r/SeaPower_NCMA

What are these soviet spy ships made of?

Still floating after a total 2000 20 mm cannon rounds from 4 F-14 and an SM-1 missile from a OHP frigate

u/Many_Psychology_6193 — 10 days ago

Finally got the game friday, played it non stop over the weekend and finally beat the Pacific Strike Campaign today..

All I want is more unrestricted campaign, this was so fun

u/Lemoncouncil_Clay — 10 days ago

The latest update is super solid!

I like the tactical view showing the units on the lower screen. Also the fps on the game increased on my end, the lags is mostly gone even Spawning multiple units, the game ran smooth

reddit.com
u/Svenskaz32 — 10 days ago

Recommendation: Crossing the Line 86 Task Force Campaign

This Campaign is by far one of the better third party ones I tried. It understands how missions should feel different, the story is decent, ship selection is good without being too frustrating and the briefing material is engaging. A solid entry onto the Steam Workshop and one I encourage you to try if you liked Pacific Strike.

Just ensure you have a solid air defense ship in your group. You will need it.

steamcommunity.com
u/JonathanRL — 10 days ago

Aircraft firing missiles even with weapons tight order?

Played raid on Lombok last night and found my F14's firing all their Phoenix missiles straight after take off at extreme range targets that I'd marked hostile.

I didn't want them to do that, they just did it automatically and seemed to do it even when I changed them to weapons hold before take off.

What am I missing here? Seems like there's something in the new update that has changed to make this happen.

Anybody else experienced this and know what's going on?

Thanks for your help.

reddit.com
u/Even_Ship_1304 — 10 days ago

Yak-38 gives ECM support?

Post-patch the Yak-38s are a bit rubbish at bombing (although they do level up quickly during a mission) so I’ve had to use the Kynda’s missile battery during the first mission of Molniya more than I wanted. It was during the attack on the Knox-class I happened to send two yaks against it on a suicidal mission and for insurance launched two missiles against it, managing to Time on Target both attacks. The yaks both missed but their ECM systems managed to spoof all the SAMs fired at them and at the Kynda’s missiles, scratch one Knox. I’m not one to look a gift horse in the mouth but is this an intentional result?

reddit.com
u/Dear-Swordfish2385 — 10 days ago

Cursed Seapower

I've been working on a Cursed Seapower mod, in the style of InfernoPlus' Cursed Halo. Our theme to start with was "Post Soviet Garage Sale." I'm new to modding, but this is what I've got so far:

  • SHIPS AND SUBS
    • Admiral Pizdyuk (Kuznetsov)
      • Permanently on fire. Lists to port. Vodka-bottle figurehead. Always sails with its Mandatory Tug.
    • Moskva II: The Floatening (Slava)
      • Lists to starboard and sits bow-down. Forward gun swapped for a Sverdlov triple 152 mm turret with the "Vova" autoloader, repurposed from T-72s. Zircons are vodka bottles cruising at about 25 mph. One battery is the Boomerang Edition. Still trying to figure out how to make the Osas detonate harmlessly in a chaff cloud. Her helicopter was sold for a Lada and a goat, so she carries a hot air balloon instead (see aircraft).
    • Hvaldimir (Echo II)
      • A whale-shaped submarine wearing Sovremenny guns and SA-N-7s. It must surface to fire. Also has a functional towed array.
    • Krab (trawler)
      • Uncle Vova's crab boat, armed with anti-ship missile launchers. Anyone who touches it gets the whale.
    • Utochka (giant rubber duck decoy)
      • A 160 m inflatable duck that radiates like a Kirov. Too fast for any warship to keep up with, which makes it useless as a decoy. Commissioned by personal edict of the Chief of the Naval Staff for Ducks (my daughter).
    • Banan (giant rubber banana decoy)
      • A 170 m inflatable banana that radiates like the carrier Kiev. Does 420 knots and can barely turn, so it leaves its own fleet over the horizon.
  • Aircraft
    • Ka-0 Vozdushny Shar (hot air balloon, launched off Moskva II)
      • Envelope art: a cartoon Prigozhin screaming at Shoigu and Gerasimov. Additional thrust beyond a stiff breeze comes from a Lada engine plus a Ka-27 rotor as a pusher prop, 45 knots. Two sailors in the basket. Loadouts: barrel bombs, lit cast-iron stoves (Banya), vodka Zircons (Vodka Run), R-73s (Red Baron) and a nuclear missile with a two-mile range (Strategic Drift).
    • Su-33 "Unarrested Development"
      • Carries the Chekushka, a quarter-litre vodka Zircon, or a loadout that claims to include 12 R-73 but only contains two
    • Yak-38M "Forgetter"
      • Carries the Kh-55 Pyrrhic: a nuclear cruise missile with a 2 nm range and a 10 km blast radius. It reliably kills the aircraft that launched it, and in testing it took out half the fleet too.
    • Ka-27PS "Fisherman's Friend"
      • Mostly fishes Yak-38 pilots out of the sea. Its squadrons include the Oligarch Window-Inspection Flight.
      • Can carry barrel bombs, R-73s, a nuke, or a Moskit.

I'm interested to hear your ideas for additional cursed things I can add.

u/armalitepattern2 — 9 days ago

How torpedo solutions work in this game?

I've been doing that single mission with Pakistan submarine against 2 Indian frigates and some corvettes.

I took down frigates just fine - game calculated intercept course as it should. Then I took down corvette that was coming from same direction. Once again - I've got propper solution.

But few ingame hours later, when I was attacking another corvette near exfil zone game refused to calculate solution. Instead it was targeting corvette with torpedoes directly, like with missile. It was on inbound course and still no solution. It took me 5 remaining torpedoes to actually catch him with one.

Is this a bug tied to longer time in game or there is something about the game that I missed?

reddit.com
u/rNyanko — 10 days ago