r/GamePreservationists

Hideo Kojima on the future of ownership - and how the news of Sony stopping physical game discs also has consequences for movies, including streaming companies "turning the tap off" from anything you watch in the future
🔥 Hot ▲ 5.4k r/GamePreservationists+1 crossposts

Hideo Kojima on the future of ownership - and how the news of Sony stopping physical game discs also has consequences for movies, including streaming companies "turning the tap off" from anything you watch in the future

>“Since production is ending in 2028, this is about video games, but I grew up with physical media, so I find it really sad,” he said. “Currently, I’ve been buying up a lot of Blu-rays, such as various movies, and CDs too.

>“The situation is different for games [than movies], as they are downloaded to the hard drive, that means the game data remains on your own hardware. However, if things shift to streaming in the future, that won’t be the case anymore.”

>He continued: “With streaming subscription services, like Netflix or Amazon, there is a server somewhere, and you essentially just have the right to turn the tap, and when you do, the data flows out.

>“That’s how movies work on these platforms, right? You don’t download the data, you access it directly through a subscription. And the consequence of that is that you don’t actually possess the data yourself.

>“There are companies that own these servers and let you ‘turn the tap’ for a monthly fee. However, with nations, politics and various ways of thinking, one naturally has to consider the possibility that if there is a change, the data inside will stop being distributed. And if that happens you won’t be able to watch or play the movies and games you like.

>“That is what is frightening. So, what is happening to video games in 2028, might also happen to movies. I’d like everyone to keep that in mind.”

videogameschronicle.com
u/ChiefLeef22 — 18 hours ago

Idea to Preserve Games

I’ve never been familiar with custom firmware or anything like that. And I currently have no interest in sailing the 7 seas, yet.

We do know that the PS3 and PS Vita storefronts will be closing down, followed by a grace period to download any digital games/content we purchased.

But what we don’t know is if Sony will ever completely eliminate the ability for those two consoles from accessing the PSN for the purposes of trophies and resetting the clock on the “free” games we received as PlayStation Plus subscribers.

I’m thinking about getting two 1TB SSD’s for each of my two PS3 consoles. I can’t remember how many “free” digital games I have. But I do have a physical library of approximately 130 PS3 titles—most of which I can still get the Platinum trophy.

What do y’all think?

reddit.com
u/Chance-Jellyfish-302 — 7 hours ago

Stop the Elimination of Physical Video Games – Protect Consumer Ownership and Game Preservation

Hey everybody this is my first time posting in this group, hope y'all are having a good day. I'm posting this to share a petition that I am creating to against Playstation and other gaming companies pushing for digital only gaming, which I find despicable.

The gaming industry is rapidly moving toward a digital-only future, removing physical game discs while charging full retail prices, or even higher, for digital copies.

As gamers, collectors, historians, and consumers, I believe this trend threatens true ownership, game preservation, affordability, and consumer choice.

I am calling on Sony, Microsoft, Nintendo, and all major game publishers to continue producing physical editions of games alongside digital versions, ensuring that players retain the freedom to own, collect, preserve, and enjoy the games they purchase.

change.org
u/Loud-Street6244 — 18 hours ago

Looking for contributors to the Netflix Games Recovery project (documentation, not code)

Hi everyone!

I've been running the Netflix Games Recovery project for a while now and finally wanted to post about it here.

The idea is to catalogue every game that was ever on Netflix Games and figure out, for each one, whether it can still be played now that it's been delisted. There were 61 games total (to my knowledge) and I've gone through all of them over the last couple weeks or so. Here is the current state:

- 11 recovered!! These were Netflix exclusives, and they're fully playable again and archived for good. That's a little over 1 in 6 of the entire catalogue, which honestly makes me really happy.
- 41 still available elsewhere. Games like GTA, Hades, and Civ VI that were never exclusive to Netflix and are still sold on other storefronts. I don't touch these at all, the site just links to where they're officially available. That's two thirds of the catalogue that was never even at risk to begin with... which is great!
- 9 that are lost for now. Netflix exclusives that would need a full server reimplementation, or a reverse-engineering effort that could take months to years each, before anyone can play them again. It's bittersweet, because in theory most of them could still be revived with enough effort. Just not easily.

Those 9 are the reason I really wish I'd started this sooner, but that's the whole point of doing it now. I can't undo those, but I can make sure it doesn't happen the same way again! Any game that gets scheduled for delisting from here on will have a preservation effort going before it goes offline instead of after.

The first of those is Sonic Prime Dash, which Netflix is delisting on 7/12/2026. It's already recovered on my end, and the download unlocks the moment it goes offline. So as long as a game isn't pulled from Netflix with no warning at all, you can count on it ending up here.

I do want to be EXTREMELY clear that this isn't a piracy project. If a game is available somewhere else I leave it completely alone and just link the official store, and again, that's all 41 of the non-exclusives. The iOS and APK mirrors I list are the original Netflix-DRM builds, which don't actually run, so they're only there for documentation.

What I could really use help with is documentation, not code! Every game is already sorted into recovered or not, so there isn't much left in the middle to work on. The things that would help most:

- what engine each game was built on
- when it originally released on Netflix
- any revival or fan communities that already exist
- iOS IPA mirrors (everything has an APK mirror except Hades, which never came to Android)
- Android package names
- any delisted game I missed
- any corrections on things I labeled myself

There's a contribution form if you want to help out, and I go through submissions daily. Any feedback is welcome too :)

u/GooglyBlox_Improved — 12 hours ago

Strategy for Saving Games and Physical Gaming Media as Whole.

Hello Internet,

I have been part of the Gaming Community since the late 1980's - before the the online phenomenon. As a child that idea of getting and playing a game via a Customer, that didn't cause you physical pain (think contact sports etc) was unique. As most of us older Gamers know those days of gaming were rough, edgy and exciting.

Then in 1994 Sony developed one of the greatest gaming Consoles because of a beef with Nintendo. Since that time the PlayStation Brand has flourish because of us Gamers and the Sony Company. It could be argued that we both entered into a unwritten contract. That "Contract" has been through plenty of turbulent times but Sony never lost it's "Soul" until now.

The Gaming industry is worth roughly about 390 Billion Dollars. So I understand why investors and Shareholders are chasing profit. I can even understand chasing Digital media from financial perspective.

That being said Sony's decision to end production of physical discs is Crazy. There are plenty of regions in the world were internet connection in poor which means being Online is difficult if not impossible. What this basically means is that Gaming industry Shareholders are happy to loose Millions of Dollars. Sony and others are happy for Short term gains but loose long-term profit.

The online reaction to the Sony announcement was great to see and understandable. I expect it was probably expected by Sony's Board - somewhat - I don't think they expected it to be as strong as it was.

However, Gamers are still "outside the Tent" shouting in. I would argue that as a Movement Stop Killing Games should be a great lobby group for Gamers. SKG need to get Gamers to start investing money in all parties - Sony, Microsoft and Take Two so that Gamers are at the Boardroom Table when the decisions are being made - that way Gamers have a say in what happens

Am I Crazy?

SavePhysicalMedia28

reddit.com
u/SavePhysicalMedia28 — 20 hours ago
▲ 144 r/GamePreservationists+1 crossposts

Save the last Motorsport!

I know people have tried before, but as someone who just bought this game, I'd figure I would give it a shot.

Sign the petition to pressure Microsoft into preserving the possibly final Forza Motorsport game.

I know most of you who have played it didn't like the way it turned out, or outright bashed it, but the least you could do is give us the ability to continue to play it once servers go offline. Our car collections being reduced to a few rental cars and tracks with no customization aint gonna cut it.

Its a game preservation issue, even the really bad ones deserve to be preserved as examples to reflect on.

https://www.change.org/SaveTheLastMotorsport

Also share in other communities if you can. Maybe it will get some press.

u/Scared-Worker3476 — 4 days ago
▲ 50 r/GamePreservationists+2 crossposts

If ArcheAge meant something to you, please sign and share your story.

This petition asks XL Games and the relevant rights holders to preserve or release legacy files from discontinued ArcheAge services where legally and technically possible.

https://c.org/yLKDKXCXWT

u/LoveofDeath55 — 4 days ago
▲ 676 r/GamePreservationists+10 crossposts

GTA VI Physical Disc Petition Just Passed 2,000 Supporters!

We just passed 2,000 supporters, and we couldn't have done it without this community.

Thank you to everyone who has signed, shared the petition, debated the topic, or simply helped keep the conversation alive.

This campaign is about more than GTA VI.

It's about preserving physical gaming, protecting true ownership, supporting collectors, game preservation, independent retailers, and making sure a "physical edition" actually contains a physical game.

This isn't just a petition asking Rockstar to "put the game on a disc." We spent a great deal of time creating a detailed proposal that explains the concerns behind this issue and even offers practical solutions that could address Rockstar's leak prevention and security concerns while still allowing for a genuine physical release.

Now we need your help more than ever.

Please don't stop at signing.

• Share the petition anywhere you can.

• Post about it on Reddit, X, Instagram, TikTok, Facebook, Discord, YouTube, or any gaming community.

• If you're a content creator, we'd love to see videos, discussions, or reactions about this topic.

• Use #discisgold so we can build one united community around this movement.

• Tag Rockstar Games, Take-Two Interactive, gaming journalists, and your favorite creators.

Every share reaches new people.

Every video keeps the discussion alive.

Every signature makes our voice stronger.

A special thank you to our early supporters:

Rahim, Tyler, Curt, Kevin, Malik, Sabin, Arpad, Marcello, Patrick, Joshua, Mr H, Temo, Chris, Matthew, and our anonymous supporters.

Your generosity helped this campaign reach thousands of people, and we truly appreciate your support.

If the biggest game in history replaces a disc with a download code, it could influence the future of physical gaming for years to come. That's why we're trying to make our voices heard while there's still time.

Petition:

https://change.org/discisgold

Code is cold. Disc is gold.

Stay loud. Stay together. Make it matter.

u/Consolexlyn — 5 days ago

The Sony 2028 Announcement is the Definitive Death of Digital Ownership. Where does game preservation go from here?

Hey everyone,

I’m sure most of you have seen the sad news by now: Sony officially announced they will stop producing physical media for standard game releases starting in January 2028. While collector’s editions might survive at the whim of specific publishers, the era of walking into a store and buying a retail PlayStation disc to put on a shelf is officially coming to a close.

We all knew this day would come, but seeing a hard deadline set for less than two years from now feels like a massive blow to the gut. For a community dedicated to archiving, documenting, and protecting the history of this medium, this isn't just a corporate shift—**it is the final enforcement of the "licensed, not owned" digital dystopia.**

I wanted to break down what this actually means for the future of game preservation and open up a technical and philosophical discussion with you all.

---

### 1. The Immediate Impact: The Death of the "Day One" Baseline

We often complain that modern physical discs are just "glorified download codes" because of massive Day One patches and incomplete data on the blu-ray. However, as flawed as it was, **the disc still represented a physical baseline.**

If the PSN network vanishes tomorrow, a physical disc still contains compiled, bootable code that can be run on an offline console. Pós-2028, that safety net is gone. We will be entirely dependent on Sony's servers remaining active to even handshake the initial license, let alone download the game data.

### 2. The Preservation Burden Shifts Entirely to the Community

Historically, publishers have proven time and again that they do not care about their own history. Look at how Sony previously tried to shutter the PS3 and Vita storefronts (which are now officially going offline next year, in 2027).

When official channels close, preservation has always relied on the community. But preserving a purely digital eco-system is a vastly different beast than dumping a ROM from a cartridge or ripping an ISO from a disc:

* **Server-Side Dependency:** More and more single-player games require persistent online check-ins. When those servers go dark, how do we preserve the game experience without widespread server-emulation efforts?

* **Firmware and DRM Walls:** Without a physical medium to bypass or read directly, archiving modern digital-only titles requires exploiting console firmware to dump digital licenses and encrypted packages ($PKG$). This pushes legal preservation deeper into a gray area.

### 3. The Elitization of Gaming and the Destruction of Consumer Rights

Beyond the archival aspect, this severely damages the cultural reach of video games. Physical media allowed for a democratic ecosystem: used games, trading, lending to a friend, and garage sales. It made gaming accessible to people who couldn't afford a $70/R$ 350+ price tag at launch.

Without physical competition, the platform holder holds a complete monopoly over pricing. If a digital game remains priced at a premium for a decade, fewer people play it, fewer people remember it, and eventually, it slips through the cracks of cultural memory.

---

### Where do we go from here?

Is this the absolute end of preservation? No. If history has taught us anything, it's that the archiving community is resilient. When corporations abandon their history, enthusiasts find a way—whether through digital archiving projects, custom firmware development, or reverse-engineering server code.

But the friction is about to get exponentially higher. We are moving away from preserving *objects* to preserving *networks*, and that requires an entirely different set of tools and legal battles.

How do you see the roadmap for archiving the post-2028 generation? Are we looking at a dark age where hundreds of digital-only titles will be lost forever when the PS5/PS6 infrastructure inevitably gets decommissioned down the line?

Let's discuss.

reddit.com
u/ImportantAsk7284 — 4 days ago
▲ 5 r/GamePreservationists+1 crossposts

Merging PS3 Store with the PS4/PS5 Store

Today Sony announced that the PS3 Store is closing in July 2027 and in some regions even earlier. So I wanted to ask if that is technically possible to migrate the PS3 Store with the newer ones in terms of security and payment. For example on the Xbox 360 you can still buy new games on newer consoles or on xbox.com and download them in your Xbox 360 via download history. Wouldn’t be something similar possible on PS3? You buy games on your PS4/PS5 or playstation.com even if it is not compatible on current gen and then it will appear in the PS3 download history (For example you want to purchase Prince of Persia Trilogy digitally on current gen you can do that, but it will tell you that it is only compatible with PS3). A similar functionality was done with PSP if I remember correctly. You could (still can) buy games on your PS3 and then it will appear in the PSP download history.

reddit.com
u/_Geralt_von_Riva_ — 5 days ago
▲ 33 r/GamePreservationists+1 crossposts

Corporate Greed is Ruining Gaming

Gaming is at an all time low. The corpos are pushing us down and stepping all over us. Playstation has layed off hundreds of employees from Bungee and other studios. Xbox has publicly shut down 4 studios including Ninja Theory as they fight to stay alive. Sony now has dynamic pricing that depends on how much you buy games. Nintendo sells physical games for 80 bucks. GTA 6 doesn’t even come with a true physical copy and is priced at 80 bucks. In the UK, Sony has revoked access to over 500 movies that people have paid for on their ps5 with no refunds. This reminds why physical media is more important than ever before. You should be outraged and ashamed that these companies can do this. And remember, if buying isn’t owning than piracy isn’t stealing.

reddit.com
u/Rare_Quarter6339 — 8 days ago

AI Slop game preservation?

I’m curious if people are preserving AI Slop games as well. I mean if nothing else it would be a good historical look at a time of capital run amuck.

I guess it’s the modern day shovelware.

reddit.com
u/Enceph_Sagan — 6 days ago
▲ 4.2k r/GamePreservationists+16 crossposts

GTA VI physical disc petition launched

We just launched a petition about the physical edition of GTA VI.

Rockstar is reportedly selling the physical version of GTA VI with only a download code inside the box, meaning there is no real disc.

For many of us, physical games are not just about playing. They are about ownership, collecting, midnight releases, sharing games, and preserving gaming history.

A box with a code inside is not a physical game. It is just a digital license in packaging.

We are not against digital games. We are against calling something “physical” when it contains no physical game.

This is not only about people who prefer physical copies. It is also about everyone who cares about gaming history, memories, and not letting an important part of gaming culture disappear.

If you believe games are more than just digital licenses, you should sign this petition.

We also encourage people to share this, create posts, videos, discussions, and help spread awareness across social media. Every voice matters.

If you are creating content about this topic, feel free to use the ideas, arguments, and slogans from this campaign in your videos, posts, and discussions. You can use phrases like:

Code is cold, disc is gold
A box with a code inside is not a physical game
When something is sold as physical, it must be physical
A download code is not a physical game
Physical means physical
Save physical gaming
Disc or nothing

Use the hashtag: #discisgold

Petition link:
https://change.org/discisgold

Code is cold, disc is gold.

Stay loud. Stay together. Make it matter.

u/Consolexlyn — 11 days ago