r/browser_gaming

Image 1 — I've been building a multiplayer worm game for Reddit users. 30 days til launch.
Image 2 — I've been building a multiplayer worm game for Reddit users. 30 days til launch.
▲ 2 r/browser_gaming+4 crossposts

I've been building a multiplayer worm game for Reddit users. 30 days til launch.

For the past month I've been building a persistent multiplayer composting sim that runs inside a Reddit post. No new app, No need to download, No extra login beyond your Reddit account were all things i liked about the idea of games on reddit. You just open the post and your worm is there.

The game is called Wigglers Room. Each player controls an earthworm living in a shared compost bin. The bin has four layers 1.Trash items that produce scraps at the top, 2.active soil with scraps particles from the trash layer, 3.deep compost that worms dig tunnels through and use to sleep in and save game, and a worm tea sump at the bottom. Your worm eats, digs tunnels, poops and eventually dies. Then you come back as your own offspring if you were lucky enough to lay a cocoon.

The vision for the world is a genuinely shared, with the idea of multi player collaboration to keep the environment balanced and livable for all. Thhe worm tea level fills all week from everyone's contributions and drains every 7 days. When it overflows, everyone's worm takes damage. When someone drains it in time, they save lives and get benefits. You can see other worms moving around in real time.

The whole thing is vanilla JS + HTML5 Canvas running inside Reddit's Devvit platform. The game.js file is sitting at about 9,000 lines right now. Today is the beginning of the marketing cycle that ive built out for the game. Im giving myself 30 more days until Launch so its time to stop adding new features and make sure the ones i have are working correctly. Happy to answer anything about how it works or how i im putting it together.

I‘ll be launching the demo and looking for active players to test the multi player next week. All are welcome Check back for details more and the demo link.

**AI Disclosure**

Claude.ai was used as a coding assistant throughout development — writing, debugging, and refactoring JavaScript. All game design, mechanics, creative direction, and art are my original ideas. AI-generated assets, dialogue, and gameplay systems exist in the game. Claude does not run during gameplay as of now.

u/AffectionateTrust984 — 13 days ago