r/cassettefuturism

Image 1 — This count as Cassettefuturism ?
Image 2 — This count as Cassettefuturism ?
Image 3 — This count as Cassettefuturism ?

This count as Cassettefuturism ?

Toshiba KT-VS1. Cassette tape was the Radio Tuner when inserted, Dual Headphone Jack for sharing that new mixtape with your BF or GF, touch button FFD and RWND buttons.

u/LobsterResponsible17 — 7 hours ago
▲ 1.1k r/cassettefuturism+5 crossposts

Unused Original 1986 Robie Sr. Any info appreciated.

Radioshack Robie Sr. in the original box. I honestly dont think any component has ever been so much as taken out. Everything in there, down to the RadioShack own batteries, is in it’s original cellophane wrapping bar the actual robot which I imagine wasn’t in anything to begin with. Theres even the original Federal Express delivery documentation from when it was transported from the USA to UK dated Sep1986. Any info that anyone could provide would be much appreciated.

u/a3se7491 — 15 hours ago
🔥 Hot ▲ 8.2k r/cassettefuturism

I built a vertical monitor station in the “cassette futurism” style for my setup. Project Name: Tall Tower Unit (TTU-01)

I’ve done a similar project before, but back then I didn’t have a 3D printer, so the entire outer casing was made of plywood, which I had to make look like plastic. Now that I have a 3D printer, I decided it was time to revive this project, rethink it, and give it another try using the experience and knowledge I gained last time.

I hope you like it!

Here’s a video showing the entire creation process, so no one can accuse me of using AI again :-)

https://youtu.be/jgIrPUFqgng?si=WceHtUrnNWkwW44M

The video also explains all the details of the project (what it’s made of and exactly how it was made).

u/ZealousidealWorry881 — 23 hours ago

I just came across this beauty and its a real phone. What a time to be alive!

The video shows the futures and the reasons for the design, but the fact that there is a real keyboard already makes me wanna have it. The retro design really comes out great with case too. And it has a 3.5 adapter for headphones, which is a must imo

youtube.com
u/Ok-Cap1727 — 23 hours ago
🔥 Hot ▲ 7.0k r/cassettefuturism+1 crossposts

A project I am working on.

It will be a kind of electronic multitool. But I am really into cassette futurism at the moment. Fully waterproof with external magnetic switches and encoder.

u/fakename1998 — 2 days ago

I made adjustable battery banks with Cassette Futurist aesthetics

Hey everyone, just wanted to share my latest project here, since it was partially inspired by things I've seen on this sub.

I designed and built 2 custom lithium-ion battery banks, which feature fully adjustable voltage output up to 20V. This allows me to use these like a mini lab-bench power supply.

The signature aesthetic feature is the alphanumeric LED matrix displays (part number: HCMS-2973 and CMS-2974).

There is a large rotary encoder with a built-in button, which lets me dial in the voltage and current limit setting.

Inside the 3D-printed case is a 4S 21700 battery pack with an integrated BMS.

Charging is done via USBC.

This project is open source and can be found here: https://github.com/BenMakesEverything/Pocket-Lab-Power-Supply

I also made a video about this project: https://www.youtube.com/watch?v=i2HRpcJS6Vk

Let me know what you think!

u/Ben_Makes_Everything — 2 days ago
▲ 134 r/cassettefuturism+1 crossposts

Converted a 1980s bank phone keyboard to usb. Replacing the screen with a surface duo v1 for a Cassette Futurism emulation station. I’ve actually made it work… but now I can’t get the emulator to listen to most of it.

Like the title says, I’ve successfully made a Celint C6, an Italian office landline from the 80’s, into a usb device. Desoldered the original membrane tail connectors from the original board to new wires, wrote the firmware for it, mapped the keys for functional use with any device. It works great on Android, but I’m worried I did this wrong, and I need help with key recognition from usb keyboards in my Android emulator for Nintendo games (for now just DS, but eventually I want to see how much this can handle.)

I’m using MelonDS right now because it has the clearest mapping settings I’ve found to choose which keys should be the buttons (dpad, abxy, LR, start, select), but when I go into any DS game the arrows work for menu navigation but not the rest. The mappings are clear, and Android itself recognizes the keystrokes without issue. My questions are mainly what am I doing wrong, and has anyone else run into this? I’m sure I could figure out how to add to the .py mapping file to account for this but I’m not the best with any of this so I thought I’d start here, since this may be known.

Thanks for any help! I’m still in prototyping phase so there’s a lot of cardboard and tape, but I’m pretty proud of it so far!

u/_MrFlowers — 2 days ago