Swarm MMO: Hibernation mechanic to get some sleep
Hi all
I recently implemented more of your feedback for my game Swarm MMO. In Swarm MMO, you start with a single planet in your own solar system on an infinite procedurally generated map, and your goal is to expand your territory by conquering other planets.
There was a lot of feedback about players feeling like the game was too intense, in particular over night where you are unable to react to other players moves. This is why I implemented a "hibernation" system. It pauses all your progress and makes you unable to launch attacks. In turn, other players can't attack you. I don't think I have seen any similar mechanics in multiplayer games so far, so I'm curious about your feedback. Did you ever see something like this before? What other approaches are there for games that may take multiple days?
Here's the link to check it out: https://www.swarm-mmo.com