
I made a game about ecosystem restoration and would love feedback from people who actually work in the field
Hi! I’ve been working on a game called Wild Willows, a cozy ecology game about restoring damaged habitats and bringing wildlife back.
The basic loop is that you start with an empty biome, restore things like water and vegetation, add habitat features, and gradually attract animal species as their needs are met. There are six biomes, and the field journal explains the habitat needs and ecology of each species.
Obviously, turning restoration ecology into a game means simplifying a lot, and that’s one of the things I’m most interested in getting feedback on. I’d love to hear what people here think the game gets right, what feels overly simplified, and what concepts might be interesting to represent more realistically.
I’ve also started developing educator materials around the game, so I’m especially interested in making sure the ecology underneath the cozy gameplay feels meaningful rather than just decorative.
You can check out the game, play the free browser demo, and see the classroom resources at wildwillows.app
Would genuinely love any thoughts from restoration ecologists, students, researchers, or anyone else working in this space!