r/ImperialAgents_40K

A little bit of hope?

Ok, I'm fairly new to tabletop (I come from KT and videogames) and I'have the basics of lore, but could be a little bit of hope that they designed the navis and arbites kit?

As far as I know, KT isnt so profitable as 40K although maybe are the second/third most played GW TT game. So these kits have been made to stay.

Is possible that they will be adding units until they have something to give a well design codex, maybe on mid/late 11 or 12? They even recently did a new character.

Edit: also what are the odds of a codex update?

Too much hope?

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u/victorav29 — 15 hours ago

Another squad joins the Inquisition!

Inspired by a conversation with my SO about my childhood obsession with the movie Sword of the Valiant (1984) I whipped up a team to pay homage to the Green Knight.

u/PlayfulCod8605 — 13 hours ago

Are Imperial Agents in the Combat Patrol Magazine?

I really like the look of Corvus Blackstar and Arbites Exaction squads in particular.

I'm a bit bummed that I can't find the Ordo Xenos box anywhere! I'm based in the UK so please link me somewhere if it's still in stock and I'm missing it.

Anyway, I saw another cheap way of picking up models is the combat patrol magazine but I can't see that Imperial Agents are included?

If not, what's the best way to get started? Do Exaction squads and covus blackstar actually go together?

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u/caledoniansausage213 — 15 hours ago

List/Collection direction

Hello All!! I'm finally diving into agents after much contemplation. The models are just too cool for me to ignore. Whenever I start a faction I get a 2k list/direction at the start. Goals change obviously, but this way I have a bit of a plan as I work through the faction. Would appreciate some feedback, I want to go hard on the Arbites as I think they're just cool af.

+++++++++++++++++++++++++++++++++++++++++++++++

+ FACTION KEYWORD: Imperium - Agents of the Imperium

+ DETACHMENT: Imperialis Fleet (At All Costs)

+ TOTAL ARMY POINTS: 1975pts

+ NAME: FBI OPEN UP

+ WARLORD: Char8: Watch Master

+ ENHANCEMENT: Clandestine Operation (on Char5: Inquisitor)

& Combat Landers (on Char7: Rogue Trader Entourage - Rogue Trader)

& Digital Weapons (on Char8: Watch Master)

+ NUMBER OF UNITS: 22

+++++++++++++++++++++++++++++++++++++++++++++++

Char1: 1x Callidus Assassin (100 pts): Neural shredder, Phase sword and poison blades

Char2: 1x Eversor Assassin (110 pts): Executioner pistol, Power sword and neuro gauntlet

Char3: 1x Inquisitor Coteaz (75 pts): Glovodan Psyber-eagle, Bolt pistol, Nemesis daemon hammer, Psychic Blast

Char4: 1x Inquisitor Draxus (75 pts): Dirgesinger, Power fist, Psychic Tempest

Char5: 1x Inquisitor (70 pts): Force weapon, Combi-weapon, Psychic gifts

Enhancement: Clandestine Operation (+15 pts)

Char6: 1x Ministorum Priest (40 pts): Zealot's vindictor

Char7: 4x Rogue Trader Entourage (85 pts)

• 1x Rogue Trader: Household pistol, Monomolecular cane-rapier

Enhancement: Combat Landers (+10 pts)

• 1x Death Cult Assassin: Dartmask, Death Cult power blade

• 1x Lectro-maester: Close combat weapon, Voltaic pistol

• 1x Rejuvenant Adept: Healing Serum, Close combat weapon, Laspistol

Char8: 1x Watch Master (105 pts): Warlord, Vigil spear

Enhancement: Digital Weapons (+10 pts)

10x Deathwatch Kill Team (190 pts)

• 9x Veteran

1 with Astartes shield, Boltgun

4 with Deathwatch thunder hammer

2 with Close combat weapon, Frag cannon

2 with Close combat weapon, Infernus heavy bolter

• 1x Watch Sergeant: Astartes shield, Xenophase blade

5x Deathwatch Kill Team (100 pts)

• 4x Veteran

1 with Astartes shield, Boltgun

2 with Deathwatch thunder hammer

1 with Close combat weapon, Frag cannon

• 1x Watch Sergeant: Astartes shield, Xenophase blade

10x Imperial Navy Breachers (90 pts)

• 9x Navis Armsman

4 with Close combat weapon, Navis shotgun

1 with Close combat weapon, Navis shotgun, Demolition charge

1 with Close combat weapon, Meltagun

1 with Autopistol, Chainfist, Close combat weapon

1 with Autopistol, Close combat weapon, Power weapon

1 with Endurant shield, Close combat weapon, Navis heavy shotgun

• 1x Navis Sergeant-at-Arms: Close combat weapon, Navis shotgun

10x Imperial Navy Breachers (90 pts)

• 9x Navis Armsman

4 with Close combat weapon, Navis shotgun

1 with Close combat weapon, Navis shotgun, Demolition charge

1 with Close combat weapon, Meltagun

1 with Autopistol, Chainfist, Close combat weapon

1 with Autopistol, Close combat weapon, Power weapon

1 with Endurant shield, Close combat weapon, Navis heavy shotgun

• 1x Navis Sergeant-at-Arms: Close combat weapon, Navis shotgun

11x Exaction Squad (90 pts)

• 9x Exaction Vigilant

1 with Arbites combat shotgun, Arbites shotpistol, Close combat weapon, Excruciator maul

1 with Arbites medi-kit, Arbites combat shotgun, Arbites shotpistol, Close combat weapon

4 with Arbites combat shotgun, Arbites shotpistol, Close combat weapon

1 with Soulguilt scanner, Arbites combat shotgun, Arbites shotpistol, Close combat weapon

1 with Arbites grenade launcher, Arbites shotpistol, Close combat weapon

1 with Arbites shotpistol, Close combat weapon, Webber

• 1x Proctor-Exactant: Arbites combat shotgun, Arbites shotpistol, Close combat weapon

• 1x Cyber-mastiff: Mechanical bite

11x Exaction Squad (90 pts)

• 9x Exaction Vigilant

1 with Arbites combat shotgun, Arbites shotpistol, Close combat weapon, Excruciator maul

1 with Arbites medi-kit, Arbites combat shotgun, Arbites shotpistol, Close combat weapon

4 with Arbites combat shotgun, Arbites shotpistol, Close combat weapon

1 with Soulguilt scanner, Arbites combat shotgun, Arbites shotpistol, Close combat weapon

1 with Arbites grenade launcher, Arbites shotpistol, Close combat weapon

1 with Arbites shotpistol, Close combat weapon, Webber

• 1x Proctor-Exactant: Arbites combat shotgun, Arbites shotpistol, Close combat weapon

• 1x Cyber-mastiff: Mechanical bite

5x Grey Knights Terminator Squad (190 pts)

• 1x Terminator Justicar: Nemesis force weapon, Storm bolter

• 4x Terminator: 4 with Nemesis force weapon, Storm bolter

6x Inquisitorial Agents (50 pts)

• 5x Agent

2 with Agent firearm, Agent melee weapon

1 with Agent firearm, Agent melee weapon, Eviscerator

1 with Agent firearm, Agent melee weapon, Mystic stave

1 with Agent firearm, Agent melee weapon, Plasma pistol

• 1x Servitor: Agent melee weapon, Multi-melta

6x Inquisitorial Agents (50 pts)

• 5x Agent

2 with Agent firearm, Agent melee weapon

1 with Agent firearm, Agent melee weapon, Eviscerator

1 with Agent firearm, Agent melee weapon, Mystic stave

1 with Agent firearm, Agent melee weapon, Plasma pistol

• 1x Servitor: Agent melee weapon, Multi-melta

1x Inquisitorial Chimera (70 pts): Armoured tracks, Lasgun array, Heavy bolter, Multi-laser

11x Subductor Squad (85 pts)

• 1x Proctor Subductor: Arbites shotpistol, Shock maul

• 9x Subductor: 9 with Arbites shotpistol, Shock maul

• 1x Cyber-mastiff: Mechanical bite

11x Subductor Squad (85 pts)

• 1x Proctor Subductor: Arbites shotpistol, Shock maul

• 9x Subductor: 9 with Arbites shotpistol, Shock maul

• 1x Cyber-mastiff: Mechanical bite

11x Subductor Squad (85 pts)

• 1x Proctor Subductor: Arbites shotpistol, Shock maul

• 9x Subductor: 9 with Arbites shotpistol, Shock maul

• 1x Cyber-mastiff: Mechanical bite

6x Voidsmen-at-Arms (50 pts)

• 4x Voidsman

3 with Close combat weapon, Lasgun, Laspistol

1 with Close combat weapon, Laspistol, Voidsman rotor cannon

• 1x Voidmaster: Artificer shotgun, Close combat weapon, Laspistol

• 1x Canid: Vicious bite

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u/PapaVest — 22 hours ago

Who’s the best Inquisitor, and why is it Ostromandeus?

Recently picked up the Ostromandeus models as a Sisters Ally and I’m wondering, even though he’s “legends”, he seems to have one of the best datasheets out of the inquisitors - unless I’m missing something?

7 wound character unit with a 4+ FNP, a 5+ INV on Ostro himself, ability to join just about every unit there is AND a super cheap embarkee for a Chimera, Vect, -1 H/W on Psychics, Cover stripping Battleshock which will be invaluable in 11th. Basically an auto include if your opponent or tourney allows legends, right?

u/Dismal_Hospital6999 — 1 day ago

What’s the likelihood we get a faction focus?

I know that in the Q & A they said we weren’t getting anything new, and also no “new” detachments. My question is do you guys think that was just them being cheeky with their wording? Like maybe they’re gonna talk about the existing detachments as 1 dp detachments? Is too much copium oozing from this post?

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u/LonelyFactor9150 — 2 days ago

Conceptually, what does IA specific anti-tank look like?

Couple of concepts that could work I think.

Better servitors

Special weapon squads focused on melta or heavy weapons native to the faction.

An exotic flyer

Off table assets

Psychic characters with powers specific to that role (I favor this one) because I think it can be a core part of our identity

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u/Budobudo — 2 days ago

Locked and loaded inquisitor sat!

This is a very ruff somewhat rushed paint job but I’m pretty proud of this kitbashed mini

More than likely I’ll strip the paint from this and repaint it when I get a chance

u/Silent_Technology540 — 2 days ago
▲ 933 r/ImperialAgents_40K+1 crossposts

Inquisitor Gregor Eisenhorn from the large scale schirmish game

Still one if not The best Warhammer 40000 saga. At that time, having so large models was a blast and the contemporary publication of Dan Abnett's novels was an exceptional push to make the most of this controversial and fascinating character.

u/Hawk_Talon_DA — 3 days ago

With Kroyle Done my Agents are Done! 1500+ Pts

1500 Pts under Imperial Fleet and 1700ish under Veiled Blade. Happy for now, but I want to buy Canis Rex next though lol.

u/xXOutSid3rXx — 2 days ago

Finished my IA chimeras

Got 2 of these models at a cheap price but they were missing bits but i think i did a decent job a kit bashing them into these models.
Will probably fix them up more later if i can find better bits

u/Melis_the_liar — 3 days ago