DAoC Shirts / Merch?
Hey there - I wanted to get a DAoC shirt, preferrably v-neck for men. I haven't been able to find any. Any suggestions?
Hey there - I wanted to get a DAoC shirt, preferrably v-neck for men. I haven't been able to find any. Any suggestions?
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I have been theory-crafting with some friends and even started talking about trying to dabble into making our own server or game.
Do you think having completely unique classes and abilities for each realm is ultimately a pro or con for the game?
I actually really like the charm of the different classes. It gives each realm its own identity and adds a ton of replay value because there are so many different things to play.
That said, it’s always seemed a little odd to me that Albion has so many highly specialized classes, while Mid has more classes that can cover multiple roles, and Hib seems to take that even further. Hib has fewer classes overall, but many of them can do more things.
I’ve wondered what the game would look like if the classes were mechanically the same across all three realms, but had different artwork, animations, spell effects, etc. From a strictly balance perspective, it seems like it would be much easier to create a level playing field.
You could still keep realm identity through things like damage types. Maybe each realm has strengths and weaknesses that create almost a rock-paper-scissors system.
I’m not saying I think this would necessarily be better. I actually like the asymmetry. I’m more curious whether people think the unique classes are worth the balance headaches, or if the game would be better with mechanically identical classes and realm-specific flavor.
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Hey guys,
I don't normally post here — usually I'm more of a reader — but after working on this project for around nine months, I think it's finally time to share it with the broader DAoC community.
First of all: we all know that Dark Age of Camelot is an old game. But the Freeshard community has kept it alive for more than two decades.
I've been part of that community for many years myself, both as a player and as an Admin/GM on several Freeshards. I've played on servers like Uthgard, Ariadolis, Thidranki Classic, I50, Phoenix and quite a few others over the years.
One thing I always felt was missing was a proper integration of the game server into a broader Freeshard ecosystem.
Eden is a good example of what is possible here. Their website isn't simply a place to read news — they integrate actual game functionality into it. Their PvE shop, for example, can interact with characters and deliver items directly into the game, and several other systems connect the website and the game much more closely than traditional Freeshard websites did.
That idea fascinated me.
So instead of building another generic website template, I started developing something specifically around DAoC.
Today I'd like to introduce DAoC CMS.
DAoC CMS is an open-source CMS and administration platform built specifically for Dark Age of Camelot Freeshards. It supports both Dawn of Light (DOL) and OpenDAoC, is released under the GPLv3, and is designed to connect the website, database, game server and community tools much more closely together.
A CMS — Content Management System — is essentially the software behind a website that allows administrators to manage content without manually editing pages every time something changes.
DAoC CMS goes quite a bit further than a traditional CMS, though.
It doesn't just manage pages and news. It understands DAoC databases and can interact with characters, guilds, items, mobs, world data and, through optional bridges, even the running game server itself.
The goal is to provide a central platform around which a Freeshard can build its website, administration tools and community services.
Some of the major features currently include:
A major design goal is that these aren't isolated little tools.
For example, an item in the PvE database can be connected to mobs or merchants. World information can be visualized. Character and guild information can come directly from the server database. Optional server-side bridges allow things such as Discord and ingame systems to communicate with each other.
The CMS is intended to become the web-side foundation of a Freeshard ecosystem, rather than simply being another DAoC-themed homepage.
DAoC CMS supports both major open-source DAoC server implementations:
Dawn of Light
and
OpenDAoC
The installer lets you select the server core you are using and the CMS contains compatibility layers for differences between their database schemas.
Supporting both projects is important to me. DAoC CMS isn't intended to compete with either emulator — it is built around them.
The entire project is open source and released under the GNU General Public License v3 (GPLv3).
That means Freeshard developers are free to inspect it, modify it, build their own modules and adapt it to their server.
One of the things I'd really like to see in the future is other DAoC developers building extensions, integrations and tools around it.
The project is available on GitHub:
DAoC CMS
GitHub: Darku11/daoc_cms
Releases are available through the repository's Releases section.
I've also started building dedicated documentation covering installation, configuration and the individual tools/modules.
Documentation:
https://aldhran-server.eu/cms_doc.html
The project website can be found at:
After roughly nine months of development, I finally feel comfortable putting it in front of the wider DAoC community.
Just to clarify one thing regarding AI, since the question has come up a few times: yes, I did use AI in some parts of the project, and I made no secret of that in my release post on the Aldhran Discord. A lot of the code is written by myself, though, and many of the systems involved considerably more work than simply giving an AI two or three prompts.
The description of the landing page and parts of the documentation are AI-generated. I provided the information and used AI to turn it into proper documentation, because documentation writing is simply not something I particularly enjoy. In that regard, it did a very good job.
I'm not trying to convince anyone to use the project or to change their opinion on AI. I simply wanted to share something I built with the community of a game I love. That's it. :)
I’ve decided to take spec choices out of the equation for now, those can be decided in the actual fight post. Here are the groups as it stands
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Hey folks! Just started playing on Eden a couple of days ago, and getting reacquainted to the game.
When I played daoc in the past, mind you this was roughly 2012 when I left, everyone had buff bots, an auto clicker for salvaging metals in DF, and multi-boxing to farm and PL our alts was the normal.
If you didn’t have alts, or multi-boxed, you were at a severe disadvantage and couldn’t do ml10 boss or dragon due to Chinese farmers overpowering you.
I am loving being in the game again and don’t want to do something I’m not allowed to do. I realize Eden is different than live servers, and some stuff I use to do may not be allowed.
So my questions are, is the use of an auto clicker to salvage material stacks acceptable? Is multi-boxing allowed? Or does Eden not allow such things?
I’ve noticed buff bots in many locations where there wasn’t in live. The /train feature is also cool. Many things are very different from the version I remember. So maybe a buff bot is no longer needed?
I also used to have a nightshade that I used to proc mess and poison to my blades and trade to my ranger to use. Is that not allowable on Eden?
Sorry for the long post. I just want to play again and am unsure what I can and cannot do now.
Thanks all :)
Original post linked! Yesterday we added a snapshot Armsman to group 1. What’s next?
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Small group of friends looking to join an 8v8 focused group for blackthorn launch. NA time and prefer to run a few days a week pacific time. Open to any realm and class. Played Phoenix and some Eden but very excited for another classic run. Thanks
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Is it just SI daoc game or what?
of course on eden there are no artifacts / ml's (sad, this was my favorite part of the game)
but I noticed that RVR has improved MASSIVELY. zerg goals, campaigns, bg leaders, etc it's just incredible how good rvr has gotten.
Is it like this on live? The first time i logged into live i had a bunch of free bps tokens i couldn't redeem because i wasn't a paid member. kind of turned me off immediately.
if you're going to give a player a gift at least let them use it.
There is a player called Teagan that is full on 100% allowed to cheat on that server with impunity.
You can't make a post about suggestions or ideas in their discord without being flamed by the same guy who wants the server bent to their liking while he get to exploit bugs/cheat and troll in discord. ie Teagan.
You can't express an opinion without being flamed by the same guy
You can't say something feels off- without the same guy chiming in to try to disprove your "opinion".
You can't go to that server and expect it to actually be classic, they've made custom changes to damn near 100% of the game/client version they have for the foundation.
You can't use AHK, but Teagan can. (it's bannable) Teagan even bragging about how he made a "undetectable" script in another discord.
Teagan exploited in thid for 4+ days being WAY higher RR then the cap lets you, but he stayed in and "Farmed". He bragged about it even. He even admitted to reporting it as a bug, yet continued to abuse it on new players, making them leave the server.
Teagan also exploited in that same time frame a bolstering bug which allowed him to have lvl 50 poisons in a lvl 35 BG at the same time- he didn't even get a warning. nobody even talked to this guy, he was just allowed to do it.
You can't call him out, because nothing happens.
This guy is single handedly burning this server to the ground while being allowed to for some reason.
I have receipts on everything I've stated. I have videos and pictures to prove my case.
If you're playing Eden and getting tired of how Eden is- Just stay on Eden. Blackthorn is far worse.
I started playing just before catacombs released in 2004. Played on the Gareth classic servers for a long time and then Phoenix after EA did their thing. Recently got the itch to run daoc again, is there anything active these days?
Mostly interested in the solo /small group pvp scene if that exists at all? Are all the shards just optimal 8mans at this point?
Starting a Reddit 8v8 series! Every day I will post, the top comment will decide which class goes into the group. We will do cross-realm groups for funsies. Once the groups have been set, we will do an “8v8” post where the comment section will be a “paper daoc 8v8” in which the top comment describing the action will decide the winner.
Cross-realm groups, any class from any realm can be chosen. Every day we will alternate groups, so today we will pick the first class for “group 1” and tomorrow we will pick the first class for “group 2,” so on and so forth.
Begin!!
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1.