Just released my first Playdate game - GunCrank
I’m excited to share that my first game, GunCrank, is officially out on the Playdate Catalog. What do you think, guys?
I’m excited to share that my first game, GunCrank, is officially out on the Playdate Catalog. What do you think, guys?
Hey all!
I'm jontomato. I've made a lot of apps. The whole point of them is that I think the playdate is the perfect lil pocket sized antidote to doomscrolling on your phone. I personally now carry my playdate along with me and use it as my podcast player, e-reader of short stories, and lil desk toy and it's really been something I've loved. I'm not really big on posting big ol' ads for stuff so I'll just post my itch page here to download my stuff if you're one of those digital-minimalism types too. If I make just one more person go on a walk with their playdate instead of their phone I'm happy.
hello! quick post to let you know that my nice klondike solitaire game i've been working on will be coming to the catalog at some point in the future! i just got the acceptance e-mail today, so i don't have a concrete release date yet. but at an educated guess; i'd hazard to say maybe late october to early november? grain of salt, though.
it's all 100% human-done (art, sounds, code; the lot), it's got a HEAP of gameplay and graphics customization options (and even some amazing custom decks from guest playdate artists — thank you toadleigh for making the awesome reel-istic fishing-inspired deck in this gif!), and it's just generally good ol' solitaire fun that's perfectly suited for the playdate.
i hope you like it! if you wanna keep tabs, you can visit https://rae.wtf for updates and more cool stuff. have a nice day! xo
My playdate is my lil office toy that I keep on my desk. Seemed like the perfect lil mini photo frame.
Feel free to give it a download, free on itch:
https://jontomato.itch.io/knickknack
Just grab whatever photos and videos you'd like, connect your playdate, and go to knickknackpd.com and add them onto your device. It does all the conversion for you. I even put a mini editor on there to change em up a bit before adding em to your device.
Give it a try and let me know what you think! Hopefully it ends up like a fun memory filled screensaver for you to glance at during the day.
Hello, its been a long time i would like to buy it, but everytime i check, its out of stock. Is there a place where i can find one that ships in France?
I've played Devils on the Moon Pinball a ton, absolutely love it, but I haven't heard much about any other great Playdate games that came out this year? Anything else a must play from the past ~8 months?
After seeing a few other posts about Cranko! here and on the discord I picked up this latest copy, it's amazing how much effort Pat puts in for a community project. With trading cards this time too!
Hopefully I'll see my own game in there one day too .
Hey! I started Locksmith with one question: can the Playdate crank make lockpicking feel genuinely tactile and satisfying?
The core mechanic is built around using the crank as a lockpick. I want every movement to feel deliberate and responsive, with enough tension and feedback that opening a lock is enjoyable on its own — not just something you do between upgrades.
It’s also an incremental game: you take jobs, crack different mechanisms, earn money, improve your tools, and gradually take on harder work.
The progression layer is still early, and the economy hasn’t had a deep balancing pass yet. Right now, I mostly want to understand whether the core mechanic feels good enough to carry a larger incremental loop.
I’d especially love to know:
Play it here: https://polyakovin.itch.io/locksmith
Feedback from actual Playdate hardware would be especially helpful, since the tactile feel is the whole point. Please be blunt — rough controls, unclear feedback, and “this just doesn’t feel good” are exactly what I need to hear.
Hi team! Some of my favorite games ever are Space Channel 5, Elite Beat Agents, and Otto's Galactic Groove, so I was super pumped for Agents of Groove when it released. I didn't enjoy it as much as I thought I would. I think the button timing was off and there was too much chaos. I don't know.
Either way, it just received an update on the Catalog. It's so much better, honestly; it feels polished and creative, and it is super fun now. I'm so glad the dev went back and continued to work on the gameplay. It feels wholly unique now, with the persistent crank mechanic for those of us who love crank-heavy games. Let's keep on supporting one another! See you on the leaderboard. Vasco1782. Also, there are a few of you who constantly best me on the leaderboards. You know who you are. Come forward!
I've been struggling to find a good light that works well with playdate. (I've currently got three different ones, including a necklight)
I just came over this: https://www.xteink.com/products/xteink-ereader-magnetic-reading-light
I wonder if this would work. It says it's magnetic, so with some luck it might cling on to the holes in the back of the playdate.
Has anyone tried this light?
I'm making this for myself as I wanted a PvZish game on the playdate - but leaning a bit more towards faster action - the game uses both the crank as well as a special 'shake device' event.
10 levels, one mini-boss, one final boss, fog mechanics, six defender types and six attacker, sound effects (some recorded by me on my phone), weather, endless mode with highscore table, etc.
Full disclosure: leaned heavily on AI for this but poking into the code myself more and more.
Fully free to download and potentially enjoy.
If there's any interest I'll throw it up at the end of the month as there's still a couple of weeks worth of work left - if not, I'll just battle vikings on my own :)
It took me way longer than expected, but I can finally show off some progress on my new game! Fire away with your comments… all welcome! Turn the sound on! - Pat
https://cranknockout.com
https://crankogames.com
It is name PlayMac, welcome to the test, you can find it here: https://irrwood.itch.io/playmac
More features will be added in the future.
This tool consists of two parts:
>> EDIT 2: WE'RE BACK! If you were affected by this specific server issue, you should be back in business on your next reboot. A Playdate system update to prevent similar types of issues from recurring in the future will follow later, but no system update is necessary to resume using your Playdate right now. Apologies again for the inconvenience and a tremendous thank you to our team for their hard work during this really tough week! Let's hope that's the last of that for now! <<
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Hi everyone! I don't think I have the official flair in this subreddit so I guess "trust me bro" but I'm Steven from Panic.
Just wanted to let you know that we are (very) aware of the ongoing crashing issues you are experiencing and would like to apologize for them.
As was posted elsewhere, we are recovering from being held ransom by a denial-of-service (DDoS) attack on our servers for 3 days that required significant changes to our network infrastructure to mitigate. (We of course do not pay ransoms.) Most of our services are working normally now, but, as some of you have noticed, some Playdate-related functions are not working correctly.
It's all hands on deck right now trying to get this resolved. Please bear with us. I don't have an ETA but hopefully by the end of the day (Pacific time) we will have a solution for you.
I also wanted to comment that it is not intentional that a Playdate would crash or otherwise refuse to work if our servers are unavailable. This is a firmware bug triggered by the upstream server changes -- it has always been our intent to make sure Playdates continue to work no matter what happens on our side. We'll make sure it gets fixed both on the server side and the firmware side.
I know that's not super helpful to those of you waiting to play, but I wanted to get a little status update out there. Will let you know when there's new news. Thank you very much for your patience!
EDIT 1: There is no indication that the servers were compromised in any way. This was "just" a denial-of-service (flooding) attack. I have no evidence that any personal or account information was exposed.
Are you folks still facing this issue? I don’t know what I could do, I read it was fixed, so any official way to fix this without wiping my data or avoiding a lot of shenanigans? It’s disappointing not being able to play it (1/2 days now)
I am making a concept for an open source home console I'd like to build, and the playdate is very inspiring to me. The specs aren't fully drawn up yet but I ideally want a risc-v based CPU and a GPU of some kind (either an imagination powervr chip of some kind or an fpga based solution)
My question is, what kind of games would you want to play? What would you want a console to be like?
Dig Dig Dino between watching matches!
I don't have a vast handheld collection but I do like the ones I have. I reflected on their use over the past month and this is how much, roughly, they got used in that time.
Devices:
https://i.redd.it/4fpbks8h9hjh1.gif
CometBrowser:
https://github.com/bdwandry/CometBrowser
Latest release / download:
https://github.com/bdwandry/CometBrowser/releases
I got bored and wanted to make something for my Playdate, so I decided to see how far I could push it. With a lot of help from AI, I ended up building CometBrowser, a general-purpose web browser for the Playdate. Yes, there is AI all over this project. I was just having fun and wanted to create an app.
CometBrowser can:
Also, the name CometBrowser is mostly because the other Playdate browsers have space-themed names, so I figured I might as well keep the tradition going. lol
I also want to give credit to the existing Playdate browser projects that inspired this.
ORBIT by Remy Sucre:
https://github.com/remysucre/ORBIT
Constellation Browser by Particle Studios:
https://particlestudios.itch.io/constellation-browser
Both projects helped demonstrate that web browsing on the Playdate was possible and were a big part of the inspiration for me to try building my own take on it.
CometBrowser is open source, so feel free to check it out, try it on your Playdate, or poke around in the code. It's definitely not meant to replace a modern web browser. The fun was seeing how much of the actual web could be made usable on a tiny 1-bit handheld. I'd love to hear what other Playdate users think, and especially what sites or features you'd like to see supported.