









It's less of an effort to disrupt that myth of being a Mr. Fantastic ranked in the right class.
The interesting thing is that Terror Cape (Cloak E), which has 2 charges deals 55 damage and gives enemy 28% vunlerability. That is, in addition to having a larger range, it has more damage hidden among abilities.
A more appropriate comparison would be cyclop, whose secondary can hit more enemies and has "auto-aim," but A demonstration of the difference with strategist seemed more appropriate.
I've seen a lot of people theorizing that Rivals will be getting a huge team-up, competitive system, and balancing overhaul for Season 9 based on the producer's tweets, in which he promised that a massive overhaul would be coming to Rivals in 2026.
If this is true (which I hope it is especially for the competitive system it's genuinely filled with throwers, smurfs, and cheaters as I'm writing this).
here is my personal wishlist below.
Honestly with them changing the dev vision format, this is starting to sound more and more likely.
Could this open the door for another Fantastic Four team-up? I'll just be theorizing over here, but considering they said "Fantastic Four synergy will be weakened for a while" (not word for word, but that was what was implied by it), we could be getting a new team-up that is better and more rewarding for all F4 members. If there's a team-up system overhaul, the F4 would naturally be one of the first teams to experience it.
Possible Mister Fantastic Rework?
Okay while a new team-up is definitely possible because the Torch and Reed current team-ups are terrible, Reed isn't particularly at the top of the list for "unplayable needs an entirely different kit" like Black Widow.
However I have an assumption that Reed's kit will be reworked at some point (even if not in S9) to prioritize a faster TTK (time to kill) and reduce the clunkiness his kit currently has by:
- Integrating the Rocket team-up into his base kit.
- Reducing the animation time for his inflated form/ultimate attack activation/de-activation.
- Reworking his ultimate attack in some shape or form.
- Sorting out the Distended Grip bugs & Fridge Form no regs.
While I'm not saying anyone has officially mentioned Reed in the "overhaul theorizing by any streamer or content creator" I'm sure he is near the top of the list for the Rivals rework/entirely re-balance scheme alongside BW, off-supports, and fliers, if they were to make a huge overhaul for launch/early post-launch heroes.
I'm not trying to get anyone's hopes up, but I'd say keep an eye out for tomorrow. Even if it's not our turn specifically tomorrow, if any hero gets a rework or a game-changing team-up, it means we'll eventually get our turn.
How yall doin fam
Hope it's all good
Gm2
Overtime
Fkn crazy
Maybe the most questionable decision of my life and my friends hate me but it was worth it…
How do they still want more? Invis have never been bad, every single one of their legendary skins has ult vfx and sfx, they have more legendaries than epics and recolors combined, and they STILL want more. meanwhile mr.midtastic has one legendary and grudgingly gets an epic skin once in a blue moon.
Got feedback. Made some updates. 60 ppl didn’t like it last time but I’m right about everything. Notice how nobody said ANYTHING about Rocket. That’s cuz they know I’m right.
Rank adjustments:
Cyclops bumped down.
Hela bumped down.
Cap knocked down.
Venom raised up.
Reed still can’t stretch his legs (no change).
New rankings:
Angela ranked (congratulations on S tier*).
DvD ranked (congratulations Big Ahh Dinosaur).
Carnage ranked (can’t go liquid mode).
Cloak ranked (can’t go invisible… teleport… or shield).
Captain Falcon ranked.
Nova ranked (need feedback).
Still need feedback on the heroes with lore I’m unfamiliar with. Do any Nova mains have opinions on how well the devs fulfilled his hero fantasy?
For those who don’t understand the Cyclops ranking:
• His kinetic energy beams got changed to lasers. (Even if they say otherwise. His primary functions just like Ultron except for headshots)
• He can’t lead the way.
• Using his kinetic energy beams to push people around has for the most part been ignored by the devs in exchange for just using them to dmg
• lacks his super endurance
• lacks his super durability
• has no ability to frequently push himself around using his kinetic energy beams because the one ability he has to do that is on a 12s cooldown rather than a meter, meaning if you do want to do a quick side dash… you can’t do it again for 12 seconds. In fantasy you’d be able to reposition short distances on repeat aiming where you want to move away from for high octane evasion (and your meter would run out in game eventually). (Iron Fist does this a bit but dodges towards where he is aiming)
• enemies walking into Cyclops secondary aren’t even being pushed back. Cyclops is able to use that beam to force even Juggernaut back. But in Rivals it’s just a laser so… whoopty
Hey Rivals,
Clues for S9 are starting to surface and you've already pieced together quite a bit. But the full picture? Still anyone's guess. We know some of you have already been cooking, now's the time to share your thoughts!
🔍 What's on your Season 9 Bingo card?
New heroes, balance shifts, skins, maps, modes… whatever you think is coming or deserves to. Sharp takes, wild guesses, all welcome!
📌 How to Join
Quick Strike: Drop predictions in the comments.
Deep Dive: Create a standalone post with the flair "S9 Predictions".
🎁 Rewards
We'll pick 15 winners with the most creative, accurate, or hilarious predictions to receive 1000 units each.
📅 Event Timeline
July 3rd – July 10th (UTC)
Bring your wild theories and sharp eye to join our prediction thread!
Imma say it. I wish they gave him a beard. Don't get me wrong I love his summer skin but I'm not the biggest fan of the faint 5 o'clock shadow. He still looks hot but... thoughts?
I’m very new to playing fantastic just picked him up today the question I have for yall what counters Mr fantastic so ik when trying to grind for his lord to swap off
My interest in the team up went from 2 to 10 really quick once I understood how it works and it's intended purpose.
At first glance I thought the team up was designed to stockpile lots of elasticity which means a longer inflated form, I thought that at first because it's a very basic idea that I figured Netease would put, but I quickly realized that was impossible to achieve.
Then whenever I used the team up I would just utilize it as a health pack or early inflated state, in case I needed some burst damage/heal.
but today I understood exactly why it's here, It's designed to give you 2 full inflated states back to back with almost 0 downtime.
here's how I do it:
People say they want manual inflated state in the base kit, but actually, I want the entire team up in the base kit...this thing is so much fun now that I understand it!
Personally for me I just want the family back. A few buffs would be nice, if that's not in the cards then a Legendary skin please.
"Winning isn't always about hitting harder, sometimes it's about thinking harder"
I am honestly really happy that a lot of people could see how annoying Mister Fantastic can be even in Celestial 1 lobbies on PC.
Any positive visibility for this character is good when every major streamer or youtuber tries to tell you that he is F tier anywhere outside bronze ranks on console or something.
I know it's nothing huge, but with how he is left out at times (for the dumbest reasons), it is nice to see them both included in the event banner.