




DD2 never ceases to amaze me on how beautiful it is.
Genuinely just in awe.





Genuinely just in awe.
At least they're not drakes
After giving it a shot, finally, it does pretty much feel like an unconventional tank type role. Absolutely no damage, but controlling the battlefield is huge.
I used the undead summons of a lich against himself.
Am i supposed to be fighting them yet? I just started and still don't even have pants, but I've run into a couple of them and got flattened both times so far. Am I supposed to be fighting them, or sneaking by like the Tree Sentinel in the beginning of Elden Ring?
With new gear and changes included with patches/ and Dark Arisen Expansion, I think that Warfarer will be THE default vocation to play for various reasons:
All points mentioned, makes me feel that Warfarer will be the default way to play dragons dogma 2 dark arisen. Of course that's just speculation and capcom could include some class specific core skills and auguments, but as for now - we haven't seen any.
ps. What are your plans on expansion, are you sticking with your main vocation or are you planing to do some fancy Warfarer unique class on your own? Im personally thinking about Ilusionist Strider with Bow/Daggers/Censer, to somewhat recreate strider from the first game and add smoke/illusion theme on top of it. Share your ideas!
For those of you who have reached level 999 in Dragon’s Dogma 2, what would you like the dev team to do to improve the insane grind of reaching this level?
In my experience, all stats are generally maxxed out around level 300.
And if playing solely as one vocation only, then somewhere around level 500 all stats should be maxxed out.
Which leaves about 500 more levels to go before reaching max 999 level. Which feels and is redundant gameplay wise since there are no in-game incentives for hitting that level, notwithstanding bragging rights.
Which is why I pray that the dev team gives us some kind of gameplay incentive to reach level 999.
I’m thinking, for instance, maybe an exclusive full set of armor and weapon that is exclusive to reaching that level and also a permanent boost on RC gained from rentals when your pawn is hired by other players.
This would actually benefit the rift as it would allow higher level pawns to compete against low level top pawns on the monthly pawn ranking. Which would incentivize more players to play with their pawn instead of brining them to keep them at low levels for better odds of pawn rental.
What do you guys think?
It's probably just me being delulu. Has anyone else noticed this? It's happened a few times.
Like i see them a little out of the corner of my eye, and when I focus my vision they dissipate. I have zero expansion expectations, so I don't think it's my brain playing copium tricks on me. Lmk if you've seen this too.
Was playing the wyrm quest and realized this guy looks like human Shrek 😂
To preface, the devs mentioned that Dark Arisen would rix/address the base games issues based on the feedback they've got.
Tons of problems are to be addressed. Perhaps even the story.
What I want is the Beloved System to actually mean something other than a flimsy plot device that gets forgotten after it's used. The first game didn't do much, but at least it had a few interesting characters you could explore.
Here? Can't even remember her name. The elf? Can't even remember her name. It was incredibly bland imo.
DD1? Mercedes, Julian, an actual Pawn?
All I ask is for Dark Arisen 2 to do something with this. It might be small, but It definitely means something to me for one reason or another.
[Note: When the story is mentioned, I mean content that will add to it through the DLC, not a literal main game"overhaul" .]
Hey all. I finished Crimson Desert and just beat Elden Ring for the first time and i was looking for a new game. I found myself here and I'm finishing up the opening sequence right now.
Glad to be here!
i tried to go back to replay DA in preparation for DA2 but it feels very. awkward and i just cannot click with the combat the way i did in the second game, and i was wondering why that is? it just feels worse in terms of gameplay feel, but want to narrow it down to factual info
Straight up bullying this griffin 3 health bars gone in seconds
In DD1 "YOU" lived that journey of your will being tested, ultimately being forced into a role you never wanted and thus reject immediately ( the seneshal )
In DD2, you watch it happen to someone else ...
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I also laughed for 2 good minutes, because in his post-game quest instead of destroying the dragon jar, I picked it up as so to give it to him ...
but then I BUMPED AGAINST HIM and the jar fell and broke right in front of us xD
He even trash talked me at the end of the video with his howling.
the game must really hate me huh
Don't need anything specific, would like him to be more knowledgable and gain some RC for me.
Maybe a Witch's hat and some magical equipment if you are feeling generous.
Pawn ID: DR23X3YDTBWE