








Absolute hatred for a conquest map…
The map is literally called Hills and I’m recently playing a hardcore conquest game. I attacked it just fine but they attacked it twice and every time I lose a lot of units due to the enemy being able to get so close due to the hills. I got a defense on this map a third and final time and I couldn’t change it so I cheese my way through it because f this map I hate it. I surrounded two objectives with tank traps and I between my tank traps I placed barbed wire. While it did work I’ve found out new things about conquest.
If the enemy has sappers the AI will blow up tank traps now before they never did this but I’m not complaining I thought it was pretty cool to narrowly watch my cheese strat almost fail.
The AI always knows where your units are. I accidentally locked out some of my engineers from the safety of the objective so I threw them into the opposite corner of the map than their spawn and I proned them in a dug mortar pit.
It appears the AI regardless of difficulty only spawn in waves so if the first wave is never defeated they almost never deploy more units.
With that being said here are some screenshots for proof and memes