

Grey Knights Champion Daemonhunter
Painted this (highly unofficial and obviously illegal) Daemonhunter for somebody. I think they said they were using it as a Brotherhood Champion. A very cool model.


Painted this (highly unofficial and obviously illegal) Daemonhunter for somebody. I think they said they were using it as a Brotherhood Champion. A very cool model.
Hey guys its ya boi again with another proxy. Gonna try to run Voldus with a brick of paladins. Does he look decent enough?
I’m wanting to get into grey knights this edition. I currently play only chaos but have always love the look, lore, and game play of grey knights. I want to get into a tech army and these guys seem to be a great fit for that with all the uppy downy that they do. I know the rumors are that a big range refresh is in the near future. With that in mind are there any units you would recommend that I can get now that would be “safe” from the refresh and worth getting?
So my opponent charges a terminator assault squad into my paladins led by a chaplain. The terminators had the paladins a battleshock, which they fail. Can I then use Litanies of Sanctity to remove the battleshock right after they failed it?
Grey Knight Purifier squad leader! The Nemesis blade didn't look exactly as I wanted it to. No worries. I fixed it and will share later!
I'll add the weapons, so just look at the units
+++++++++++++++++++++++++++++++++++++++++++++++
CHARACTER
Grand Master (110 pts) • 1x Nemesis force weapon • 1x Psycannon • Psychic Celerity (+15 pts)
Grand Master Voldus (140 pts) • 1x Malleus Argyrum • 1x Searing Purity • 1x Storm bolter • Warlord
BATTLELINE
Strike Squad (120 pts) • 1x Justicar • 1x Nemesis force weapon • 1x Storm bolter • 4x Grey Knight • 4x Nemesis force weapon • 4x Storm bolter
OTHER DATASHEETS
Land Raider (220 pts) • 1x Armoured tracks • 2x Godhammer lascannon • 1x Twin heavy bolter
Nemesis Dreadknight (195 pts) • 1x Dreadfists
Paladin Squad (475 pts) • 1x Paragon • 1x Nemesis force weapon • 1x Storm bolter • 3x Paladin • 3x Nemesis force weapon • 3x Storm bolter • 1x Paladin with Ancient's Banner • 1x Nemesis force weapon • 1x Psycannon • Ancient's Banner • 4x Paladin with Heavy Weapon • 4x Nemesis force weapon • 4x Psycannon • 1x Paladin with Narthecium • 1x Nemesis force weapon • Apothecary's narthecium
Paladin Squad (230 pts) • 1x Paragon • 1x Nemesis force weapon • 1x Storm bolter • 1x Paladin with Ancient's Banner • 1x Nemesis force weapon • 1x Psycannon • Ancient's Banner • 2x Paladin with Heavy Weapon • 2x Nemesis force weapon • 2x Psycannon • 1x Paladin with Narthecium • 1x Nemesis force weapon • Apothecary's narthecium
Paladin Squad (230 pts) • 1x Paragon • 1x Nemesis force weapon • 1x Storm bolter • 4x Paladin • 4x Nemesis force weapon • 4x Storm bolter
Purifier Squad (130 pts) • 1x Knight of the Flame • 1x Nemesis force weapon • 1x Purifying Flame • 1x Storm bolter • 4x Purifier • 4x Nemesis force weapon • 4x Purifying Flame • 4x Storm bolter
Purifier Squad (130 pts) • 1x Knight of the Flame • 1x Nemesis force weapon • 1x Purifying Flame • 1x Storm bolter • 4x Purifier • 4x Nemesis force weapon • 4x Purifying Flame • 4x Storm bolter
My buddy sent over what he is planning on bring to our next game, I am a bit lost on what to use to counter it. Any thoughts (or prayers) would be appreciated.
+++++++++++++++++++++++++++++++++++++++++++++++
+ FACTION KEYWORD: Imperium - Astra Militarum
+ DETACHMENT: Steel Hammer (Ceaseless Cannonade)
+ TOTAL ARMY POINTS: 2000pts
+
+ WARLORD: Char1: Lord Solar Leontus
+ ENHANCEMENT: Battalion Commander (on Char4: Stormlord)
+ NUMBER OF UNITS: 12
+ SECONDARY: - Bring It Down: (4x2) + (3x6) - Assassination: 6 Characters
+++++++++++++++++++++++++++++++++++++++++++++++
Char1: 1x Lord Solar Leontus (130 pts): Warlord, Conquest, Konstantin's hooves, Sol's Righteous Gaze
Char4: 1x Stormlord (460 pts): Character Upgrade, Armoured tracks, 2x Heavy stubber, 2x Lascannon, Twin heavy bolter, Vulcan mega-bolter, 2x Twin heavy bolter
Enhancement: Battalion Commander (+30 pts)
Char5: 1x Stormlord (430 pts): Character Upgrade, Armoured tracks, 2x Heavy stubber, 2x Lascannon, Twin heavy bolter, Vulcan mega-bolter, 2x Twin heavy bolter
Char2: 1x Tech-Priest Enginseer (45 pts): Enginseer Axe, Mechanicus pistol, Servo-arm
Char3: 1x Tech-Priest Enginseer (45 pts): Enginseer Axe, Mechanicus pistol, Servo-arm
1x Hippogriff AFV (70 pts): Armoured hull, Meltagun, Melta cannon
1x Hippogriff AFV (70 pts): Armoured hull, Meltagun, Melta cannon
1x Hippogriff AFV (70 pts): Armoured hull, Meltagun, Melta cannon
6x Ogryn Squad (130 pts)
• 1x Ogryn Bone 'ead: Ripper gun
• 5x Ogryn: 5 with Ripper gun
6x Ogryn Squad (130 pts)
• 1x Ogryn Bone 'ead: Ripper gun
• 5x Ogryn: 5 with Ripper gun
1x Scout Sentinels (55 pts): Close combat weapon, Hunter-killer missile, Sentinel chainsaw, Lascannon
Char6: 1x Knight Preceptor (365 pts): Las-impulsor, Preceptor multi-laser, Reaper chainsword
What world are we living in.
J’ai fait une liste pour la v11 pour prévoir ce que j’ai besoin pour renforcer ce que j’ai déjà chez moi vous pouvez me donner un avis honnêtement svp ( potentiellement des conseil pour jouer en compétition 🫡)
Détruire l’enemie (2 000 Points)
Grey Knights
Warpbane Task Force (3 Points de Détachement)
Dispositions des Forces : Éliminez l’Adversaire
Force de Frappe (2 000 Points)
PERSONNAGES
Brother-Captain (110 Points)
• 1x Nemesis force weapon
• 1x Storm bolter
• Optimisations : Radiant Champion
Brotherhood Techmarine (70 Points)
• 1x Forge bolter
• 1x Grav-pistol
• 1x Omnissian power axe
• 1x Servo-arm
Brotherhood Techmarine (70 Points)
• 1x Forge bolter
• 1x Grav-pistol
• 1x Omnissian power axe
• 1x Servo-arm
Castellan Crowe (100 Points)
• 1x Black Blade of Antwyr
• 1x Purifying Flame
• 1x Storm bolter
Grand Master in Nemesis Dreadknight (250 Points)
• Seigneur de Guerre
• 1x Heavy psycannon
• 1x Nemesis daemon greathammer
• 1x Sublimator
• Optimisations : Mandulian Reliquary
Venerable Dreadnought (130 Points)
• 1x Assault cannon
• 1x Dreadnought combat weapon
• 1x Storm bolter
LIGNE
Strike Squad (120 Points)
• 1x Justicar
◦ 1x Nemesis force weapon
◦ 1x Storm bolter
• 4x Grey Knight
◦ 4x Nemesis force weapon
◦ 4x Storm bolter
AUTRES FICHES TECHNIQUES
Nemesis Dreadknight (210 Points)
• 1x Heavy incinerator
• 1x Heavy psycannon
• 1x Nemesis daemon greathammer
Nemesis Dreadknight (210 Points)
• 1x Heavy incinerator
• 1x Heavy psycannon
• 1x Nemesis daemon greathammer
Paladin Squad (450 Points)
• 1x Paragon
◦ 1x Nemesis force weapon
◦ 1x Storm bolter
• 1x Paladin Ancient
◦ 1x Ancient’s Banner
◦ 1x Psilencer
• 8x Paladin
◦ 1x Apothecary’s Narthecium
◦ 8x Nemesis force weapon
◦ 8x Storm bolter
Purifier Squad (280 Points)
• 1x Knight of the Flame
◦ 1x Nemesis force weapon
◦ 1x Purifying Flame
◦ 1x Storm bolter
• 9x Purifier
◦ 4x Close combat weapon
◦ 4x Nemesis force weapon
◦ 4x Psycannon
◦ 9x Purifying Flame
◦ 4x Storm bolter
Exporté avec la Version de l'Appli : v2.0.4 (1), Version de Données : v879
I’m a new player and just started with all these terminology and points and what now. I could use some help with understanding what’s a good start and what kind of models I should build. I started with a combat patrol with the venerable dreadnaught but I’m not sure where to go next with the army jaja. Help kind battle brothers?
I just finished the space marine 2 campaign (my first ever war Hammer 40k game) and stumbled upon this sub,
What's the whole story behind the grey knights (sick name by the way)
My take on the dreadknight tried to keep to the original design but reposed. Yet to finish the helbrute, going to add plenty of blood. Also, the head is my own so didnt work on it fully as I want to add the actual grandmaster in for armies on parade.
Love them now. I used to prefer Psycannons, because wound SMEQ on 2's, every failed save=dead 2W model. Ran 5 rounds of Take & Hold at a GT this weekend & I went all Incinerators essentially for the points now on Psycannons even though they finally keep their AP. Loved it! 5 Incinerators w/Voldus, 4 on just a GM+5 Pals, and I was rocking LRR. Spam auto hits are great. One example, opponent lost 9 CSM Jump Pack dudes from LRR that caught a line on it's way to delivering Pals that spiked a short charge & moved in enough to wipe 2 units on his expansion. So with 1 guy left, he thought to make a suicide jump to Trap my Expansion for 5 Primary before he died & I let him know, "before you action in the shoot phase, I'm probably popping Overwatch with those 5 Pals plus GM". He asks how likely that Overwatch is going to be. I tell him 4d6 at 6-1-1, he says OK, nevermind.
I previously didn't see how great these are with less strength and half the range & damage of Psycannons, but they're so clutch. I did pop snake eyes twice in one match from LRR, but I also chipped so much off a Defiler that he was a grenade and a soft slap away from death in melee.
4-5d6 in a squad is a great deterrent. If you are struggling to squeeze in your Psycannons cost, don't underestimate spam auto hits.
I’m very pumped to run Banishers + Argent Assault and I really want to make disruption work.
I’m thinking of 3x Paladin units
One terminator squad to hold expansion all game, then lots of MSU and possibly a Culexus.
Rhinos or razorbacks to help get actions done turn 1
BUT my biggest dilemma is:
Should I take a Paladin BLOB? and 2x5? Or run 3x5 only?
Do all Paladin squads need a character to be effective?
I just purchased a nemesis dreadknight model and want to be able to magnetize the weapons to swap them out as desired. However, based on how the modern kit is designed it’s not possible to have all of the weapons built with all of the necessary pieces (such as the core body for the ranged weapons and the thumb piece for the melee weapons). My thought would be to 3D print just the bits for the weapons to make up for the lack of specific duplicate pieces. Has anyone ever come across 3D files for those parts?
Are the brother captains overkill in this list? I play against dark angels with the Lion/ death wing knight heavy list, chaos demons, C’Tan. With AA for paladins and BANISHERS lethal or sustained i can’t help but think that may be overkill. Thoughts?
11th Edition BANISHERS (2,000 Points)
Grey Knights
Argent Assault and Banishers (3 Detachment Points)
Force Dispositions: Disruption, Purge the Foe
Strike Force (2,000 Points)
CHARACTERS
Brother-Captain (120 Points)
• 1x Nemesis force weapon
• 1x Psycannon
• Enhancements: Sixty-sixth Seal
Brother-Captain (110 Points)
• 1x Nemesis force weapon
• 1x Psycannon
• Enhancements: Psychic Celerity
Grand Master in Nemesis Dreadknight (240 Points)
• Warlord
• 1x Fragstorm grenade launcher
• 1x Heavy psycannon
• 1x Nemesis daemon greathammer
• 1x Sublimator
• Enhancements: Sigil of the Hunt
BATTLELINE
Brotherhood Terminator Squad (145 Points)
• 1x Justicar
◦ 1x Nemesis force weapon
◦ 1x Storm bolter
• 2x Terminator
◦ 1x Apothecary’s Narthecium
◦ 2x Nemesis force weapon
◦ 1x Storm bolter
• 1x Ancient
◦ 1x Ancient’s Banner
◦ 1x Nemesis force weapon
◦ 1x Psycannon
Brotherhood Terminator Squad (140 Points)
• 1x Justicar
◦ 1x Nemesis force weapon
◦ 1x Storm bolter
• 2x Terminator
◦ 1x Apothecary’s Narthecium
◦ 2x Nemesis force weapon
◦ 1x Storm bolter
• 1x Ancient
◦ 1x Ancient’s Banner
◦ 1x Incinerator
◦ 1x Nemesis force weapon
Strike Squad (120 Points)
• 1x Justicar
◦ 1x Nemesis force weapon
◦ 1x Storm bolter
• 4x Grey Knight
◦ 4x Nemesis force weapon
◦ 4x Storm bolter
Strike Squad (120 Points)
• 1x Justicar
◦ 1x Nemesis force weapon
◦ 1x Storm bolter
• 4x Grey Knight
◦ 4x Nemesis force weapon
◦ 4x Storm bolter
OTHER DATASHEETS
Interceptor Squad (125 Points)
• 1x Interceptor Justicar
◦ 1x Nemesis force weapon
◦ 1x Storm bolter
• 4x Interceptor
◦ 4x Nemesis force weapon
◦ 4x Storm bolter
Nemesis Dreadknight (210 Points)
• 1x Heavy incinerator
• 1x Heavy psycannon
• 1x Nemesis greatsword
Nemesis Dreadknight (210 Points)
• 1x Heavy incinerator
• 1x Heavy psycannon
• 1x Nemesis greatsword
Paladin Squad (230 Points)
• 1x Paragon
◦ 1x Nemesis force weapon
◦ 1x Storm bolter
• 1x Paladin Ancient
◦ 1x Ancient’s Banner
◦ 1x Nemesis force weapon
◦ 1x Psycannon
• 3x Paladin
◦ 1x Apothecary’s Narthecium
◦ 3x Nemesis force weapon
◦ 2x Psycannon
Paladin Squad (230 Points)
• 1x Paragon
◦ 1x Nemesis force weapon
◦ 1x Storm bolter
• 1x Paladin Ancient
◦ 1x Ancient’s Banner
◦ 1x Nemesis force weapon
◦ 1x Psycannon
• 3x Paladin
◦ 1x Apothecary’s Narthecium
◦ 3x Nemesis force weapon
◦ 2x Psycannon
Seems to be every army has a good detachment with this disposition. It also seems to be one of the most forgiving dispositions.
Really leaning away from easy to pick up units and running stuff that's hard to wipe completely in a single round without major commitment is looking like the shape so far.
What are your thoughts?