
Breaking Dynamic Fog
I'm sure this has been asked a hundred times before, but with the new updates, thought I'd try again. I'm doing a lot of winding tunnels, did half of it as all one area of Fog and realized I needed to have each tunnel its own entity (broken by "doors") so I can Alt-Click without lighting up the entire map. Is there any way to cut a large area of Dynamic fog into smaller pieces? Basically just draw a line thru it with a slice or a break or some such tool made for the purpose, and the result is each side is independent? Image of the left side of it, and there's more on the other side.