Make Faction Cities Worth Fighting Over
I really hope they take from some recent popular server, the idea of making faction cities actual PvP objectives to promote World PvP like good old Warcraft 3 (attacking enemy base).
Its a simple concept to implement and would add an enormous amount of world pvp potential daily, that is so good to play and true to the game, that sadly was in a bad state in original vanilla/classic.
All it needs is:
Step 1: Remove Civilian DHKs
Step 2: Create an incentive points or objective reward for defeating a faction boss (for gear, consumables, gadgets, rep, etc) - to the attacking side and the defending side
Once there is incentives and no ranking penalization, suddenly capitals becomes a PvP objective, and the players themselves will generate the warfare. Guilds and raids will line up their soldiers and create epic battles within the cities making memorable fights.
It seems there are probably already plans for improving world PvP in Camelot content, but I really hope city warfare is something they consider and apply, as it was such a refreshing and enjoyable way to PvP in a classic setting.