r/GameDeveloper

▲ 1 r/GameDeveloper+1 crossposts

I need help

I am an engineering undergraduate student.

I want to know about game development.

I like playing games and also I am interested in their mechanism like I want to know more about how they work.

I know a little bit of web dev but I want to shift my domain to game dev , since web dev is a very common domain for software developers.

Can someone guide me or just help me with the sources from which I can know more about this particular field.

Any help is appreciated.

reddit.com
u/More_Assistant_759 — 7 days ago

I wanna create the game and I even have a concept which may be interesting for u.

But I have developers. Enthusiastic guys, like me, who can help me to implement it. I can promise only percent of the game

reddit.com
u/Few_Entrance8277 — 6 days ago

Posting a game and asking for feedback: a brief request l

If you are posting a game and asking for feedback, it needs to be playable.

It doesn't need to be fully finished. It doesn't need to be bug-free.

But there shouldn't be game breaking bugs within seconds of starting the game.

There shouldn't be missing collision in the starting area, causing the player to fall through the floor.

The player shouldn't lose immediately because an obstacle was placed right in front of their spawn.

Developers need to check their work before they post.

Seriously, some games come out so broken I wonder if the developer ever tried to play them before posting to every game development subreddit they can find.

reddit.com
u/senshisun — 6 days ago
▲ 3 r/GameDeveloper+2 crossposts

Looking for feedback on a beginner level 15 minute prototype for idea validation (Can be played on browser)

Hi, im a beginner game dev and i have recently finished my first game jam and made a game about fishing. In order to validate the game's idea, i need you to try the game and answer a short 9-question google from questionnaire afterwards as brutally honest as you can. I know the game is missing a lot of basic elements and could still go to any direction, but i mainly want to find out if this jam project has enough potential for a full, commercially successful game.

Everything you need to know is in the game page's description.

Game's itch io page: https://dem8.itch.io/up-the-river

Questionnaire: https://forms.gle/CKGhttZqko9iRs6g9

u/MasterMind8642 — 6 days ago
▲ 1 r/GameDeveloper+1 crossposts

Looking for work for exposure purposes.

Hi there, do you have an indie project? I'm looking for work as a writer for anyone who wants a decent writer for their game's lore and story. I'm not looking for a massive payout or anything like that. I just want to get my work out there and build up my resume. If you're interested, leave me a link and stuff. I don't mind helping. Especially on fantasy games with deep lore in stuff that involves mythological creatures. Please, I only ask you don't be rude, this is my first time doing something like this.

Just want to see if there's an opportunity to use my love for writing for something incredibly productive. Thank you for taking time to read. If you want examples of my work, or want me to write something on the fly. I don't mind showing proof. I can't promise perfect grammar because I don't think anyone really does use perfect grammar. Besides, it just proves I'm not a gen AI.

reddit.com
u/blazeraptor54FF — 7 days ago
▲ 12 r/GameDeveloper+2 crossposts

Blood & Concrete *PART 9*

Blood & Concrete — a solo-dev 2D Topdown/isometric mob strategy game set in a fictional 1990s city.

You run one of eight ethnic crime families. Each week you plan your crew's orders — extortion, hits, bombings, robberies, buying property, opening illegal businesses, diplomacy — then hit go and watch it all play out live on the streets: your soldiers drive out from HQ, work the blocks, and the city reacts. Somewhat similair to Gangsters Organized Crime from the 90's.

What you'll see in the footage:

  • A living isometric city (toggleable top-down and iso views) with pedestrians, traffic, cops and rival crews all moving in real time
  • A full drug economy: growhouses → delivery vans → street dealers → bulk export, with upgrades and reputation
  • Territory control & extortion across distinct ethnic districts (Little Italy, Harlem, Chinatown, Brighton Beach, and more)
  • A reactive police system: patrols with vision cones, squad cars, investigations, arrests, judges and courts (some bribable)
  • Diplomacy between gangs — paid peace pacts, alliances, rivalry and war, plus an honor/reputation system that gangs actually remember
  • Real gang warfare: shootouts, bombings and coalitions that form against whoever's getting too powerful

It's a systems-driven sandbox — the fun is in the emergent chaos when all these systems collide.

I post a dev-update video roughly once a month on my YouTube channel showing the latest progress and new systems in action. If that sounds interesting I'd love feedback — I'm building this solo and reading everything.

youtube.com
u/Dangerous_Charge_518 — 12 days ago