

That was the most cyberpunk thing I've ever seen, and i love it
How out of touch are those people to mention AI as a employee replacement tool in a room for of future employees and employers


How out of touch are those people to mention AI as a employee replacement tool in a room for of future employees and employers
High tech, low life.
"Measures are taken on the BrainEx device to ensure that there is no possibility of coordinated network activity associated with consciousness."
Hey yall, not just aesthetics — more like infrastructure, density, and how the city actually functions
Hey all, my novel MIR.EXE has been doing really well critically. It's won a couple of awards and averages 4.8 on Amazon right now.
Audible gives authors a bunch of free codes to promote their books, and I'd really rather give them to actual fans of the genre. I'm thankful for every review, but man is it frustrating to get feedback from someone who only reads romance saying there is too much tech jargon and it's too depressing!
I'm giving away some code for the audiobook on audible. I have them for the US and UK.
If you're interested, email me at dan@storiesbydk.com. I'll get it to you as soon as I can until I run out.
Links to some of the editorial reviews:
MIR.EXE by D.K. Dillenback - Independent Book Review
Book review of MIR.EXE - Readers' Favorite: Book Reviews and Award Contest
EDIT *Due to some sound advice. Had to re-post to change the title.
Yes. At first glance, this is a strange question.But if you think about it, what distinguishes our civilization from this dystopia?
After all, cyberpunk is an extremely vague genre, and by and large, in order for some fictional dystopia to be cyberpunk, it does not need flying, robo-cars and electric vehicles, cyborgs, robots, neon, etc.
The main postulate of cyberpunk is "Hi tech, low life". And if I understood its essence correctly, cyberpunk in the form of the self of William Gibson and Bruce Sterling is about the rapid development of electronics. But it is so rapid that human nature does not have time to adapt to it, and morality and morality simply collapse, which is why the vices of cyberpunk arise. So this is already partly applicable to our existence. Technology gives us a lot of information, but for all that, this information is not always for the good. Also, social networks have not united us, but rather divided us, and recommendatory Internet technologies can distort thinking.
An iPhone on credit, VR for poor people, or smartphones for the homeless - isn't this the very "Hi-tech, low life"? Cyberpunk implies a low standard of living, but sufficient to consume the products of large corporations, including high-tech ones.
In addition, cyberpunk combines the words cyber and punk. Cybernetics is all about electronics, and punk can be translated as decadence. When Elon Musk said that we are already partly cyborgs, he was right. Computers, smartphones, smart watches, wireless headphones, and other such technologies are cyber devices. Yes. Probably primitive (although smart rings are very complex gadgets)but nevertheless. And then there are NFC chips, which are already, in their essence, the first cyber implants that can already be embedded in the body. However, it's risky, and apart from shocking people by showing "look, I'm a cyborg," it makes almost no sense.
It is also worth noting that many of us live in megacities, some of which are already partially illuminated by neon. And all kinds of electric and robomobiles travel in many cities of different countries. China is already trying to develop flying cars.
Is there no corporatocracy? Everything is relative. You can be born in South Korea, graduate, and work for Samsung all your life. And even today's companies and corporations, despite the fact that they are not as influential as in the worlds of cyberpunk, do not care about the opinion and health of their subordinates right now.
We also have environmental problems. As in many countries, drug addiction, crime, and the like are on the rise. In addition, due to wars and epidemics, according to WHO, many people have gone mad.
And if we summarize the conclusions in this way, it turns out that we really already live in cyberpunk.Only it's probably "early" or "algorithmic". We have virtually everything that is characteristic of this dystopia, except transhumanism.
But with the pace of development as it is now, I assume that the "real" cyberpunk may come as early as 5-10 years and not in 2076-2077 and later.However, given that cyberpunk has a bleak future, this is soon a reason to worry. Nevertheless, it is important to remember that technology is not evil. It's just that we humans haven't changed in our bestial nature yet.
What do you think about this whole topic?
as much as i love Neuromancer, it's really obvious that he thinks computers run on magic and it kinda takes me out of it.
The closest thing i can think of is Snow Crash, but it's a little too wacky for my tastes and a little too futuristic.
I'm basically wanting the book equivalent to Mr. Robot, The "Little Brother" series by Cory Doctorow.
A.C.I. Analog gear- AI Visuals.
Manufracture Music "Transmutation".
My dark futuristic design for shirts and hoodies.
Everything is drawn with black ink on paper then scanned and edited in Krita for the letters.
Hey everyone,
Just wanted to share a project I’ve been working on:https://www.goc1.com
I was tired of modern web design looking all the same, so I built a central operations center with a proper dark/neon terminal interface. It tracks gaming stats, crypto ops, net watch, and has a clean layout to keep everything in one place.
It's live and free to use if you dig this kind of style. Check it out and let me know if it hits the vibe.
I am a researcher working on simulations of physical processes using advanced mathematical models (topoi). In real life, this perspective makes many classic cyberpunk concepts appear far less plausible than popular fiction suggests. I have also been writing science fiction as a hobby for over fifteen years, primarily within the biopunk genre.
Ok, let's start, but please don't kill me :)
Everyone knows Cyberpunk has spent decades selling the idea of “chrome” as the next stage of human evolution: metal limbs, military implants, neural interfaces. The problem is that, from a biological and thermodynamic perspective, this vision resembles slow self-destruction far more than technological progress.
Classic cyberpunk treats the human body like a modular PC: remove a component, install a superior one, instantly become faster and stronger. Real biology does not work that way. The human organism is not modular hardware but an extremely fragile homeostatic system in which every change affects temperature, metabolism, immunity, blood pressure, and neurochemistry simultaneously.
However, the greatest problem with heavy cybernetic augmentation would be heat. Even futuristic actuators operating at 95% efficiency still convert part of their energy into waste heat. An implant capable of generating superhuman force would release enormous amounts of thermal energy directly inside living tissue. Biology cannot tolerate such conditions: proteins begin to denature at roughly 42°C. Without massive radiators and active cooling systems, a “cyber-samurai” would literally cook their own muscles and nervous system during intense movement.
The second barrier is energy. Mechanical enhancements would require power far beyond the limits of human metabolism. If implants relied on glucose and ATP, the user would need to consume absurd quantities of calories every day. If they used compact internal power sources instead, entirely new problems emerge: radiation, chemical toxicity, catastrophic failure, and thermal inertia. A realistic cyborg would resemble a walking life-support system more than an upgraded human being.
Then there is the immune system. Long-term contact between metal, polymers, and living tissue triggers chronic inflammation. Mechanical implants generate friction, releasing microscopic debris and toxic particles into the body. The result would be necrosis, infection, kidney overload, and constant stress on the lymphatic system.
Even the most iconic cyberpunk concept - the brain-computer interface - collides with the physics of biology. Neurons operate chemically, slowly, and with narrow tolerance margins, while electronics function millions of times faster. Stable integration between these systems would require complex intermediary buffering and signal translation. In practice, chronic stimulation would likely produce neuronal degeneration and progressive signal loss.
This is why “chrome” works primarily as metaphor: a symbol of alienation, militarized identity, and the industrialization of human life. Realistic cybernetics would probably involve soft bioengineering, exoskeletons, synthetic tissues, and molecular-scale integration between biology and electronics - not steel limbs and cinematic arm blades.
The real problem is not that humans are too weak for machines. The problem is that biology is too delicate for industrial energetics.
This manga-inspired Cyberpunk graphic novel series sounds incredible! Magnetic publishes some amazing comics from around the world, and I think this series looks like a lot of fun.
"Urbance welcomes readers to Neopolis, a futuristic neon‑drenched city where physical desire has become deadly. "
This sounds so killer!