r/XboxHomebrew

▲ 120 r/XboxHomebrew+1 crossposts

I made an app to manage installing games and DLC without a computer

https://github.com/JustGillin/omni360

I recently started using a BadUpdate and I was confused with the process of ripping discs and installing DLC and title updates. After a lot of fiddling around I noticed that the processes were quite fragmented and there was not a great way to manage everything in one spot.

I created Omni360 to put it all in one place. You can browse and install 360 games and arcade games, grab DLC and title updates for anything in your library, and rip discs to the hard drive. Everything downloads in the background while you keep browsing, and it updates itself when there's a new version.

You'll need a modded console (BadUpdate, ABadAvatar, RGH or JTAG) and some download keys from archive.org. The setup guide on GitHub walks you through it.

It's still a beta, so expect some rough edges. Feedback and bug reports are very welcome!

VirusTotal: https://www.virustotal.com/gui/file/eb1c92359e00de7b30b9dd3ee5acc035308bd9d4531dc4712a26cced217055eb

Built on X-Store's networking code by 951261, and made with a lot of help from Claude (AI).

u/JGillis69 — 11 days ago

Why is it so much easier to jailbreak the PS4 and PS5 compared to Xbox One and Xbox Series X/S?

We’ve seen jailbreaks and exploits on PlayStation consoles, yet Xbox One and Series X/S still seem much harder to crack.

Does this mean Microsoft has better security than Sony, or is it more about differences in their hardware, operating systems, and security architecture?

I’m curious to hear from people who understand console security and homebrew. What exactly makes Xbox so difficult to jailbreak compared to PlayStation? Is it genuinely more secure, or have hackers simply had less success finding and exploiting vulnerabilities?

reddit.com
u/wakablazer — 11 days ago
▲ 95 r/XboxHomebrew+1 crossposts

[Release] Xbox 360 NAND in ~19 Seconds on a $7 RP2350 Board

Hey everyone,
after a lot of testing, we’re releasing the public Beta of MODI Pico 2 Flasher X360 TURBO.
The idea was simple: make Xbox 360 NAND and eMMC service cheaper, faster and easier to access for everyone.
Current tested results:
16 MB NAND
READ: ~19 s
WRITE: ~24 s
Jasper Big Block
READ: ~76.9 s
WRITE: ~90.2 s
Corona eMMC, tested 48 MiB range
READ: ~56–58 s
WRITE: ~48.3 s
The hardware is based on a very cheap RP2350/Pico 2-class board. Depending on region, the core board can cost around $7.
One of the biggest things we wanted to simplify was the wiring.
ONE HEADER. ONE SPI WORKFLOW. ONE TOOL FOR MULTIPLE XBOX 360 BOARDS.
Corona, Trinity and Fat boards use the same MODI-side header and the same basic SPI workflow, so you don’t need a different programmer setup for every console.
It also integrates with J-Runner, and the public package is designed to be as simple as possible:
flash the UF2, run the package, connect the flasher and go.
No compiler. No SDK. No development environment.
Why release it now?
Because even if softmod options expand in the future, not every Xbox 360 will be softmoddable, and a lot of consoles will still need RGH, NAND recovery, backup or hardware repair.
This project is mainly about:
repair
backup
recovery
RGH service
Right to Repair
When I started repairing Xbox 360 consoles, I learned a huge amount from tools and documentation created by this community. After years of service work, this is our way of giving something back.
MODI Pico 2 Flasher X360 TURBO is completely free.
Project page:
https://modyfikatorcasper.github.io/modi-pico2-flasher-x360-turbo/
GitHub:
https://github.com/modyfikatorcasper/modi-pico2-flasher-x360-turbo
We’ve also added wiring diagrams for Corona, Trinity and Falcon/Fat directly to the project.
If you test it, post your motherboard revision, flash type and READ/WRITE times. I’d like to build a broader public compatibility/results database from community tests

u/Modyfikator — 10 days ago

Updates

Made some progress on my PE loader, it now renders more elements, most of 7-Zip renders and works, fonts have been implemented.

For release of Desktop Mode, I'm waiting for an upcoming port of Gecko/Firefox made by a guy in the Windows Phone community, so I can include a full browser on it.

Hope soon we all be enjoying.

u/Designer-Cut2344 — 12 days ago
▲ 28 r/XboxHomebrew+2 crossposts

Xbox 360 L4D2 MODPACK!!!

Whilst I finalize my converter so all of you guys can create your own mod packs for Xbox 360, I thought I'd share mine to showcase what it can do! Requires an .iso/JB Folder of L4D2, Modded 360, Python installed on computer for auto-installer to work, and lastly someway to transfer it to your console! Has support for TU so there's that :P... Have Fun Everyone!

Let me know what you guys think! Also there's a credits document in the download, but still all credits go to their rightful owners!

Shoutout to u/SnooChickens1226 and tellez crack for proving that a full converter could be done and inspiring this project! Check out their projects as well!

https://www.mediafire.com/file/z0djuu9yg241ci0/sebbz360_L4D2_ModPack.7z/file

u/sebbz360 — 11 days ago
▲ 3 r/XboxHomebrew+1 crossposts

Ayuda, mi xbox deja de reconocer el control

Ayuda, después de un tiempo jugando mi xbox deja de reconocer el control y no me deja vincularlo ni desconectar ni conectar otro

u/Jose9886 — 13 days ago