r/Logic_Studio

▲ 9 r/Logic_Studio+1 crossposts

How do u make double tracked guitars not sound shit when playing on more mono sources like a bluetooth speaker

Basically the title. I have a song that sounds fucking incredible in headphones but as soon as i flip it into mono within logic the guitars sound quiet and not very good. Ive compared other tracks that have double tracked guitars and it sounds fine on my jbl speaker, but my track ? Sounds shit. The performances left and right are similar but not identical. Help?

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u/bibdilan — 1 day ago

Howdy, I made a song in Logic

I made this song over the course of the last few nights - curious to get any thoughts, ideas, opinions, or feedback.

I know it's a little distorted, but I kind of like it, not sure if I should keep or make it smoother. What do y'all think?

u/grinnonbarrett — 2 days ago

Metronome has fully BROKEN

my metronome has died and refuse to come back to life. I have not touched any of my setting and when I check them everything looks normal. Volumes turned up and I've tested different tones. but my metronome isn working as it should. It doesn't give me the normal quarter note counting but instead gives me one super loud tom hit on the one of every bar. any ideas how to fix this??

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u/FoundFlowers — 1 day ago
▲ 28 r/Logic_Studio+1 crossposts

Every Movie (Soundtrack) Ever Made

A while ago, a student in my class asked, “I want to make music for movies. How do I do that?” I said, “Hold my Starbucks Grande oat latte.” And this was the result after 45 minutes of work - as a joke, of course, for the amusement of the students. Plus, the second phrase is even more epic than the first, and all utter nonsense 😂

Bad news: the oat latte got very cold.

u/pap272 — 2 days ago

Im new and i need assistance. I know it sounds off, but how can I make it sound more aligned?

Every time I try doing it manually I screw it up and make it sound worse.

u/Awkward_Collar_4831 — 2 days ago

Is the LoudMax limiter good enough to catch stray peaks on individual tracks?

hi guys, noob here.I'm still learning the ropes of mixing and I always try my best to do proper gain staging. However, just to be on the safe side, I usually put a limiter at the end of my individual tracks to catch any random stray peaks that might slip through.

Up until now, I've been using the native Logic Pro limiter for this job. The problem is that I've noticed it tends to color the sound a bit and slightly changes the EQ of the track, even when it's barely doing anything.

I'm looking for a free alternative and I found LoudMax. My question is: is it good enough to do this specific job (just catching stray peaks transparently without coloring the sound)? My computer isn't very powerful, so I need a plugin that won't kill my system if I have it loaded on multiple tracks at the same time.

Would you recommend it or maybe it isn't good enough?

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u/SR_RSMITH — 2 days ago
▲ 4 r/Logic_Studio+1 crossposts

Weird mic sound artifact, please help!

Hi all, I am a very inexpert musician, recording myself singing and playing guitar.

I have an Austrian Audio 505 dynamicmic, connected to a focusrite solo and logic pro. Yesterday I was recording myself and starting noticing artifacts like the one in the audio sample (around second 4).

I turned off all plugins, everything in the chain, and they kept showing up.

I am not sure how to troubleshoot, I monitor directly from the audio interface and can also hear them sometimes. I also feel the microphone somewhat werid, as if some frequencies are not coming through anymore (used to sound just fine, it's a new mic)

Does this sound familiar to anyone?

u/daniclas — 2 days ago

At my breaking point! Logic 12.3.1 bugs/crashes forcing me to consider migrating to another DAW

*** UPDATE #2 (8/17/26 later in the day) ***

I had a follow-up 2nd appointment with Apple Support Specialist today, another helpful person named Clark. He had me try a bunch of stuff, including moving all components from both user and non-user components folders onto a new folder on my desktop, just to get all components out of logic essentially, then open existing session and see if bugs persist... and the bugs persisted, it crashed as soon as I tried to copy-paste drag regions onto another area of the song.
We tried opening a fresh logic 12.3.1 session, and importing only the audio content from the existing 'problem' session (no plugin data, no automation, no buses etc). Started fiddling in that session, and crash occurred within 10 seconds or so. This crash is repeatable even with other medium-to-large size older projects, with just importing the audio and nothing else (just to make sure it wasn't specifically the audio in that one session that was oddly corrupted).

So now the Support Specialist sent a request for file transfer, which included: a full recent crash report, a screen recording video of some of the bugs that are occurring inside an opened session, and a Logic Pro Support Profile - he is going send all of this to "the engineers" as he puts it, for them to dive in deeper and see if they can diagnose something we are all missing, and get back to me ideally within a few days. This really really sucks, but atleast it looks like I'm getting some genuine help from the Apple support regarding my specific situation, which I'm appreciative of.

*** UPDATE #1 (8/17/26 morning) ***
I had my appointment with Apple Support Logic Pro specialist today, a really helpful person named Alonso - he had me create a new macOS user account, try a fresh session on there (import some audio, chop it up, drag regions, copy-paste drag regions etc), no issues at all. Then he had me open a "problem" session that typically resulted in all the bugs and crashes (on the new user account), so I opened an older session that had all the bugs (because I was on a new User, all my 3rd party plugins were deactivated, just a heads up). The problem session had ZERO problems, it ran flawlessly - all the typical things I would do that would result in a crash didn't happen: no bugs whatsoever... dragging regions, splicing regions, highlighting big portions of regions and moving them around, copy-paste dragging regions, etc, all of it worked 100% fine.

So I restarted, then went back into my regular user account, and tried the typical troubleshooting tips Apple Support provides:
- I tried resetting the preferences file for control surfaces (just moved that file out of my library/preferences folder and onto my desktop): that didn't solve the issue, bugs/crash still persisted
- I tried resetting Logic Pro settings to "Reset All Settings Except Key Commands": that didn't solve the issue, bugs/crash still persisted
- I tried resetting the Logic Pro plist file: that didn't solve the issue either, still bugs/crash persisted
- I tried opening Logic, holding Control key immediately after, and clicking "Launch without audio units" again, even with all the preference files removed from my library/preferences folder, and still all problems persisted, didn't fix anything

If anyone has any other possible solutions, please feel free to add! Otherwise, my only next step is: migrating completely to a clean macOS user account permanently, which I've already confirmed runs the project flawlessly, BUT i was not able to test whether the session on the new user account would work flawlessly with all 3rd party plugins authorized and activated - i had to skip over that during my call because of time... also for most of my plugins I've reached my limit for activations. At this point, it seems like the core corruption is a user account issue, not system wide issue. I wish I could find what the actual culprit is within my regular user account but I probably will never locate it, so it's best to move on I guess? *sigh*
The headache continues, but thank you so far to everyone who has recommended things, I've read all the comments and I genuinely appreciate any help whatsoever.

--------------------------------------------------------------------------------------------------------

I'm a professional producer and I genuinely cannot finish my work in Logic right now. The amount of strange and infuriating bugs I'm encountering in my mid-size sessions (around 20 tracks, 15 busses, 5-10 plugins on every track) right now is getting so bad that I literally cannot finish projects and I truly don't know what to do. I've spent an entire week troubleshooting, I've ruled out the obvious culprits, and I'm now at the point where I'm seriously evaluating moving to another DAW, which I really don't want to do after over a decade on Logic. Before I do, I want to see if anyone has actually figured this out because it looks like it may be a Logic 12.3.1 bug rather than my setup.

The core problem: Logic hard-crashes (full quit, segfault) almost every time I drag an audio region in the Tracks area, or copy-paste drag region. It is reproducible on demand. If it doesn't crash immediately, I'm still dealing with horrible bugs that are preventing me from finishing tracks (full list of symptoms below).

My system:

  • MacBook Pro 16-inch, 2023
  • Apple M2 Max, 32 GB RAM
  • macOS Sequoia 15.7.7
  • Logic Pro 12.3.1 - running native Apple Silicon (ARM-64) - confirmed not Rosetta
  • Startup disk: internal SSD 1TB (480 GB free)

Audio hardware

  • Universal Audio Apollo X4 (Thunderbolt) - firmware and UAD software fully up to date
  • Second display: Acer B273HU

Software / plugins

  • All third-party plugins updated, registered, and AU-validated (FabFilter, UAD/UADx, soothe2/3, Valhalla, Soundtoys, Oxford/Sonnox, etc.)
  • Apollo/UAD software current for Sequoia

The crash (signature from the report)

  • Exception: EXC_BAD_ACCESS (SIGSEGV), KERN_INVALID_ADDRESS at 0x14
  • Crashed thread: 0 (main thread)
  • Top of stack: -[NSDragDestination _draggingUpdate]sendDraggingUpdateNSCoreDragTrackingProc
  • In plain terms: Logic's drag/drop-target code reads a null pointer the moment I drag a region, and quits. No third-party plugin appears anywhere in the crashed thread

All the symptoms I'm seeing

  • Full crash (segfault) when dragging audio regions - the main issue, reproducible.
  • Regions jumping to other tracks while I drag horizontally (I've since enabled Settings > General > Editing > "Limit Dragging to One Direction In: Tracks area"... it doesn't make a difference)
  • Copy/paste then drag & dropping regions onto the wrong track
  • Can't reliably select all regions on a track - rubber-band selection only grabs a partial chunk even when I drag across the whole track
  • Keyboard nudge now also behaving inconsistently
  • Track renaming fails - I double click to rename the track, then the field closes before I can type
  • Loading wheel of doom comes up for about 5 seconds every time I click onto a new track, even though DSP meters are not even hitting over 30%, and UAD DSP is maxing out at around 35%.

Context that might matter

This machine was previously running Logic 9.1.8 (I was stuck on it far too long), and I recently jumped to 12.3.1. So the projects that crash are legacy sessions migrated up from Logic 9. New content built from scratch in 12.3.1 seems fine so far but I haven't created a big enough session on 12.3.1 to truly know if the problems persist even when freshly building an entire track on 12.3.1 Logic. I suspect the problem would persist if I made medium-to-larger size sessions from the ground up even on 12.3.1

What I've already tried / ruled out

  • Upgraded Logic 9.1.8 → 12.3.1, confirmed running natively
  • Verified all plugins updated / registered / AU-validated, and Apollo firmware + UAD software current
  • Ruled out my external drive: the crash reproduces with the project copied to the internal SSD, so it's not the (8-year-old) external
  • Rebuilt the project clean via File > Import > Logic Projects (Track Import — content, plug-ins, sends, I/O, automation) into a brand-new 12.3.1 project. The crash still reproduces identically — same fault address, same _draggingUpdate function
  • Confirmed a brand-new empty session with a few tracks does NOT crash — so it's triggered by something in the project content, not Logic itself being universally broken

My ask

  1. Has anyone hit this exact NSDragDestination _draggingUpdate drag-crash on 12.3.x, and did anything actually fix it (or is it a known bug awaiting a patch)?
  2. If it's specifically migrated Logic 9 projects, is there a reliable way to fully sanitize them, or is manual rebuild the only real cure?
  3. Anything obvious I'm missing before I start seriously evaluating another DAW?

I have a crash log and can post a short screen recording of the crash-on-drag if useful. Thanks in advance to anyone taking the time to read this and help out. I usually try to help others but I have reached a breaking point with this and I'm DESPERATE for help. Willing to pay a Logic Pro expert for their time to help me troubleshoot this if need be. For any of you pros out there, I really hope none of you are experiencing what I'm experiencing, it's enough to drive you insane!

reddit.com
u/babayega112 — 4 days ago

Did you know? You can create a dynamic splitter with Noise Gate and Phat FX

I thought of a way to dynamically route a mono DI between two separate signal paths depending on input level.

The idea builds on splitting the DI into L/R by input level and treating them as completely independent paths.

On the Guitar In track, I use Noise Gate + Phat FX in dual mono. The left side is set to favour louder signals, while the right side is set in reverse to favour quieter signals. Phat FX's modulation is used to control the Master Output, so each side fades in/out according to the input level. The Noise Gate on the Left side is set to reject all input below -18 dB.

For some reason, Noise Gate in dual mono won't let you disable processing on just one side, so I use Ducker with null settings to effectively bypass the gate on the right (read: quiet) side.

The result is:

quiet strumming -> right channel
LOUD STRUMMING -> LEFT CHANNEL
Everything in between -> a crossfade between the two

The channels are then sent to separate auxes:

L -> Aux 1
R -> Aux 2

From there, you can put completely different processing on each side, using Gain on each Aux to adjust the balance accordingly.

In the video I'm using chorus/delay/reverb on the quiet side and distortion/flanger on the loud side. I'm also using a dual-mono Amp Designer with a low-gain amp on one side and high-gain amp on the other (see Aux 3), before summing everything back to mono (Gain plugin after Amp Designer).

I also have a Step FX reverb on another aux send (Aux 3 -> Aux 4, pre-fader -12 dB), ducked by the loud-side signal via sidechain on Phat FX (sidechain input: Aux 1).

So, essentially:

quiet playing -> clean/wet chain -> low-gain amp -> reverb send
loud playing -> distorted/dry chain -> high-gain amp (reverb ducks)

The transition is continuous rather than a hard switch, not unlike the sort of splitter you'd find on a conventional digital multieffects unit. It's neat I guess?

TL;DR: Logic has a janky native dynamic crossfader if you really want one.

u/AceFaith — 3 days ago

Explain “sends” as if I’m 8 years old? I thought I had it but now im not sure. Do the order of sends matter? I thought what matters is “output” as jn “output to the bus”. I turn different sends on and off and nothing seems to happen?

And yes I’ll read the manual but is not as fun as asking here now is it? ;)

Edit* Some great answers and a lot of food for thought and implications on “sends” to consider .

Thank you all!

u/Joe_Wild_ — 5 days ago

How many EQs do you actually need when mixing a track?

So of course Logic and any DAW has already an EQ built in by default and I like using that one a lot as personal preference.

But whenever I watch a lot of the mixing tutorials, I notice people using multiple EQ plugins and sometimes several different EQs throughout the chain.

So I’m wondering, how many EQs would you say is normal or necessary when mixing, especially for vocals? Are there times in where those plugins also help in “cleaning” up some frequencies that the default EQ couldn’t do?

I’m saying this as someone who also has plugin EQ’s they are good I do use them but sometimes I just don’t know when is it necessary to use them.

Does anyone have a general rule they follow for how many EQs to use?

reddit.com
u/Legal_Potential4720 — 5 days ago
▲ 17 r/Logic_Studio+2 crossposts

Scoring Homer’s Odyssey — New, Updated Full Orchestral Concert Suite

As a performing musician, I’ve been getting back into composing again. I posted an earlier version here a couple of months ago, which was essentially the Logic Pro project itself. And thank you for all of the supportive comments and the previous discussions! Since then, I’ve made quite a lot of progress on the larger work for symphony orchestra. Plus, I'm almost finished with a behind-the-scenes video looking at the compositional approach in more detail, as well as showing how I’ve used the orchestral libraries in Logic to try to make the orchestral mock-up sound as realistic as possible.

As background, my passion for the Homeric epics was re-ignited by the trailers for the Odyssey film. But my project is inspired by Homer’s original Odyssey, and not a rescore of the current movie or previous motion pictures. I’ve been working through the epic poem, and one of the most interesting challenges has been deciding what not to score, and also where the same thematic material can represent different moments in the story. The Peril theme, for example, can apply to several very different episodes without needing a completely new musical idea every time. For many reasons, Odysseus does seem to end up in some ridiculously dramatic and dangerous situations a lot!

The suite here showcases four main themes from the larger work tied together in various ways by the same basic tonic–dominant interval: 1) the Wanderer (Odysseus trying to get home), 2) Ithaka, 3) Longing/Family, and 4) Peril.
The majority of the orchestral patches are EastWest Hollywood Orchestra Opus Edition; the solo violin is me. A full list of instrument plug-ins is at the end of the video. A friend also created some images that I’ve used as backdrops during the Ithaka and Peril themes, and you can see me playing the violin during the Longing Theme.

Anyway, this is where the project has got to since I last shared it here: interested to hear your comments and what you folks think for discussion!

u/pap272 — 4 days ago

Got bored and did a cover for of "Sweet Boy" by Malcolm Todd to Practice mixing, Any feedback welcome!

A mix of stock plugins, UAD and oeksound. Pro-q for the EQ.

u/heypetrichor — 4 days ago