r/DungeonsAndDragons35e

Items as tattoos?

I've seen several references online to a 3.5 variant rule by which a magic item could be tattooed onto a person's body at twice the cost of the physical item. But I've not been able to find the actual rule anywhere. Does anyone remember this and know where I could find it?

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u/John-Zero — 13 hours ago

Is there a way for a Cleric to have two Patron deities ?

I was wondering if there is a Class variant, optional rule, or feat, that allows a Cleric to pick domains of Two deities and Worship those two deities, more specifically Mystra and Corellon Larenthian

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u/Secretsfrombeyond79 — 1 day ago

BETRAYAL - maybe ?

my DM took me aside and asked me to kill the cleric of the party

should i do it or nah

for just a bit more context : he promised rewards equal to an entire quest to my character. my character think he is suddenly sane in this new place we are visiting, not hearing the 4 other voices in his mind for once, he does not know why but he knows that if that party member lives, something terrible will happens in the quest we are doing.

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u/SnooRadishes2593 — 2 days ago

Recruiting for a game.

Good day ladies and gentlemen, im looking for some players for a 3.5 forgotten realm game using roll 20.

Here is the link https://app.roll20.net/lfg/listing/447001/spring-of-the-elves

And the introduction; In the wake of Kymil Nimesin assault upon Evermeet, the elves learned an harsh truth; their refuge was not as safe an impenetrable as they believed. The cost of this lesson was high, many elves perished,great work of art and magic were lost but most tragically the belief that a safe haven existed for their kin was shattered.

From the ashes of this tragedy many elves young and old have shown the resilience of the elven spirit and ventured forth to restore the people.

This is a 3.5 d&d game set in Faerun with a focus on the elven people as such I'm looking for players wanting to play good aligned elves. Im a fairly experienced DM with over 10 years of experience and a unending love of the forgotten realms, am pretty happy to modify ,tweak and adapt things for my players to make the game more enjoyable for everyone. Despite what roll20 is saying, the time is GTM -3

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u/reshogg — 2 days ago

Using "Deceptive Summon" on evil creature that doesn't have sense motive?

> Deceptive Summons (Su): At 1st level, you can attempt to trick evil creatures you conjure into serving you for longer than they normally would. When casting a summon monster spell to summon an evil-aligned creature, you can attempt a Bluff check as a free action, opposed by the creature�s Sense Motive check. If your check succeeds, the duration of the effect is doubled (as if by the Extend Spell feat), and the summoned creature might be subject to additional effects as described below. If it fails, the duration remains as normal and no additional effects can be applied. If you fail the check by 5 or more, the creature breaks free of your control and is hostile toward you (though it still disappears as normal when the spell�s duration ends).

But what if that evil creature doesn't have the sense motive skill? Do i automatically success or fail?

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u/Organic-Exit2190 — 1 day ago
▲ 33 r/DungeonsAndDragons35e+7 crossposts

[OC] The Neurotoad: a CR 1/2 beast that gets exponentially more dangerous the more of them there are

I've been working on an original homebrew bestiary and wanted to share one of my favorites: the Neurotoad.

It's a Tiny Beast built entirely around collective illusions. What makes it mechanically unique is that its danger scales with numbers: with 1-2 Neurotoads it produces false sounds and shadows; with 3-4 it generates illusory duplicates and distance distortion; with 5 or more it can simulate entire terrain, conceal exits and create nonexistent enemies. And the DC of its saving throws increases by +1 for each additional Neurotoad present.

Its Synaptic Call trait summons 1d4 reinforcements the moment it feels threatened, which can turn an apparently easy encounter into illusory chaos within a few rounds. Harmless Appearance makes players underestimate the threat until it's too late.

And when a creature fails a saving throw, Distorted Reality imposes disadvantage on its next roll or reduces its speed by half.

It doesn't seek to kill. It seeks to confuse until you leave.

The bestiary quote sums it up perfectly: "Don't trust what you see… when the swamp is thinking alongside you."

Ideal encounter: 2-3 Neurotoads at the start that quickly scale to 5 or more.

Feedback on balance for CR 1/2 is very welcome.

u/PassengerLeather8223 — 2 days ago
▲ 22 r/DungeonsAndDragons35e+4 crossposts

Spell List SRD

Hi everyone! I recently published Spell List SRD, an unofficial Android offline spell reference app for D&D-compatible SRD-based rulesets: 3.5, 5e 2014 and 5e 2024.

The app includes English and Italian content, fast spell search, filters, favorites, custom lists and character spell slot tools.

It is not affiliated with Wizards of the Coast and only uses SRD-compatible content.

Free download on Google Play:
https://play.google.com/store/apps/details?id=com.riccardo.romoli.srdspelllist

Thank you so much for the support! If you’d like to help me grow and improve the app, leaving a review on Google Play would mean a lot to me.

u/Ok-Adhesiveness940 — 4 days ago

Identify, mid-adventure?

I've been playing 3.5e since the start, we have a 20 year campaign going with the group we started. Over the years, seeing how others play on YouTube, or how people talk on here, I was curious how other groups handle identifying magical items and potions while in the adventure. Meaning, no markets available or wiizards (outside the group) to do it. One of the YouTube groups I like watching most just tells the players, "you found a potion of water breathing, very useful", without paying someone to identify it, or use a spellcraft check. How hard-core, or lax, do other DMs go with identifying things?

Edit: I know the rules, I'm not asking how to do anything, I'm asking what others prefer to do

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u/JamusNicholonias — 5 days ago

Question on starting Feats for Diablo II

Hello,

I am running Diablo II Diablerie/To Hell and Back adapted to 3.5 D&D. I am trying to determine whether starting PCS would still gain the benefits of being human like an extra feat and skill points. I was uncertain as all characters in the setting are human, but it seems that you are meant to use the rules from the core PHB if they are not otherwise modified by the Diablo II specific material. Thanks for the help.

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u/Aggressive-Plant7341 — 4 days ago

Low level multi round attack spells.

Do you have any suggestions? I want to be a bit more proactive as a low level (level 2) artificer who doesnt have precise shot (going all in on crafting). I know that using a spell like grease would be good, but I am ideally looking for a spell that I can have do damage and lets me attack over multiple turns.

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u/Acheron223 — 5 days ago

Trying to understand playing a monster as pc

As the title says I’m trying to understand how to play a monster as a player character but no matter how much I reread the information on it or look at other wordings I still don’t understand it. Can someone please dumb it down for me?

Edit: Thank you everyone for the responses, I appreciate it deeply & now have a better understanding.

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u/maxster2025 — 6 days ago

3.5e Android Character Creator/Manager

Reposting with permission. Would love to get feedback/offer up my new Android 3.5e character creator and manager app to any enjoyers of good ole 3.5e. It auto calculates feats, stats, equipment bonuses, wild shape, tracks rages and spells, etc. You can pin prestige classes to show you what you need to work towards. I added lots of settings for lots of play styles and views.

The app is free in the play store, I would love player feed back if anyone cared to give it a try!

I know how convoluted 3.5e can be (one of the reasons I love it) but I wanted to make it a bit more accessible.

https://play.google.com/store/apps/details?id=com.pcgensrd35e.app

Note: I did use Claude for error checking and code review, it was just me working on this and I wanted to make a good first impression and not be nothing but guess haha. For transparency I did want to mention this.

Also thank you to all who gave my app a try already, if you find any issues please feel free to dm me and I will see what I can do! Glad people are enjoying, truly awesome to know people are digging it so far.

u/Conscious-Guide-2738 — 7 days ago

Warforged

I have ran a 3.0/3.5/PF1e hybrid for 26 years (yes I realize PaF1e isn't that old), but you get the idea.

It's my passion.

I run all of my adventures in The Forgotten Realms.

I have brought Warforged into my campaign. They are strong enough now to planeswalk/shift wherever they want to.

Gond, is embracing them and is trying to determine whether to release the knowledge of creating fully sentient living constructs.

I have introduced them into Candlekeep and on the Gonduan island enclaves.

Would you incorporate them as a DM? Would you play one in The Forgotten Realms?

https://youtu.be/IPlqf-7CIvo?is=KdGT0tL\_-swNBAzC

u/joetown64506 — 6 days ago

Bardic music question

New to 3.5.

Trying to make sense of the bardic music ability.

Exactly what effect does it have on others when it is used? is it the other abilities listed in a description like counter song fascinate And inspire ?

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u/Lerxt07 — 6 days ago

Sourcebooks and Balance

I wanted to thank everyone for being so helpful. This is the last group of questions I will ask for a while.

For context, I want to play an Iron-man type character who relies on equipment—in this case, specifically a suit. I have been thinking about many different ways of building such a character: importing the Synthesist Summoner or Aegis into 3.5, coming up with a kind of Wild Shape equivalent for construct transformation (I had the idea that at level one, the character could "transform" into some construct. Obviously, the Iron Golem as-written would be too powerful; but maybe he could be adjusted to function at various levels. As the character progresses, he can make modifications to the constructs—giving them better armor or weapons or abilities—and can use transform into more constructs. But I have no idea how to do any of this; would it require creating a new class?); playing an existing class which mechanically lets me do what I want, with the flavor of Iron-man supplied by me. (Maybe I could be a magic-user and just say that my abilities are manifest in the equipment.) The "suit" would ideally—not necessarily from the beginning—replace OR augment my character's physical abilities, and allow me to use certain weapons (spells? Examples: sword, hammer, crossbow, flamethrower, repulsor equivalent) and abilities (protecting forcefield?).

There are also a bunch of sourcebooks which might make this easier: Fantastic Science, Dragonmech, d20 Mech, Steam and Science, Mechamancy. Are these compatible with 3.5? Are they generally balanced? Has anyone suggested revisions to the books if things in them are too strong or too weak?

My GM will let me use whatever I want—Aegis or Magitech Templar or "The Tinkerer [3.5 Base Class] (Incarnum...ish)" would be fine)—but I would much rather play something balanced; and neither he nor I are the people to ask for advice on balance. What I don’t want is to bring something in which will be extremely weak or extremely strong compared to the rest of the party. We are fine with using classes of all power levels, but we probably won’t optimize them too much. If this were a card game, we would not be playing competitive decks, but strong decks.

Thank you!

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u/Phoenix1526 — 6 days ago
▲ 19 r/DungeonsAndDragons35e+1 crossposts

Pathfinder to 3.5

I have read the guide on how to convert classes from 3.5 to Pathfinder. Is there a guide on how to convert classes from Pathfinder to 3.5? Specifically, I am interested in bringing the Summoner and Aegis to the earlier game. Thank you for your help!

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u/Phoenix1526 — 7 days ago

3.5e Android Character Creator

I just published an Android 3.5e character creator and manager, it auto calculates feats, stats, equipment bonuses, wild shape, tracks rages and spells, etc. You can pin prestige classes to show you what you need to work towards. I added lots of settings for lots of play styles. The app is free in the play store, I would love player feed back if anyone cared to give it a try!

I know how convoluted 3.5e can be (one of the reasons I love it) but I wanted to make it a bit more accessible.

https://play.google.com/store/apps/details?id=com.pcgensrd35e.app

u/Conscious-Guide-2738 — 7 days ago