can i make a way where every plane is acsesable in one way or another without opening a portal to hell for example

Im making 100×100 map with contents all important ages (empire new empire and monarchi)

also is there a mod that allows you to merg factions like (demon cult ×high cult) and or make the game never end even if youre the only one on the map

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u/Maximum_Purpose2050 — 2 days ago
▲ 20 r/CoE5

I thought carrion undead were bad

Until they ganked Plague the Rider of the apocalypse.

Carrion undead are the skeletons that troll woods spawn.

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u/SilkenEmperor — 2 days ago
▲ 5 r/CoE5

Druid and Witch Recruitment Locations

For some reason I can't find this info anywhere. My wife and I are playing and she hasn't received a druid recruitment offer in like 30 turns. But she did lose her starting hut citadel to the enemy.

Is the Hut the ONLY citadel that gives druid recruitment, or will libraries also increase rhe odds of getting an offer?

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u/XishengTheUltimate — 2 days ago
▲ 10 r/CoE5

Where do the in game descriptions come from in game?

Bit of an odd question, but are the in game descriptions meant to be read as if they come from a single faction in universe, like the empire or barron, or are they just nebulous lore?

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u/Responsible_Bonus766 — 3 days ago
▲ 10 r/CoE5

Affliction Propensity?

Anyone know if the odds of becoming afflicted are fixed, or if there are instead variables at play? i.e., does getting hit harder (a greater loss of total HP?.. Or maybe a larger damage value of attack - whether it gets through armor & resistances or not?) increase the odds of becoming afflicted?

Thanks

EDIT:
Most of the motivation for asking, btw, is that I like the idea of playing the Pale Ones. My assessment though, which seems to agree with what I gather to be the community consensus, is that Pale Ones are kinda bad. Maybe not the very worst of the factions, but they're not getting any higher than a grade of 'C'.

When I look at them, amongst a number of problems, is what I see as mostly a detriment, which is the size of their elite troops. I see advantages with a tanky, 2x2, hard-hitting unit, I def do. But I think there are more downsides to the footprint, than benefits. A big one in my mind is, ya - they may survive many more battles on average than a cavern guard, but I gotta think they will eventually be blind, and riddled with afflictions as they will be in both more battles by the time they are killed and will be drawing more fire in each of those battles due to their larger footprint. So, I'm thinking/hoping?... maybe they acquire fewer afflictions on average from a given attack than a troop with less max hp?.. so their footprint isn't as big a problem as it could be?

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u/Obvious_Brick_4307 — 4 days ago
▲ 57 r/CoE5

What's the point of baron?

I don't understand this faction at all, is this a multiplayer rush faction or something? I get a huge economy, huge armies, huge map control only to always lose it all to a single mage perma aoe one shot everyone or some big monster or demon bullshit with regeneration or perma dodge, I remember one time losing to two trolls with a gigantic army because they would simply outheal my entire army even with several knights, pegasus knights, longbows, pikemen... are you telling me this whole faction best unit is just a shitty knight upgrade? really? the baron himself feels completely useless when other leaders cast bullshit aoe spells or summon literal gods, the mounted lord is very broken for scouting and sniping economy but useless in actual relevant battles since he goes in front and just dies like a dog. The only way I can feel this faction being really good is in some sort of competitive pvp 1v1 or 2v2 where you can rush down your opponent with the huge early tempo but wtf are you supposed to do everywhere else? even if you rush down someone the scaling seems completlely dogwater when your whole army just dies to one singular mage spamming aoes or a big summon or demon whatever, how do you actually play this class there must be something I am doing terribly wrong there is no way it can be this bad it makes no sense

u/Pale_Box_8820 — 5 days ago
▲ 5 r/CoE5

Casting with an embedded commander?

Playing necromancer, have my apprentice in my main commanders army. is there a better way to access his out of combat casting, then having to remove him from the army cast, then readd him?

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u/kodaxmax — 5 days ago
▲ 10 r/CoE5

Can I take control of the antpocalypse?

I am playing the monkey Maharaja and ants overran the center of the map. I have mind-control some ant queens, can it allows me to spawn more ant with the anthills?

Sightly unrelated question, how to check the difficulty of the AI? I just resume this game after months and I forgot what settings I choose. Dryad AI in my game fields massive armies, I would like to know if it is because they are buffed a lot or simply snowballed out of control.

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u/No-Communication3880 — 5 days ago
▲ 11 r/CoE5

Wild Hunt spell might be broken?

I've been playing as Druid, and casting the wild hunt spell is only spawning in a shitload of animals to my army, it never spawns the spectral wild hunt to go capture stuff for me.

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u/matcauthion — 5 days ago
▲ 54 r/CoE5

A Stoppable Force vs. an Unmoving Object

Context: Gramps got a bath and is now invulnerable to non-magic attacks. The Soldiers have paralyze, and are resistant to 'potion' attacks and have sleep immunity. Two of Gramp's memorized spells. On top of each having a shield so his battle-wide blunt force attack barely does one damage at most. The paralyzing attacks go through, but don't do enough damage to overwhelm the regen, and the soldiers are unable to cause damage with their melee. But Gramps can barely get an edge in due to being perma. stunned.

Leading to this.

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u/Darkthunder277 — 7 days ago
▲ 12 r/CoE5

Role of Siege Weapons

My sense with siege weapons is that while they are useful for whittling down troops haphazardly before an attack on a fortified settlement, they don't do too much to actually break down the fortifications.

Am I missing some feature or are siege weapons pretty weak relative to their cost?

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u/HeatedSloth — 10 days ago
▲ 7 r/CoE5

Hi i need help

I saw in a video of how brigands move on their own if you play as the guild master, but none of them are moving around, I need some help with it, any idea how?

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u/gemthema — 11 days ago
▲ 9 r/CoE5

Remastered Barbarian Irminsul?

Howdy all. I'm playing with Elysium Remastered as the barbarian, and for a few rituals, notably the one to get your barbarian leader to level 3, you need to be at an Irminsul space. I can't find anything indicating what this might be online, and didn't see anything notable on the map when I resigned to get a complete view. Do I need to somehow make one? Can anyone who's played the mod help me out?

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u/ExtradimensionalBirb — 14 days ago