r/ZZZ_Discussion

Image 1 — Lead artist Atwo_A2, who designed robot concepts such as Banyue, Billy, and others, has officially left the ZZZ team to develop his own game
Image 2 — Lead artist Atwo_A2, who designed robot concepts such as Banyue, Billy, and others, has officially left the ZZZ team to develop his own game
▲ 1.9k r/ZZZ_Discussion+2 crossposts

Lead artist Atwo_A2, who designed robot concepts such as Banyue, Billy, and others, has officially left the ZZZ team to develop his own game

From his post, we also learned that the original ZZZ team had only 20 people, and that by the time the project reached its second anniversary, it had been in development for 6 years.

The artist himself had been nurturing the idea of developing a farming game for nearly 20 years. He had also shared this idea with Zhenyu two years earlier, which gave him the courage to finally make this decision.

Bonus: Although he has left, Atwo_A2 said that if Teacher Y ever gets turned into a meme, he’ll leak it into the ZZZ work chat group. In other words, they’ll still keep in touch and communicate with each other when necessary.

u/AnyRelationship782 — 5 hours ago
▲ 449 r/ZZZ_Discussion+1 crossposts

I knew ZZZ wasn’t trying to give Sigrid romantic moments because they were prioritizing Remielle. So they took advantage of her friendship events to give her those kinds of romantic moments with the MC.

u/Optimal-Lunch-4975 — 10 hours ago

Prydwen 3.1 Tierlist Update (Second Phase)

https://preview.redd.it/jx9jndzcadkh1.png?width=2297&format=png&auto=webp&s=7d35601e442067b56caea487c94f22cc87c76108

Hello everyone! Not as many changes to the TL this go around.

Sigrid debuts in T.5 (Watchlist UP).

Promeia -> Watchlist DOWN removed, falls from T0->T.5.

Cissia -> SEED Partner tag removed.

Aria - > Watchlist DOWN removed (Remains in T0).

Pan Yinhu -> Falls from T1->T1.5 (That free Lucia hurt).

Good luck to everyone pulling for Sigrid and the 3x rerun banner(s). I hope your pulls are umazing!🐴

Full Changelog:

  • Sigrid NEW added to T0.5 with [Watchlist UP]: The tall tales that Lindverne spins up about Sigrid may seem exaggerated, but there’s truth to them. Despite being straightforward in her game plan, Sigrid excels at doing what she needs to do: damage. She does it well enough that not only is she a strong entry into the Attacker role, she’s also one of the strongest, as her damage potential is second only to Ye Shunguang within the CRIT DPS category, being a watershed that clearly distinguishes 3.X numbers from those of 2.X Agents. It helps that she’s very flexible too, able to get competitive results with a variety of Stunners and Supports. It may be pre-emptive to put her beside the Void Hunter, though, especially as the presence of a future class may lead to further changes in the meta, but it’s also unfair to put her beside some older DPS whose damage is a notable step-down from Sigrid’s. As a result, we debut her in T0.5 but with a Watchlist UP tag, with us looking to re-evaluate placements in the CRIT DPS category more broadly in another Tier List update.
  • Cissia T0.5 [Partner (Seed)] -> T0.5: Cissia’s design is one that comes across as being meant for double DPS teams: Quick Assists out of her skills, team-wide buffs, and strong Daze application without being demanding of field time. It’s been clear since her release that she had belonged in Seed teams, but as of late, Cissia has done surprisingly well when running solo. Norma has brought a great uplift to Cissia’s performance, with the additional Corrode Bone triggers she can get from extra Chain Attacks being a significant improvement to her damage output, not to mention that Norma also benefits from Cissia’s team-wide CRIT DMG buffs. Although she won’t be as strong solo as she is with Seed, that’s still strong enough to make her be on par, if not better, than other T0.5 DPS. We don’t think that the performance disparity between her Seed and solo teams is so great as to justify a Partner tag, so Cissia loses it and remains in T0.5.
  • Aria T0 [Watchlist DOWN] -> T0: Aria is, without a doubt, the best Anomaly Agent for Velina and Remielle teams. She was already outperforming most others with only Velina, but Remielle has considerably widened the gap, as long animations place more emphasis on being able to build Anomaly fast, so as not to miss out on Vortexes in stuns. Her Ablooms are secondary, as using Flight of Fancy for its raw Anomaly Build-up Rate and Proficiency is a much better pick than Aria’s own Signature W-Engine! It also helps that many enemies in the game are Ether weak, and Aria’s Anomaly application is high enough that she still does well even against those that aren’t. In the fights Aria is best, she’s a clear standout, and even in those she isn’t, it’s likely that it won’t be by a big margin. As a result, we’re keeping her in T0 to highlight her all-around performance relative to the other Anomaly drivers.
  • Promeia T0 [Watchlist DOWN] -> T0.5 : Since her release, Promeia has been very dominant in much of the endgame, with frequent weakness matching, accommodating boss rotations, and all-around high damage output. She still does well, but the Velina/Remielle template that Anomaly as a whole has fallen into isn’t an ideal match. Promeia’s total Anomaly build-up in a fight is heavily conditional on her counter EX, which skews the distribution of her application to when enemies can attack. This means that she isn’t getting as many Vortexes when it matters (such as in stuns), and between Remielle’s constant holds and certain enemy mechanics, she can struggle to maximise her build-up. It doesn’t help that her greatest strength - that being high Abloom DMG - isn’t as relevant when so much time in stun is taken up by Remielle’s long animations, robbing her of burst windows. Out of the Anomaly cast, Promeia may just be the one with the greatest variety of high performing teams, with both Nangong and Vivian working well when paired with her, but her peak performance in an environment dominated by Velina/Remielle isn’t at Aria’s level, so we’ve moved her down.
  • Pan Yinhu T1 -> T1.5 : Ever since his release, Pan has fit into the role of a free-to-play Rupture supportive unit, providing a decent Sheer increase and some DMG bonuses on top. He was a clear holdover until the premium Rupture Support, Lucia, and there has always been a significant gap in their performance, but this has become even more apparent as of late. Although the Bunny in Wonderland set helped him briefly, ever increasing enemy health pools haven’t done him any favours, and with the anniversary S-Rank Selector giving out a free Lucia, he hasn’t been as relevant. This has reached the point where some of his most common pairings are with Lucia, rather than as a substitute for her! With our recent moving down of many Agents in the Support category, it’s about time that Pan sees some movement too, so he drops down to T1.5.
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u/DefyedHD — 10 hours ago

The Creator might be an "intelligent construct"?

It's pretty clear from the Pixie fairy tale, as it implies that Sunbringer(Bangboo) and the Creator(Bangboo king) are "the same" type of species/creature/thing, and She came from the "Kingdom of Bangboo" and if she's an intelligent construct it simply means the creator is as well.

To me, this suggests that similar to something like Arknights where they had the Precursors, ZZZ also had a super duper advanced civilization where Sunbringer and the Creator came from, and they're somehow considered "Intelligent constructs" i put them in quotes because i think it's pretty clear that they're not really the normal "robots" like Billy or Qingyi.

In the tale, it tells us that whatever Sunbringer is, she can not actually tell her companions, because of the fear that she would be ostracized, and narrative wise, i think it makes sense to have a parallel with Remielle where the term "ethereals" was questioned by our own definition, but this time it's the term "intelligent construct"

u/miiko_uch — 10 hours ago

The Pulls you spent on the last triple guarantee banner actually did carry over

I didn't get Alice's W-Engine last time so i'm glad that the pulls weren't wasted. But now i need to decide between dialyn's or Yuzuha's sig. (People will recommend Dialyn's, i know it already) Oh 60 AP for my teammates - Deal.

u/No_Librarian_3957 — 15 hours ago

About your first 50/50 as a new player

Note : This is a half rant-half discussion post.

I have been playing this game for ~2 weeks by now. Although I dislike a few things about this game, I admit that this game still has its own charms.

My first experience pulling in this game, however, is very far from pleasant. That is, still no Remielle in sight even after ~150 pulls and losing the first 50/50 to a certain flying maid (I heard that she's not bad, but still). I can't even imagine how awful it'd feel to lose a 75/25 later when pulling for her engine.

Consequently, getting polychromes to do the final 30 pulls before the banner ends has been more bothersome rather than fun lately.

This got me thinking : why can't HoYo or other gacha developers in general give new players some sort of a "one free pass" to win their first 50/50? You know, to leave a better impression on new players? I mean, surely this won't hurt their sales that much right? and new players will have a better impression on their game, so it's a win-win?

Just to be clear, I'm not saying that they should get rid of the 50/50. After all, it's their business model and every business wants to make money.

TLDR : Why can't gacha developers just let new players win their first 50/50 to leave a better impression on them?

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u/Time-Preparation9881 — 9 hours ago

Team/Character building and Gacha Megathread- 3.1 Anniversary edition second half!

Hey everyone! This is the special 3.1 Anniversary patch second half Megathread. Just like before Score posting won’t be in this thread due to the amount of potential pulling there will be, but you can always hop over to u/Pencilboy98 ‘s threads about the actual events to post your scores there. This will cover the second half, So with all that being said let’s get into what is happening on the available agent front of the second half of 3.1. Some of the info will be redundant because it is just still available.

**BEFORE YOU DO ANYTHING ELSE:** make sure you configure who you get when you lose a 50/50. One of the features of this patch lets you swap out up to three of the normal loss characters with either Zhu Yuan, Caesar, or Yanagi. It wasn’t really said how long this was supposed to last, so there is always a chance that it could just last for this patch, maybe it will last for all of 3.X, maybe the characters will rotate. I’ll probably update this once I see what the actual in game notice says. If nothing else I’d say it probably means there is a high likelihood that these characters will not rerun in the 3.X cycle outside of this, but who knows.

Moving on from that the next thing you are probably going to tinker with is the free S-rank selector. **Jane, Anby, Hugo, Trigger, and Lucia along with their W-engines are available for people to select for free (one each).** Jane is probably the safest pick of all of them, especially if you intend to pull for the new void hunter who wants anomaly characters. Lucia is good if you like rupture characters.

Once more before you pull maybe you want to refuel by spending money to get more pulls. 3.1 comes with a spending event. Most ways in which you spend real actual money will get you points towards prizes, the top prizes being a W-engine and another agent. The available ones for this event are **Astra, Vivian, and Seed alongside their respective W-engines.** Keep in mind, at least for the last spending event you had to spend $150 give or take just to get to the agent and W-engine. Make sure you are managing your finances well before electing to participate in this particular event.

Let’s go over the guarantee banner for the second half. Just like before with the original YSG banner there will be a banner where you can select between three different agents and whoever you choose will guarantee you get them for your first S-rank on the banner. You can switch agents at any time, but they all share that same first guarantee and once you get it with one the others will be 50/50s. The three agents are **Dialyn, Yuzuha, and Harumasa (his first rerun).** If you don’t pull enough to get an S-rank your guarantee will not carry over to the next banner of this kind, though the next banner of this type will probably just have a guarantee to start with again anyway. The number of pulls to get an S-rank character in general does seem to carry over though.

Let’s go ahead and talk about **Sigrid**\- She is an attack agent with the ice attribute. She is part of the Airspace Patrol Department. At this time we don’t know of any other potentially playable characters that may be part of this faction. Like most attack agents she wants to be with a support or stunner for her core passive, but not only that she wants her partners to be max level for her buff (which you should be doing anyway…). Much like most other agents she is available to use in the story and some of the events if you want to try her out.

As a reminder we have the carry over agent from the first half

**Remielle-** She is an Anomaly agent with the new Lumiflux element. As opposed to the other void hunters we have had where their elements were treated as something that was close or similar, lumiflux is its own separate attribute and you will have to grind out the appropriate skill chips for it. Her faction is the covenant of Dayat. It’s not really important because there are no other members of that faction right now, however her core passive makes her synergize with other agents in that faction so I imagine there will be others later on. Speaking of her core passive, the faction bonus is a trap as the actual core passive only gives a boost based on the number of anomaly characters and you will want three of them in the party (herself included of course).

Finally let’s go over what to look out for in 3.2.

First off we have Claret she is an electric agent who gets the new class of armorer. From what we can see this class looks like it uses defense as a major component for its damage. It seems like they are still tinkering with it though so apart from that I’ll refrain from getting into much else as it could be something specifically for Claret. We will have more concrete information when we put out the actual 3.2 pull post. Anyway, along with her we also get Roxy. Roxy will be our second wind agent but this time she will be a stunner. She seems like she will probably be very good for your account.

Sorry if the order or formatting is a little weird for this post, especially this time since I copy pasted the previous one for the most part

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u/Funny2never — 14 hours ago

Pyrois's Tactical Prism is kind of awesome

It reveals the location of most electronic lockboxes on the map. The lv50 prism does it too so you don't need to spend season coins on his Z-rank for it. Really useful for doing fast loot farms or if you're still learning where they spawn.

u/undefined-username — 18 hours ago

This is probably obvious but…

There’s definitely an enchainer on the moon, and I’m calling that it’s probably one of the strongest enchainers

I’m probably just stating the obvious, but I had a thought I wanted to share and so I shall share it

Random question: What do you think Hoyo will do with enchainers in the future? I feel Girthy Bluelu(or however you spell it) was a bit underwhelming for an enchainer, who were said to be the strongest form of ethereal. I also wonder if we’ll get a half human half ethereal enchainer, like Beliora. Maybe in Sunbringer’s patch who knows

u/Low-Hurry6953 — 21 hours ago

I need major help with Evelyn’s play style

So Evelyn n Astra are the first two agents I got and ever since I’ve never had a good stunner, FINALLY after a year of playing I got dialyn, I’m still building her but she seems pretty easy to use. With Evelyn I don’t understand how to play her, I kinda understand her kit and how she revolves around quick assists but to me it’s a new play style, any tips? I know I have better teams but I WILL get value out of the first ever s rank I pulled for.

I’m aiming to use a 4 piece puffer electro (idk what 2 piece to use)

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u/SMK_MK — 11 hours ago

Does anyone know where to find these two?

Been looking for them forever and I've got no idea if they have a higher chance to spawn in suburbs or janus, could anyone tell me where they found them?

u/Valencia_tq — 13 hours ago

What songs do yall listen too when yall are grinding idk I’ve been using this combo for some reason

u/Xaythe_real1 — 24 hours ago

Banyue and Sunbringer

It makes a ton of sense now why Banyue referred to the woman who reprogrammed him as a “Sister”

As we didn’t know SB was an intelligent construct prior only had assumptions, also do you guys think Banyue will come back in the story since he seemingly has some connection to lady sunbringer?

Maybe even being one of the last things she did before vanishing.

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u/crabwithshank — 17 hours ago

Some cool little detail that I caught about Girtablullu/Evil Dracaena

After playing DA on repeat for the millionth time just for fun, I noticed that Girtablullu also copied the real Lady Dracaena's shield and uses it for fighting and I thought to myself "what a neat little detail that they added".

u/Sir_Rain_Knee_Tea — 19 hours ago

season 2 really feels like it wasted some of its character potential (i said potential)

I was thinking about season 2 versus season 3, as one does, and one idea I was chewing on was that I think overall they did a much better job of making the S3 characters thematically streamlined than most of the S2 characters.

  • Norma - genius, mechanic, bangboo. No abilities except being real smart.
  • Sigrid - knight, captain, horse. No abilities except being real strong.
  • Velina - fixer, politician, diplomat. No abilities except being real good at wrangling idiots.

In comparison like fully half the 2.X cast has all these weird unique ether abilities that are briefly relevant in their designated plot chapters and then basically never become relevant again. ZZZ put all of these guns onto mantles and then none of them ever go off. Disappointing AF. Even when you suit up all the Avengers and go into the hollow to kick the creator's ass, your teammates all basically just need to blow up some rocks, and it honestly didn't matter whether it was Spook Shack or Belobog as long as they were there. All your support squads were basically interchangeable.

Just by incorporating some of the 2.X agent abilities into the story it could have been so much better. It's not even hard to give characters time to shine in a comic or something. You built this great cast of characters, let them show off a little.

  • "You dare defy me? You cannot! I have HIDDEN some plot-important relic in a place you will never find it! It was buried by kidnapped workers who were all executed! Their secrets died with them! And none shall ever know - what are you doing? They're DEAD! How are they picking up the phone? Where was the foreshadowing? This is BULLSHIT!"
  • "Even if you know its location, how will you access it? I dumped it down an ether anomaly pit guarded by HUNDREDS OF ETHEREALS! There is no way that somebody could simply walk past them and steal it without being BRUTALLY ASSAULTED! Wait! What? Are they blind? How is she DOING that?"
  • "I knew this kind of thing might happen - but fortunately I have called in EXALTIST REINFORCEMENTS not just from Waifei, but from all of New Eridu! And you will NEVER KNOW where they will strike! What? You do? Somebody infiltrated our comms? Impossible! Only somebody who was BORN AND RAISED IN AN EXALTIST CULT could have possibly infiltrated our networks!"
  • "No matter! Even a disordered assault is an assault! Your insignificant PubSec officers may have intercepted our reinforements, but there is no way your PUNY INFANTRY SQUADS will be able to defeat ONE HUNDRED MILITARY MECHS - huh? What!? Helios Academy's last machine talker? Alive? Locked the fuck in and ruining my whole day? She is supposed to be DEAD!"

I'm not even going to say that I'm writing a great story or whatever, it's cheesy as shit, I'm sure Hoyo could easily write something better if they tried. But that's the thing - they didn't try. They just boxed all of your teammates into little boxes that said "reinforcements" that they pushed around the map.

tl;dr - Season two could have been a lot more satisfying if they'd just tried a little harder to incorporate the full depth of the cast they created. I don't know if they ran out of time or if business constraints forced them to rush out of S2 ASAP or what, but it feels like they could have done a lot more. I think the devs realized that it's actually really hard to get it right and really did scale back on how many ideas they were cramming into each character with S3.

u/flawlessfortress — 1 day ago

8 cost Adversity Deadly Assault Sanguine Sweeper with no Ramielle

m2w1 Yuzuha and m0w1 Velina and Aria

Took me 2 hours to get the 30k aaaaaa im tired

u/123mine123 — 13 hours ago

I never knew how time-consuming The Defiler is until Enigma of the Laybrinth. Also ICYMI, you can use Scorched Horizon to break her seed

Last week's Integrated Girtablullu and Miasmic Fiend was fun. This week is an absolute hell by comparison.

A Cacophony Shield, then a seed to break, followed by Drowned Ideal guards. This is the Queen of Time Waste after Girtablullu and its Corruption Barrier. Lost 10m doing two back-to-back 2.5m runs due to how much time I wasted with Defiler.

Still, I enjoy this mode dearly and think it's got potential.

Yes, I panicked in the end. Oh well.

u/PastaFreak26 — 19 hours ago