r/CoE5

How can i also get acid immunity on this old fella? Fishes in water dimension are killing me (magic im would be appreciated too)
▲ 24 r/CoE5

How can i also get acid immunity on this old fella? Fishes in water dimension are killing me (magic im would be appreciated too)

u/Reqiu_ — 14 hours ago
▲ 34 r/CoE5

Guildmaster supremacy

Finally finished my first sucessful guildmaster game, and boy was it fun. I managed to get a bunch of alchemists, captured sea resources, and a defensible starting position in a small peninsula cut off by mountains and forests, so the AI never actually bothered me until the late game. I did also manage to take quite a few cube forests in the void. I love how varied your strategy can be, how powerful your siege weapons become, and how RICH you become. amazing stuff.

If you have any thoughts about the faction or the images, please do tell me.

Shown are:

Military Graph (Green is Raksharaja, spawned south east, Cyan is Demonologist, spawned south-west, pink is Warlock, spawned north west, Blue is Dwarf, northernmost mountain, Brown is Kobold, middle.)

My final main army. Every single mage in the image is max possible level.(This was the first game where I properly took advantage of the ability to level up mages in libraries. Found a level 3 in the sky that I managed to painfully take.)

My starting position. (love having island citadels.)

The world map.

The economy graph.

u/Darklight731 — 2 days ago
▲ 11 r/CoE5

Looking for advice

hello, I am completely new to this game and after watching a 5 min tut and getting my ass beat for 5 hours on the lowest difficulty while playing senator I wanted to ask for general tips/guides.

Also if there are mods which bring improvements (quality of life) to the game.

I still do not know what my senate guy does, like I have never got to see a library (and only saw the capital once and lost shortly after) and couldnt proclaim myself as emp, also his scaling into the late game feels so off, when my AI opp with the lowest difficulty can apparently summon big creatures and/or be immune to physical damage. While I have to pray that random ass inv groups dont take my ressources. like whats the senats plan here in that situation? i just bought mostly ballistas/catapults/cheap frontline and every mage on sale and it still feels so weak to whatever the hell the necromancer is doing. Am I missing something?

any advice appreciated!!

edit: thank you for your advices, didnt know catapults dont do anything in non siege battles.

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u/Positive_Deer4005 — 3 days ago
▲ 9 r/CoE5

My first run i can actually iwn!

https://preview.redd.it/7c1mzagh54kh1.png?width=1920&format=png&auto=webp&s=e9387ee2f06cc3b28084b9ae4f58863839d46481

So red is me and Im playing as voice of El, its a huge map, and the blue is the Driad Queen, i am playing on remastered (the mod i dont remeber the full bame) cuz i heard it helps with balance. I was super close to getting completly cooked on all fronts (war with ruid purple, dwrafs turquise and minor battles with evryone else, but then i decided "i now have capitolium, lets break the seventh seal and war of atriction this shit", at first it didnt work, i lost my "pope" three times, the capitolium twice, and spent good 50 turns without a commander, but when the forsests started to disapear, i had a chance at a comeback. Lost one pope again, but now i am gathering forces (mostly catapults for a final siege) in preparatoin of a final battle against the blue. This game is super long and fun, is there a way to see whihc turn i am on?

UPDATE: Death attacked the Capitalium with almost 400 undead... AND I WON with less than a fourth of my army dead!

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u/born_nothing74 — 2 days ago
▲ 47 r/CoE5

I was playing as High priestess and got TWO suns, a giant sorcerer AND Baal, my opponent is a necromancer with SIX fucking abominations, two of which have 800 health. I'm sooo fucking cooked

I thought that summoning Baal wuold make me vastly more powerful but i'm barely under him in the strenght scoregraph and he took my Capitolium. I'm sooo fucked dude i summoned god just so that he could get his cheecks clapped by mountains of bodies

u/Proper-Anything-2739 — 4 days ago
▲ 10 r/CoE5

How overpowered would certain classes be with less rng based unit selection?

So to clarify what I mean Illusionist and Druid both have heavy rng in their unit generation and I kinda dislike that.

In my mind itd be better to have the option to make specific units for higher costs or maybe higher movement penalty. Now this could get a bit cluttered for the ritual page and no one wants a mile long list, so what if you used a "delegate" system? If you've played the Warhammer 40k governor mod then you know what I mean but generally the way itd work for the Druid atleast would go like this.

  1. Druid of whatever tier to create specific delegate

  2. A ritual to spawn a commander version of a specific animal, which itself has rituals themed around that animal

  3. Commander Animal produces those units

Im unsure how much effort it would take to make this but I think ill end up trying my hand at it using the Overhaul mod as a framework since I do enjoy the expansion and development systems that mod uses

Also very very vague on how'd this work for illusionist...maybe the main illusionists retain the rng rituals on top of adding delegates with specifics? Or make him specialize into a specific theme and having every mirror tier of that theme?

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u/undeadadventurer — 6 days ago
▲ 5 r/CoE5

Does a temple district with a temple count for the lich ritual?

I am playing necromancer and haven't found any freestanding temples on the map, I do see that major city with a temple district and when pressing i, it shows it has a temple. Would this count for the lich ritual?

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u/reddit_is_trash_2023 — 6 days ago
▲ 56 r/CoE5

Hastur.

These are less than half of the examples I have, because during the organic ones I didn't think to take a screenshot.

But, its been ten separate games now, where Hastur has just... been there. The 4th one is the first case, in which he just came out of a sacred spring, but since then he has always been present, a constant thorn in my side, in almost every game I play, in the early game, he will show up, block progress, rack up a massive opportunity cost, and then wander off before I can build up enough to kill him. He is just. Always. There.

And even if he doesn't show up, when I either lose or save then resign to take a peek at the map (because I'm a scumbag) he is just... there. Often just a few tiles off from discovered territory. Waiting.

Did I turn left or something? Why is he always here???

u/ParryThisYou — 9 days ago
▲ 11 r/CoE5

What are they for the Apocalypse and if so, how can I trigger it?

I only know about gaint ant queen and the seven seals from El

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u/CurrentWonder7610 — 8 days ago
▲ 48 r/CoE5

Just a screenshot from a mod I'm working on rn

I may have set the freespawn rate for these tanks WAY too high lol.

currently it's a 20% chance for every citadel for every turn. I should probably tune that down to like, 5%. or not have them freespawn at all.

It is still in very early development, and not published yet, but hey, no reason not to post this here.

uhh, any questions would also be appriciated.

(basically this mod is about a fallen empire transporting its last remnants to elysium and trying to rebuild there, with some divine help from their goddess and by simply being the military-industrial complex incarnate)

u/Streetsign10 — 10 days ago
▲ 25 r/CoE5

Voice of El sweep

Recently played with the voice of El and, after a few tries managed to win. A very fun faction, can get very powerful, but with a suprisingly difficult early game. Having a bunch of super-powered AI armies running around was fun, as was creating heavily blessed cavalry lines of templars.

Fought against a few difficult AI, all of which I defeated by taking their citadels. As per usual, I was suprised by how strong the druid(purple) got.

If anyone has any thoughts about the faction, I would love to hear them.

Pictured are the economy, military, one of the final battles against the last AI, and the map (I spawned in the top right corner.

u/Darklight731 — 9 days ago
▲ 26 r/CoE5

What enemies would be in a “Realistic” Pale Ones Run?

Before I ask anything, I love this game and its lore so much that I’ve decided to make a funny video, but I wanted to do something kinda different. I’m not that good, so playing a super maxed out difficulty might be fun, but I wanted also to pick out enemies that would realistically be at the “beginning” or during the Dark Ages. I got the Maharaja, Dryads, Cloud Lord, and Warlocks for thematic purposes (they show up start using gems and getting everyone all riled up).
I was thinking Barbar would be a good “not anyone’s friend” faction that honestly could show up at any time. Also maybe teaming up certain groups and being the only faction that just wants everything to go back to bed would be cool. Could even add in demonologies for messing with the portal that gets mentioned in Pale One lore. I would love to make all kinds of vids of “canon” battles since I always thought that there is enough cool and interesting stuff that you could make you’re own storylines with all kinds of conflicting timelines and it would still work! I’m a writer so I can’t help but be like “yeah I could do something busted, or meta, but what about the weirdos? What’s the story?” If there was a faction of just lizard people I’d have probably picked them lol.
Also from what I’ve seen the tier list is more of a “how much does it rely on rng to work” type of question, or am I just crazy? I played a lot of northgard and fighting games where the list was telling you who is even viable vs who is burdened with being actually balanced and mortal. Are the Pale Ones considered busted and I just didn’t know? They are fun but they aren’t reward-you-for-dying like necro can be (unless you get you one of the diamond using big boys).

TLDR; who would be scrapping with the Pale Ones in the dark ages considering the lore of Elysium?

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u/geomon55 — 12 days ago