
MERRY THREE THOUSAND KAMERADS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I'm gonna make this one short:
Thank y'all for joining my sub. Genuinely couldn't be happier with this place.
See y'all at 4K gang ❤️

I'm gonna make this one short:
Thank y'all for joining my sub. Genuinely couldn't be happier with this place.
See y'all at 4K gang ❤️
In my opinion it's a pretty good choice for not pocketing one single person and keeping whole team healthy. What is your opinion?
Most other classes measure themselves roughly by their kill/death ratio. While it does not cover objective-play, or the nuance of everything - it's a pretty common rule of thumb.
Medic does get kills; we punish approach with syringe guns, pick long range with crossbows, and stab a fool who gets too close. Medic mostly gets Assists, our targets killing other players, or chip damage breaking thresholds for a power class to polish off.
I've never heard a medic mention their A/D ratio as the same sort of standardized barometer of performance. Much of that is going to be on your team, but you as the brains atop your legs will have the greatest control.
IDK. I just noticed no-one mentions the assist/death ratio. even as medic, I tend to try to keep my kill/death ratio positive. The only healing i marvel at is the total number at the end of the match, when that, too, is an imperfect measurement.
It makes me want to do a statistics video, with data from 100 2fort matches or something. Do you know your A/D ratio? Do you have a rule of thumb for a good ratio? Is it too reliant on target ability/enemy picker ability?
Not sure which one, and I cannot be bothered to take a screenie
0-10!!!!!!!!!!!!!!!!!!
meidiceni idk
The lines on his legs are supposed to be hair.