
I love how the glasses reflects the light anime style
Why he look like he's about to rob someone though.
His ID is R08ZXQH3ZX19 on Steam in case anyone want to take this uncle for a walk

Why he look like he's about to rob someone though.
His ID is R08ZXQH3ZX19 on Steam in case anyone want to take this uncle for a walk
It's easy to find bishounen and bishoujo pawns in the rift, but I only find a handful of mature looking ones. So instead of making another babyfaced, prince/princess looking pawn, I went for a smug unc as my third pawn lol.
Many a times I've lost loot because of their faulty reverse sensor
Looking for games where the world feels alive: npcs got their own goals and schedules, most of the items/furniture are interactible (both by you and npc if possible), and entities (npc or not) could have some kind of interactions that result in something.
For example of what I meant in interaction between entities (I don't know what else to name this), in Dwarf Fortress you fell a tree above ground, when the tree fell it causes a collapse on some section of your fortress underground, and lethally hit one of your dwarfs. Another dwarf who's a good friend of them saw their dead body and felt devastated, the trauma then changed their personality.
Other games that's similar and fulfilled some if not all of the mentioned criteria:
Preferably an RPG or one where you create and control your character, but it's fine if it's not, like with Dwarf Fortress and Rimworld.
For the graphic it can be anything as long as it looks pleasing (edit: and we're not a spaceship). For example I find Caves of Qud pleasing to look at even with their ASCII-esque graphic because the color palette is right on the eye, same with Sword Hero with the polished PS2 styled graphic, but I don't find Kenshi pleasing because it looks like an unfinished 3D scene (they look rough and lack lightning works). Although if the game is really good I could tolerate it.
From reading a lot of posts about Steamidra, it's said that it's local only and steam has no way of knowing about it. I think even one of their staff said so in one of the comments.
I'm watching the guide on installing Steamidra, and there's an option to download through steam. If it downloads a game from the steam server using our steam account, how come steam won't know about the transaction? And if when you play the game it broadcasts to your friends you're currently playing it (correct me if I'm wrong), doesn't that mean it's readable by steam?
I'm just curious how with Steamidra, OpenSteamTool, Lua(?) or other similar tools it's anonymous because usually that kind of process (GET or POST transaction etc) is traceable either through account ID or IP address or such.
I use CachyOS, have AMD GPU and Samsung QHD IPS monitor set to 120hz with Freesync turned on from the monitor setting. The monitor is connected with DP cable.
When the adaptive sync is set to auto or always from kde display setting and I play a game, a couple of vertical lines would be visible. The lines would sometimes flicker a bit between white or a darker shade of the color on the screen.
They have the same distance between each other and divide my monitor to maybe 5-6 part. It’s as if my monitor is composed of these strips like this → [ | | | ]
Here's the link for how it looks. Sorry it's the best pic I could take, but there’s a slightly different color of red making a line from top to bottom on my monitor there.
My first Samsung FHD monitor also got a similar problem, but instead of vertical lines, it’s the entire screen flickering.
I tried every setting in the game or changing the refresh rate to lower, but the only fix is just not turning the adaptive sync at all which made my monitor’s Freesync not working. Is it just a Linux thing and VRR isn’t really supported yet? I don’t think I have these problem when I was using Windows.
Anyone know what's the problem? I'm really at my wits end here
Sorry but this is the best pic I could take, but there's a slightly different color of red making a line from top to bottom on my monitor there.
I have amd gpu and samsung ips monitor set to 120hz refresh rate and freesync turned on on the monitor setting. When the adaptive sync is set to auto or always from kde plasma display setting and I play a game, a couple of vertical lines would be visible and they flickers a bit. They have the same distance between each other and divide my monitor to maybe 6 part. It's as if my monitor is composed of these strips like this --> [ | | | ].
Anyone could help?
I use KDE Plasma but want to try out different wm that support scrolling layout on multi monitor. Unfortunately I encounter some problems.
Kde apps such as dolphin, system monitor, the popup modal etc has broken theme like in the picture.
Then the default app for opening file types are not registered like in the picture and have to select from dropdown, but I can't find gwenview for opening image and kate has error when selected to open text file.
Screen sharing is also not working. When I tried to screenshare with discord, the option to choose the monitors are not showing. The problem persist even when I log back to plasma, and have to restart to make it work again.
The shell I'm planning to use is Noctalia. When I searched pacman, cachyos got its own config for both Niri and MangoWM, but MangoWM is paired with DMS instead of Noctalia. Do I install the standalone packages if I want to try out Niri + Noctalia and MangoWM + Noctalia? And do I just sudo pacman -S those packages then sign out of plasma session to try them out?
I'm currently using CachyOS with KDE Plasma, and usually I use Karousel kwinscript for the scrolling window. Now that I have a second monitor, Karousel's limitation on multi-monitor support made me had to disable it because my apps keep overflowing on the second monitor, and it became buggy when I change desktops with Plasma 6 per screen desktop turned on. What I wanted is each monitor to have its own strip.
I saw that Niri is the popular scrolling wm and it supported that, but then I saw Hyprland also got a scrolling feature newly added. Which one should I use (preferably one that don't have problem with running games)?
And does that mean I need to find my own taskbar panel & controls, file manager etc too? Hyprland at least seems like it don't come with anything and you have to find those yourself, but I'm afraid I'd miss something important
Edit: forgot to mention desktop widgets is also pretty important to me, such as the ability to put audio visualizer on the desktop like Kurve widget on kde
Edit 2: Add mangoWM to the list, so it's between niri, hyprland, and mangoWM
I'm currently using CachyOS with KDE Plasma, and usually I use Karousel kwinscript for the scrolling window. Now that I have a second monitor, Karousel's limitation on multi-monitor support made me had to disable it because my apps keep overflowing on the second monitor, and it became buggy when I change desktops with Plasma 6 per screen desktop turned on. What I wanted is each monitor to have its own strip.
I saw that Niri is the popular scrolling wm and it supported that, but then I saw Hyprland also got a scrolling feature newly added. Which one should I use (preferably one that don't have problem with running games)? And does that mean I need to find my own taskbar panel & controls, file manager etc too?
Edit: forgot to mention desktop widgets is also pretty important to me, such as the ability to put music visualizer bar on the desktop like Kurve widget on kde
I'm particularly proud of the first part's media visualizer placement, it looks really cool as it's like masked on the text.
For the visualizer placement of the second part it's either oriented to top or to bottom of the horizontal beam(?), but I picked top oriented because Noctis' hairstrand is cutting off a bit of space if it's bottom oriented. I'm still unsure whether to remove or keep the now playing text though.
The terminal logo is my attempt at making Kingsglaive icon somewhat recognizable.
Sorry if it's a bit awkward with a lot of pauses because I don't know what to show lol.
When this happened I had to delete the widget and change the settings from beginning again. Is there a workaround for this?
I'm using KDE Plasma. I want my vesktop to startup at my second monitor, but even after right clicking vesktop to configure special application setting and add screen property like this (1 is my second monitor when I checked with apply now) , vesktop always opens up on my main monitor everytime I turn on my pc. Can anyone help?
I'll probably get downvoted to oblivion but I'll try asking anyway.
TLDR: I'm a prude and uncomfortable with western anatomy book that has realistic nudity sketches. Taco1704 and Manga Materials are what I like but they're unstructured IG posts, so what's a good how to draw manga/anime book or course for structured step-by-step learning on higher-level view of muscle groups?
The long read:
I started drawing manga (or tried to) in kindergarten when my sister bought one of those early 2000 How to Draw Manga book. I drew until I was in middle school and then stopped drawing altogether. After that it's been on and off of drawing.
My anatomy (in manga/anime style) knowledge is a patchwork of knowledge from Deviantart in the old days, and IG posts and Youtube shorts in recent years. When I draw, I just vibe and freestyle it most of the time with little to no references. Sometimes if the pose is too difficult I'd use 3D poseable app and trace it, or look at my own hand and myself in the mirror while drawing.
The 3 last slides are the silly comics I made for fun. The year does not indicate my "progression", but rather how long my break from drawing could take, that's why there really isn't any improvement. I want to learn more on anatomy so I when I decided to make another silly comic, I could at least draw extreme poses without having to create the scene in the 3D app first.
My favorite resources has been Taco and Manga Materials on IG. For Taco, aside from liking his style, a lot of his anatomy is very simplified with some covered the more detailed view. I also really like how he shows things in "this body part is actually roughly the same size/length as this other body part" so it's easier to remember. And Manga Materials covers how muscle works and looks a bit more detailed.
Unfortunately the resources are IG posts so finding what I want to see is kinda hard, hence the patchwork of knowledge I mentioned. Taco has published books such as Point Character Drawing, but they are more like a compilation of his tips from the IG rather than a structured step by step.
I also never learned on the fundamentals so I plan to try the drawabox lesson for it. But as for the anatomy, any recommendation for book/courses in manga/anime style? I know people will say you have to know the real one before breaking it, but I tried reading the Morpho book or other western anatomy drawing, and I'm extremely uncomfortable with the nudity. It's just not for me.
Just a silly idea that made me pick up my stylus to draw again after years