Why is it so hard for the Devs to make a LAN only Option for Parsec?
The code is great for low latency, but i cannot get parsec to load on my android without an internet connection. what is funny is it will work if i connect directly to my laptop wifi even with no internet connected. the option is there, but the devs are not allowing this option. Not sure what data is being collected, but the code is a good baseline to create a new emu with LAN only. basically create a fork with every parsec update that forces LAN only by integrating a false "Internet Positive" to pass through. Steam link and AMD link can run full lan. cmon Parsec step it up and get this windows XP era tech into this app