r/EmulationOniOS

▲ 44 r/EmulationOniOS+1 crossposts

RetroCarts Testflight beta for RetroArch is back

Hello everyone, after posting my Beta help request for the LudiHub Duo update, there were some questions regarding the RetroSockets side project for RetroArch. The project was renamed to RetroCarts and is available again for free via TestFlight on the https://ludihub.app/retrocarts website. It's the same concept as before: A game launcher for RetroArch with ASMR physical media sound effects. You need to install the latest RetroArch Testflight beta and login with your ScreenScraper account for the game labels. Tap the sync button and the app takes care of the rest.

Minimum iOS Version: 18

Supported RetroArch systems:  GB, GBC, GBA, NES, SNES, N64, NDS, 3DS, PS1, PSP, Sega Saturn, Genesis/MD

Once RetroArch releases its next update, I will submit it for public AppStore release and will be available for free.

u/Alarming-Example-744 — 5 days ago
▲ 8 r/EmulationOniOS+1 crossposts

iOS27 No Ram increase in Livecontainer

iPhone 17PM, iOS27.0, Livecontainer+Sidestore.

Checking available ram via MeloNX (installed in sidestore), it report 7.50GB.

When checking available ram via RamBench installed in Livecontainer (getmoreram entitlement activated), instead, it shows around 6GB.

Is there any way to get the 8GB also inside Livecontainer and the apps installed in it?

reddit.com
u/darkaeden — 7 days ago

Update on compatibility

Done some further testing with the latest release of Madeira. All games are owned (some aren’t for sale anymore but you can obtain from various sources I won’t discuss due to rules). However these are the games I’ve been able to run from my library (average of 30-60 fps) only dipping lower on certain cutscenes however props to the DEVs and their hard work there’s still a long road ahead but we they got this. Just be patient, test what you can and before you know it’ll be perfect. (Not a dev or anywhere close just providing what I’ve tested and wanting the best for everyone) (check the official discord for more info)

u/Own-Fisherman7154 — 10 days ago

Tsubomi (a PS Vita Emulator) is now released in Alpha!

Hey everyone, today I'm releasing my PS-Vita emulator, Tsubomi!

JIT is required. No, I will not add non-JIT support.

You can download Tsubomi here: https://github.com/125hz/Tsubomi/releases/tag/0.47.0

It's been a few months since I posted my original post, I think most games that work on Vita3K should work now, but honestly I haven't worked on it for about 1.5 months (been busy working on Madeira, a PC emulator, which you should check out here)!

If you have any issues, please post the in "Issues" on GitHub, or put a Pull Request in. I'll get to it when I have time.

Setup Guide:

Prerequisites - Stikdebug and PS Vita setup files (Preinstall, Font, and Firmware file. You can acquire these online from Sony as well as through the official Vita-3k emulator)

  1. Install IPA with your preferred method/service

  2. Attach "universal.js" to Tsubomi in Stikdebug

  3. Launch Tsubomi through Stikdebug, and follow onboarding setup (installing all the firmware files)

  4. Add your game's work.bin/license file and .pkg file, and play!

I do not support piracy. You will not get any support for pirated games. Please own a copy of the game you are trying to emulate. It will take me a while to get to any issues, as I am focused on upcoming midterms and busy with work.

If you run into any issues with games (i.e. graphics look off, performance issues, etc) change some of the settings around! Try high accuracy, async pipeline compilation, resolution multiplier, etc!

There is no Tsubomi discord, or any social media account. I do not want to run a discord server, so please don't ask lol

Credits: Original Vita3K team and all of it's contributors. They did most of the work, I just did the work of porting it to iOS.

AI Disclosure: Claude Opus/Sonnet 5 were used during development for both coding + debugging. The app has been thoroughly tested with the following games to ensure it works: Persona 4 Golden, VA-11 Hall-A, Amagami Ebikore+, Gravity Rush

u/avalonreverse — 11 days ago

Porting Jak and Daxter to iOS (opengoal)

Running natively on iPhone 17 Pro, all ahead of time code, no JIT. Claude and Codex AI have done all of the heavy lifting in the porting process. A lot had to change to get this working on iOS and a lot of work is still needed to further optimize (runs better without the screen recorder.) You’ll notice frame drops here and audio issues but the game is fully playable now. No release date yet as this isn’t even close to being a quality port but we are getting there.

u/myretrospirit — 11 days ago

Call of Duty 4: Modern Warfare on iPadOS 18.6.2 (iPad 9 A13 - No JIT/No JB)

UNBELIEVEABLE! HUGE thanks to u/iDevZer0!

I thought this is a fake project but I’m absolutely SHOCKED! You can install it through LiveContainer and this thing won’t need any debugger or JIT thingies! Just solid 60FPS on all maxed out settings, I can’t believe this goated game running on iPhone 11 CPU! Thanks a lot u/iDevZer0 again, u da GOAT‼️ I can’t wait to see more ports like this.

Lil request: Add Apple Smart Keyboard/Mouse support pleaseee I wanna play this game on plane bro!

Check this project on GitHub: https://github.com/DevZer0D4Y/COD4iOS-COD4NS

u/Available_System_401 — 11 days ago

Cod4 iOS port multiplayer Gameplay IPhone 16

Airstrike/UI scorestreaks need you to touch the screen to work, but other than that the game is absolutely amazing

u/thelastguest1937 — 10 days ago

CS:GO NATIVE - soon

I’m porting native CS:GO on IOS
CLIENT.dll is ready
Engine.dll is ready
Just wait for news! :) It’s really big project ;)

reddit.com
u/fayylzex — 11 days ago

Zelda Wind Waker iOS port.

As some of you may be aware Wind Waker has received its own iOS port with several quality of life enhancements ala Dusklight for Twilight Princess. Unfortunately compiling the ipa requires an iso image of the GameCube Wind Waker version so there’s no publicly available download as not to distribute copyrighted material. It is possible to compile it yourself by following the included directions but that requires a Mac.

Not having a Mac but still wanting to play I decided to look for other options. With the help of ChatGPT we came up woth a YML file that lets you use nothing but GitHub in your browser to compile your own ipa. The project is running now (takes about four hours to build) but if it’s successful I’ll put up a tutorial for people to follow if there’s enough interest.

Please let me know if this is something you are interested in. For previously stated reasons I won’t be sharing the completed ipa file but I will make a tutorial showing my process so anyone who wants can build their own. Let me know.

reddit.com
u/Potatomato100 — 10 days ago

So I downloaded a lot of the required things and got up to the point where I enabled JIT for MeloNX but I don’t have a switch .. can someone take me beyond this point cause I want to play switch games on my phone

u/Capital-Elevator-479 — 10 days ago

Madeira & Football Sundays!

I’ve gotten a few of my favorite indie Steam games running on my iPhone Air! Playing the games in portrait mode isn’t best for my eye-sight, but I’m loving this setup! In the this photo from bottom to top:

  • GameSir Pocket Taco
  • Forestrike (via Madeira 1.3, iOS 27.0.1)
  • PIP Video of Sunday Night Football
  • Live Activity for my team winning in fantasy baseball.
u/iAmManny74 — 10 days ago

best steps for ipad sideloading

tried the sideloading without pc on my ipad- the initial app is paywalled and wants a CC number...(this didnt happen on my iphone but i still wasnt able to get it working for JIT)

so what would be the best free process for sideloading on ipad with no pc?

can someone explain it like im 5?
im tech savvy but know zero about sideloading. ipad os 27.1
no pc.

reddit.com
u/Ornery-Practice9772 — 10 days ago

Tsubomi - Black Screen

Hopefully get’s fixed in an upcoming update, Minecraft PS Vita splash screens and then black screens, if anyone knows a fix please let me know!!’

u/OLEDz_YT — 11 days ago