Music producer looking to dive into Game Audio. Any advice from industry pros?
Hey everyone. Let me give you a bit of background on my situation.
I've been producing music independently for many years now (heavily into electronic music, mostly working in FL Studio and Reason). Lately, after leaving a commercial agency job, I've been fully dedicating myself to my personal projects, teaching, and building up my community. However, the game audio bug has bitten me hard, and I really want to get into music and sound design for video games.
I'm currently looking for courses (preferably in-person) so I can dive in headfirst and dedicate 100% of my time to this field. But before taking a blind leap, I wanted to see if there are any sound designers or composers around here who work in the industry or have studied something related.
My main questions are:
- What realities of the industry (whether working locally or freelancing internationally) should I absolutely be aware of before investing all my time into this?
- Beyond already knowing how to produce, design sound, and mix, what is the steepest learning curve when making the transition to gaming?