r/Stormworks

▲ 3.6k r/Stormworks+1 crossposts

Do you ever just get diddled by a massive rogue wave out of nowhere?

I swear i've never had a wave inside my base like this before.

u/LaminatingShrimps4u — 5 days ago

Bomber Turret

Wip Bomber rear turret with 45 degree coverage. Each gun has a large autocannon barrel. Gunner has some protection. late 1940 early 1950 ish. Thoughts?

u/Odd-Measurement-7084 — 5 days ago

Desktop Microcontroller Editor

Heya,

I’ve been building a side project, a standalone desktop editor for microcontrollers, written in Rust. I thought I’d show it off and hear what other people think.

A heads-up first: I’m not planning to release it anytime soon, or possibly at all. I’m honestly not sure where it stands with the EULA and I’d rather not risk anything, so this is mostly a “look what I’ve been making” post.

What it does so far:

  • Opens and edits your existing MC files, and saves back in a format the game loads fine
  • CAD-style canvas with pan/zoom, with colour-coded wires and nodes matching the game’s colours
  • Built-in simulator. You can set inputs, step or run it, and watch values flow through the logic
  • Lua script nodes run in the simulator, and monitors render their output
  • Whole-vehicle simulation mode, not just a single MC
  • Error/warning badges directly on the canvas (unconnected inputs, type mismatches, Lua lint issues, etc.)
  • Customizable themes
  • It only writes into the microprocessors folder, and it makes backups before touching existing files

Compared to the in-game editor, the main gains are a bigger and more comfortable workspace, being able to test logic without spawning a vehicle, and catching mistakes before you load into the game. The in-game editor is still great for quick tweaks, and this isn’t meant to replace it.

I’m also working on a few other Stormworks tools, also in Rust, but this is the one furthest along.

I’d love feedback. Is there a feature you’ve always wished it had (better copy/paste, search, alignment tools, debugging, versioning, anything else)? I’m open to ideas for what to add next.

Thanks, and cheers!

PS: Yes, a lot of code has been written by AI, this project is also for me to experiment with how best to use AI tools for software development. I love coding and creating things.

u/JobKay — 5 days ago

Stormworks in VR - Concept Test

I've wanted VR in Stormworks for years, but no one made it, and therefore, i've been wondering: Is it even possible?

I know AI is hated and I also love when things are properly human made, but since no one else has ever tried to make such a vr mod for Stormworks, I thought i'd give it a try. I used AI to make it only as a proof of concept in hopes of inspiring someone to make a proper VR mod. There are some issues, but it feels immersive and works well when youre in vehicles and also works well for basic walkarounds to see your creations or workshop creations in immersive VR.

Due to how the mod works by integrating directly into the game directory, I will not be able to publish or share it as it would mean sharing game files.

* My post sounds kinda off cause im tired rn so sorry for that XD

u/TRMtheredstone — 5 days ago

Help fix my Jet engines!! TYVM

Hey, I'm just working to release my F-15 EX but i keep running into a problem- my engines are shutting down/losing power over time.

its probably something really obvious I'm missing but I can't find it. It may be something to do with the custom tank? (It is vented)

Anyway, any help would be much appreciated.

https://we.tl/t-Jv4TtAsmfKKawLKx

u/Priority-Stock — 6 days ago

Help With Electric Drive?

Hi, everyone!

I very recently downloaded the game (having a great time), and i'm having some difficulties with my first ship.

It uses steam/electric drive:

-1 large firebox

-2 boilers

-2 sets of 3 medium pistons

-2 sets of 3 medium generators

-3 large electric motors

I made a microcontroller that allows me to use instrument panel buttons to control the direction, and my intent was to give the ship 4 speeds in forward, and 4 in reverse. However, it seems to only do forwards, neutral, and reverse.

Any advice? Thanks in advance! I think it's turned out great so far and i'm really excited to see the finished results. It's partially inspired by SS Stord, and i'll probably post the finished results here :D

u/_Cow_of_Wisdom — 14 days ago

why does my engine just die for no reason. it sounds like this but there is nothing wrong and its stops powering the wheels. the rps also does not increase with throttle at all. are the modular engines less buggy why is it always like this?

u/Potentialy_different — 14 days ago

got the engines working(apparently you actually need keys not buttons for the starter) but it is just slipping like this as soon as it reaches 14 rps. why is that? if i set the gearing any higher it doesnt reach 14.

u/Potentialy_different — 14 days ago