Permadeath makes you care more about your squad?
I've played plenty of tactical games with permadeath, but I've noticed that permanent death alone doesn't always create attachment. In some games, losing a soldier is devastating. In others, they're just another replaceable unit.
So what do you think? Is permadeath enough to make you emotionally invested in your squad, or does that come from something else with progression, personalities or simply good game design? In our sci fi tactics Frontier we removed permadeath do add more personal approach to your crew.
What's the first tactical game where you genuinely didn't want one of your soldiers to die?