r/PotionCraft

If you could eat/use any ingredient in real life, what would it be?

If you had the chance to safely eat or use any of the ingredients in the garden, what would be your choice? I’d kinda like to try the coldleaf, it looks like it would feel/taste like drinking cold water and chewing mint gum and be a good alternative to chewing gum.

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u/Typicalmexican18 — 24 hours ago

I am closing the shop

So, I wont return to the game, for probably EVER, after 43 hours i did all the things i needed to do, got all the achievements, optimized (for my liking) potion crafting and garden, i decided that i will only use one ingredient for one direction (with 3 exceptions that grow on the tree) for the past 15 hours i've been only remaking everything from scratch, this is my show off, goodbye amazing POLISH game

u/AlexSiek — 1 day ago

Any AI-generated NPC dialogue mod?

Does anything like this already exist, or has anyone tried it yet?

For me a big part of the fun is reading a weird customer request and figuring out what they actually want. But in late game we've basically seen every request, and we're just remembering the answer.

Feels like AI could be very useful here to make up new requests forever, so it's never the same puzzle twice.

There's a mod (Crucible) that lets you add custom NPCs, so it seems at least possible someone could hook an AI up to it and generate new requests (although not sure if it's actually doable).

u/Popfark — 3 days ago

Can you get rid of unused seeds?

Title, lol. I like having exactly the same amount of each plant, and i dont like having extra stuff in my inventory. I've tried selling them to a few merchants but i might've just not tried the right one.

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u/frog_with_a_knife — 5 days ago

New player

Any tips? Also how do i navigate the whirl pools? Im trying to make explosion, dexterity and wild growth. I dont understand why some potions fail

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u/harley_bunny — 8 days ago

What does this guy want?

Says he wants a potion to help him work without tiring, so i made rejuvenation and he won't take it 😭

I cant use dryad's saddle either what am I to do?
( i have unlocked oil base as well)

Edit: Strength worked, thank you for you help!!

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u/Fearless-Produce-165 — 9 days ago

My tier-list for ingredients without taking price into account

I saw a tier list of ingredients on this sub before, but that one seemed very surface level and put a lot of emphasis on the cost of ingredients. I wanted a list that only looked at how good they are without taking their price into account. These ingredients are ranked based purely on how helpful/versatile they are. Bonus points if they are easy to cultivate

DISCLAIMER: This list is subjective. I'm using it as my own reference to go back to and update as I unlock more ingredients. I give my thoughts on each ingredient. I am playing on suffering difficulty. Water + Oil unlocked so far. I am only ranking things I have seen/used in my playthrough. If an ingredient is not listed, that means I haven't tried it out yet. Doesn't mean that it's bad. Please feel free to correct me or point out any ingredients you don't see here that you think are good so I can keep a lookout for their seeds :D

West:

BEST:

Lavaroot: Movement can be a bit tricky. But it's very versatile and can move West a significant amount. Can make a Light III/Fire II potion using only this ingredient (to bulk sell to merchants). Definetely one of those that grew on me

Flameweed: Insane movement length

Fire Citrine: Crystal so teleports, always great. Can skip a lot of the Necromancy path. If I could rate this higher than every other ingredient in this list, I would. Get it ASAP and start mass producing necromancy pots. Can cross the thin strip of bones manually, then use one of these to skip the maze.

MID:

Sulphur Shelf: Decent movement length. Versatile in the sense that you can move North/South slightly, but not much else to offer. Can grow on the tree trunk so you tend to have space for a lot of it

TRASH:

Firebell: Starting ingredient. Lowest movement length. Replace ASAP

???:

Magma Morel: Seems pretty good at face value. Haven't had a chance to test it much yet, but The other ingredients do the job very well already

South-West:

BEST:

Marshroom: Good movement length. Versatile in the sense that you can tweak the angle.

Thornstick: Satisfying straight line movement. My main ingredient for making Necromancy potions for bulk selling. Good movement length. Not as versatile as Marshroom as its harder to tweak the angle

TRASH:

Stink mushroom: Very good early game ingredient. Falls off later for lack of movement length

South:

BEST:

Mudshroom: The king of South movement. INSANE movement length. Can make Strength III using only a SINGLE one of this ingredient (not just a single type of ingredient, a single instance of this ingredient). Kinda crazy

Earth Pyrite: A teleport ingredient. Those are always great. Okay movement length

Dryad's Saddle: One of my favorite ingredients. Little low on the movement length, but it makes up for it in versatility and ease of cultivating. Growing on tree trunk means you will have LOADS of it. The squiggly path lets you reach places surprisingly well. You can make Strength III, Stoneskin III, and Stoneskin III/Strength II with this as your only ingredient (take the portal right of strength, then ladle BEFORE you go back left)

TRASH:

Terraria: Starting south ingredient. Get rid of this quickly lmao

South-East:

BEST:

Evergreen Fern: I don't currently have this yet (still looking) but I heard you can make wild growth using only 2 of them

Heather's Healer: Insane movement length. Can make a Health III with a single one of these.

MID:

Druid's Rosemary: Similar to Heather's Healer, but shorter.

Lifeleaf: Normally I try to rotate out starting ingredients. But this one I use specifically for wild growth. My wild growth recipe is one ingredient type: 4 lifeleaf. So I actually keep quite a large amount stocked. Will rep[lace with Evergreen Fern soon

Moss Shroom: It seems good? I got it but never really used it, idk

TRASH:

Goodberry: Idk I never enjoyed this ingredient. It's just dwarfed by the other ingredients I have that are significantly better in every way. Maybe good if you get it early but lifeleaf is just so nice for wild growth that its hard to argue for this one

East:

BEST:

Frost-Saphire: Teleport crystal so always good. Can make single ingredient Frost III, Sleep III, and Dex III.

Tangleweed: Great movement length. Can also make single ingredient Frost III, Sleep III, and Dex III. Very easy to grow as its in the water.

MID:

Watercap: Looks pretty good? It's a LOT of movement length, but using it initially on the water map will lead you into bones. Haven't tested it out yet too much, but it doesn''t blow me away.

TRASH:

Waterbloom: get rid of this quickly lmao

North-East:

BEST:

Spellbloom: Relatively straight, insanely long movement length. What's not to love

MID:

Dream Beet: This is hard to use. You can make Mana III and even Lightening III using only this ingredient, BUT it's quite difficult to navigate. The trick is to realise that you can use the initial south-east movement to ladle early and essentially push yourself north west. Otherwise, very solid ingredient, I recommend

TRASH:

Witch Mushroom: early starting ingredient. Low movement length

North:

BEST:

Whirlweed: Insane movement length. A little bulky to use, but its surprisingly safe to just use for going north on the water map (assuming its the only ingredient).

Featherbloom: A good alternative when Whirlweed is too bulky. Decent movement, straight-ish.

Cloud Crystal: teleport = good

TRASH:

Windbloom: starter ingredient

North-West:

BEST:

Blood Ruby: teleport = good. Only issue I see is that its a bit too straight so less options for finesse.

Lust Mushroom: Insane movement length. Quite versatile in choosing angle despite its straight-ness

MID:

Grasping Root: A little bulky to use. Okay movement length. Very easy to cultivate as it takes its own spot on the roof of the cave

TRASH:

Mad Mushroom: Very good early. Can make single ingredient type explosion. But replace later on

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u/TheRenegame — 13 days ago
▲ 0 r/PotionCraft+1 crossposts

Grind ingredients, stir the cauldron, and adapt to the weather! Working on a cozy pixel-art alchemy tycoon.

Hello fellow Alchemists!

If you love grinding ingredients in a mortar, carefully stirring cauldrons, and mixing magical potions, I think you might enjoy my upcoming project: The Potion Stand : Brewing for Sprites.

Here is a quick breakdown of the core brewing loop:

  • Grind Station: Process solid magic ingredients into powder.
  • Brewing Station: Select base liquids, toss in powders, stir in specific magical patterns (stars, hearts, circles), and heat the kettle carefully.
  • Weather Mechanics: Rainy days require you to grind fire-attribute ingredients into fine powder before brewing, while gale winds might blow away loose powder if you aren't quick enough!

Check out the video clip to see the brewing workflow in action. Any feedback from fellow brewmasters is greatly appreciated!

u/warmcupstudio — 14 days ago