IDF lost a 2m$ Iron Dome launcher to a 100$ Hezbollah FPV today
Impressive strike.
Impressive strike.
Will they add the Yak 141, 1144.2, .3, .4, the 1143.4 Baku and the .5 Kuznetsov, the P-1000 and the Ka-31? If they already added the Orel, I don't see why they wouldn't add the others, since they all existed or were about to enter service in 1991 (Before the fall of the USSR, but some didn't make it because of it, but they came close)
Specifically, I’m wondering if there will be expansions or DLC to bring this game into the 1990s and 2000s. Or will we need to rely on workshop mods for that?
When I was playing as the US the ships that have rear missile launchers they seem to not work properly. They seem to always turn all the way left then all the right then all the way left again to fire a missile.
Is this a feature or what? This mainly happens when firing at ships with RIM but it happens consistently with everything.
The ships with front missile launchers seem to work fine
I'm playing vanilla.
original clip by u/SpaceKraken666 (https://www.reddit.com/r/SeaPower\_NCMA/comments/1vns0bf/im\_sorry\_little\_one/)
The Zwaardvis Class is the last unit of the starting roster for the Dutch Cold war mod I am making with another fellow modder Mitchell! The mod should release within days!
I´m new in this community and i was about to share a dumb meme about Sea Power, but then i read the 4th rule "Low Effort Content". I mean, it is low effort ngl, but i don´t see the problem in sharing some memes once in a while, also the last 3 or 4 posts are memes. Would be cool to have a tag for Memes
To start this off, I love the Sovremenny. Its one of my if not the favourite ship I have in the game and so I like to use it in my custom scenarios.
However I want my scenarios also to be realistic and somewhat explainable in the context of a Cold War gone hot scenario and when trying to make it realistic I stumble always across the question what the Sovremenny would’ve been actually used for?
I mean yes, I’d understand fleet defence, with the SA-N-7 but then I wonder why the Moskits? how would they be employed?
I mean the moskit is a great missile - once it is in range! Now 80nm aint that much, so if we’re talking attacking a carrier with it, it’s quite hard since it would’ve probably been sunk already by carrier aircraft before getting in range.
Besides that: What would an actual Soviet SAG look like? Where would it be? and what would be its purpose, like would it drive on a patrol route for example?
I hope you guys can help me out! thanks
As the title implies, I'm having trouble with this mission. I have a Task Force made up of 1 Knox, 1 Spruance, 1 Perry and 1 Addams.
My problem isn't really even sinking the Kirov itself, due to the fact I haven't ever gotten close enough to attack. The Kirov always launches it's Shipwrecks while I'm a 100 miles out.
Any ideas what tactics I can use to try and sink that fucking thing?
Hi guys, If I wanna set sail with a Kiev class heavy aviation cruiser around 1985, which escorts should I have? Thanks!
I feel like an Aleutian Islands campaign like Pacific 85 would be pretty hot anybody just happen to be working on one?
I cluster-bombed a Kirov and got this amazing-looking frame!
It’s a small cosmetic ask, but if there is time in between all the amazing work the developers are currently doing for the current and future dynamic campaigns, could ships that have been in the task force the longest show more signs of being at sea for longer?
IE a ship that we start a campaign with has lots of rust by the final mission, while a ship that joined just one or two missions previous has only a little?
What do the rest of you think about this?