
I created a RomM client for the PS5
I host a Romm server at home to store all my completely legal and self-ripped retro games. It keeps all my games neatly organized, and supports syncing save files and savestates to and from various devices and consoles. This is especially useful since I not only play on multiple systems where it comes in clutch to be able to pull your latest save and then push it back when you're done. It makes traveling for work that much better when I can pull any game from anywhere in the world.
The client runs as a background service on your PS5 and features:
- Syncing your game library and downloading games on the fly from a Romm server
- Detects the folder structure for known emulators and has a flexible sync profiles
- Bi-directional save syncing, all in the background, on save/state changes and periodically
- Shared memory card (Romm 5.3.0+) and per-game memory cards for PS2 and like consoles.
It runs as a background service with a web app you can access on the PS5 or from another computer/device to access the library, settings, etc. I designed it to be simple, easy to use, and relatively set and forget.
Just push the elf file using your favorite payload sender or better yet, add it to autoloader so it loads automatically on jailbreak. You'll see a message the web app is running on your PS5's IP, and the Romm Sync app tile will appear.
Please report any issues through GitHub, but I hope you enjoy using it as much as I am. As always, back up your saves before syncing a device, just in case. Thanks to the community that built such a cool tool like RomM (https://romm.app) as well as all those who made it so we could tell Sony to shove it, and jailbreak these consoles.
Here is the virus total of the ELF file: https://www.virustotal.com/gui/file/6b778976ebbb3f4872c74fd9f12e9d2a2dd0a177866e21db471738a4aa91a8f3
Quick update: Version 1.0.2 is now out, includes in-app updating, and a few other improvements.