I’m supporting 11 languages before my first playtest. Am I creating a QA nightmare?
I’m a solo developer working on a indie game.
Current languages: EN, FR, DE, ES, ES-LATAM, JA, KO, PT-BR, PT-PT, ZH-CN and TR.
Would you reduce the number and focus harder on QA, or keep the broader coverage?
(sadly though, I'm still thinking of adding more languages :/)