r/ravenloft

Clerics & Ravenloft?

Hello, my 2nd campaign will be coming up in the next couple months, and I have begun my pre-planning. It will be set in Kartakass. My question is, especially as the players will have been born in Kartakass, if one poses the question "How does a Cleric work?" what's the answer?

I recognize with those pulled into Barovia, you lose your connection to your diety, but retain the powers. You just simply cannot feel their presence. But what if you never came from a world that understood or heard of deities? What could their deity or in spot of, be?

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u/muzorui — 9 hours ago

What would happen if you stayed in a Domain of Dread and attempted to kill the resident Darklord as they resurrected?

This is a very gamey discussion, but I think it’s interesting to consider. The example I’m using here is the “endgame” scenario for Falkovnia, specifically the one from “the Horrors Within”. For those who have not read it, it says that if you defeat General Drakov, the Domain is rid of the zombie threat, and has its borders opened for “several moons”, during which time people rebuild or leave Falkovnia. After this time, General Drakov returns and retakes the domain.

But what exactly would happen if you stayed in Falkovnia and helped them rebuild? What would happen if, the moment she returns, you put her and her mercenary army down again? Would the domain become a somewhat normal realm until the party dies, or something? This could easily be applied to other domains, as well.

Is there any lore on this? Would the Dark Powers just smite the party and allow the Darklord to return?

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u/uhhhscizo — 1 day ago

What monster truly represents cosmic horror

Preferably a monster not from vanrichtens guide or ravenloft horrors within.

For true body horror we'll be having a Sibriex as a darklord perhaps a domain filled with mutations and infected water.( Should definitely prepare create food or water spells

What do you all think is a good feel for true cosmic horror

u/dragomeir — 2 days ago

Richemulot

I've been fussing about with Richemulot because it is an old Domain, and I haven't explored it very much. However, I am running into an issue trying to reconcile the Gazetteer version and the modern VRGTR version.

I really like the idea that Richemulot has a sort of quarantine vibe going on. I especially like the notion that there are more houses than people, and much of the city is abandoned or uninhabited.

I don't like the wererats. As intensely social creatures, I don't think they really "fit" Jacqueline's monophobia. I also think this risks making Richemulot "the Skaven domain," which I don't think serves the setting.

I don't really understand Louise's role or purpose.

Ultimately, I've been trying to winnow down the key elements and I keep re-writing rather than refining.

Has anyone had any success defining this Domain in a way that's ready for play?

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u/merryhob — 2 days ago

Lost Mines of Barovia: Foggy Ambush and Foggy Trail (Gothic Phandelver Reimagining)

I’ve started a new project reimagining Lost Mines of Phandelver with a gothic, Castlevania‑inspired tone. Some locations stay close to the original adventure, while others are rebuilt from the ground up to fit the darker atmosphere.

Everything begins with the ambush on the road and the trail that follows it.

Foggy Ambush (24x18)
My rendition of Goblin Ambush. I kept the essential layout intact, with raised areas on both sides and open space for the encounter, but replaced the dead horses with a crashed wagon and skeletal oxen to add tension. The roadside lantern gives a faint warmth that contrasts the mist and might distract players just long enough for the ambush to strike.

Foggy Trail (16x32)
My take on Goblin Trail. A narrow path winding deeper into the woods, layered with fog and shadows. Hidden traps wait along the way, and the lighting helps guide the party forward while keeping the tone eerie and cinematic.

This release marks the start of my Lost Mines of Barovia series — a full gothic reinterpretation of Lost Mines of Phandelver.

If you’d like the high‑resolution files, the gridless version, VTT‑ready exports, and the full set of variants (seen in the gifs), they’re up on my Patreon:

https://patreon.com/dungeonmr

Thanks for taking a look and I appreciate any support of the work.

u/Latter_Tooth3420 — 3 days ago

Making Vasili Von Holtz a Real Character

Long story short, I had a player I. a Curse of Strahd who wanted their brother to be killed by Strahd, giving them a vendetta against the vampire who killed her brother. I had to say no but explained I couldn’t tell them why without spoiling aspects of the campaign (the inescapable fog, tools Strahd uses to lure people to Barovia, etc). I also didn’t want her to be stuck with such a simple arc as “I don’t like Strahd.” So I said this instead.

I said it was okay for her brother to have come back from some kind of violent encounter (I figured maybe Strahd commanded a Vistani to use her brother as bait to get more adventurers to Barovia). However, the brother was cursed in some way so that he couldn’t speak and couldn’t warn his sister about any of the danger that lies ahead in Barovia, just to keep all of the campaign mysterious and fun. However, because I like to be the fun DM who tries to say yes to as much as possible, I said the brother could have one artifact/hint about his adventure: a dinner invitation covered with blood from Vasili Von Holtz.

I planted this seed, and started running the Death House. And now, that same player had the great idea for us to write competing session recaps, hers through the tone of her character and mine through the tone of Vasili. And while I immediately loved the idea, I’m also curious about how I can best use it to flesh out the Vasili character.

RAW, it’s just a cover name for Strahd, but I feel like that’s pretty weak and I know we can do better. Right now, I have two plans of what I can do with Vasili, both of which include creating a new NPC.

First, I think it would be interesting to separate the name from the character. I want to leave all of Strahd’s notes to the characters using Vasili’s name (including a taunt outside the Death House welcoming the characters to Barovia and warning them to be more careful). Separate from this, I want Strahd to be accompanied by a small dusk elf child every time they encounter him in public (at the burgomaster’s funeral, at dinner, etc) but to never give away the child’s name. The kid is just a fledgling vampire that Strahd is training to replace him and rule over Barovia once he is able to leave. This could be good to have the kid be a disposable minion that Strahd only thinks about tactically and is willing to throw under the bus (very emotional, good potential to have the player forgive Vasili who was just used as a puppet, etc).

The second idea is to make Vasili very openly aligned with Strahd. Except instead of being physically powerful, he just like keeps Strahd’s calendar and uses Strahd’s domination of Barovia to his economic advantage (a more influential and active version of Lief from Ravenloft). Maybe he owns the shop in Barovia, talks with the Watchers to influence politics in Valaki to make money there, and meddled with the Wizard of Wines to control the supply of alcohol across Barovia. This could be good to have a different kind of villain in Barovia who is motivated by greed more than power.

If anyone has done anything similar with Vasili Von Holtz, I would love to hear your thoughts! And if you have any notes about my two potential approaches (I’m currently leaning more towards the first) I would love to workshop ideas!

XO

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u/Itchy-Willingness589 — 3 days ago

Beadle and Grimm's Silver Edition: NOT recommended

If you were considering splurging on the Ravenloft: The Horrors Within Silver Edition by Beadle and Grimm, I encourage you to think twice. It doesn't really offer good bang for your buck. Contrary to the VRGTR one, which IMO had a good amount of extra material (several new adventures and useful game props), this one mainly just throws in a few extra prints of the darklord portraits and domain maps and calls it a day. It also includes an extra tarokka deck, but no case to keep it in. The only new content is some player handouts and a short Barovia adventure that frankly feels a bit undercooked. To make things worse, the printing quality is noticeably worse than in the regular book, which means that several darklord and creature illustrations just don't pop as good. In short, wouldn't recommend it at half the price.

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u/agouzov — 4 days ago

Which are the transportive Domains? (Not the “Wandering” ones)

Sometimes when one is hitting multiple Domains in a single campaign, it’s nice to have a thread to move you between them and to return to again and again with new perspectives. With that in mind, I’m curious if anyone has made a list of “transportive” (“portative?”) Domains that could convey PCs through the Mists to other Domains?

The Carnival, or Cyre 1313 (The Mourning Rail) as Wandering Domains, would be excellent literal examples of moving PCs through/around/twixt the Mists, but surely there are more.

I’Cath, or The Nightmare Lands, could be examples of more psychological ways to convey our victims, er, heroes, from one horrorscape to the next.

Does anyone else in the community have answers or ideas, even if they’re a reach? (“The Darklord Gwydion is a demoted Dark Power so he can allow movement via the Shadow Rift?”)

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u/OctopusMacbeth — 4 days ago

Connecting All The Domain Adventures

Hi everyone!

I'm preparing to run a Domain-hopping campaign for my players. My players are a mix of first time newbies and veterans who have played CoS many times. I want to start of in Barovia to introduce the setting, but I do not see any clear throughline when looking at the the mini encounters provided in the domains section.

I have done a domain hopping campaign before using VRGR, where the party traveled to different domains to find various reincarnations for Tatyana. They joined Ez & Dr VR & Co. in using the Apparatus to combine their souls, summon and defeat the goddess of the Mists Ezra, and allow themselves to be freed from Ravenloft, with two staying behind as Darklords.

My players loved this campaign, and although this party is all full of new people, I want it to feel fresh. I would love to hear your ideas for over-arcing stories for campaigns, recommendations for what to include straight from the book, or creative new ways to blend the best parts of each domain into an unforgettable story.

Thank you all so much in advance! =D

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u/MissIndieLusion — 3 days ago

A Dream Come True: part one in a Nightmare Lands trilogy,

Hello everyone! So as folks on this Reddit may have heard, I’ve been working on a Nightmare Lands project. Well: the first adventure is available for purchase on DMsGuild!

A DREAM COME TRUE

(Act 1 in A Nightmare Adventure)

This adventure, “A Dream Come True” can be played as stand-alone but is also best played with this others; it is the entrance into the Nightmare Lands. (The other two are about getting out!) It’s written for Adventurers League format but really it can work in any Ravenloft context.

It also includes:

  • A mini-gazetteer of the Nightmare Lands and its major regions
  • Profiles of the darklords the Nightmare Court and Caroline Dinwiddy and the relationship between them
  • Basic Dream Rules designed to plug easily into 5E/5.5E play without a major sub-system
  • 6 Dream Encounters that run the gamut of horror genres each with their own Special Dream Rules to make the experience unique
  • Maps for all these things, including a map of the Nightmare Lands I made

A couple notes:

  • I played Ravenloft since its inception and have a fondness for the original Nightmare Lands box. The story and lore I built reflect 5e, but tie a bit back to prior editions. You’ll see that more in Acts 2 and 3.
  • Adventurers League rules don’t allow for homebrew stats or adventures longer than 4 hours. But almost all of the bullets above will be supplemented by a non-AL resource, after I get this trilogy done. Things like “Dreamweaving”, stat blocks, regional encounters, etc.
  • The trilogy (collectively called “A Nightmare Adventure”) also fills a hole in the Mist Hunters story line — specifically >!what is the Urn of Dreams and what does it do?!< — and fits right in among the later adventures.

So take a gander! I started writing this after VRG came out. 5 years later now RHW came out and suddenly my slow pace looks like prescient planning! 

Thanks to this community again for your support and brainstorming. AMA about the writing process, the content, publishing on DMG, etc.

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u/mjdunn01 — 4 days ago

How would you design a Spelljammer-themed Ravenloft domain?

Here's the rough concept I'd go with.

The PCs already know about spelljammers and Wildspace. While traveling, they enter what seems to be an isolated pocket of Wildspace—a Ravenloft domain adrift among the stars. At its center hangs the shattered flagship of a once-mighty fleet. The vessel appears abandoned, silent, and lifeless.

It isn't.

The Darklord is the only surviving human aboard. He wasn't the captain, but the fleet's arcane engineer: an ambitious, amoral spellcaster whose experiments with extraplanar forces went catastrophically wrong. He reached beyond the stars for power... and the Mists answered. He fucked around and found out

His curse is particularly horrific. The ship has become infested with slaadi, who continually use him as a living incubator for their tadpoles. They erupt from his body over and over again, but he never dies. He heals, only to endure the process again. Eternal agony is his punishment.

The domain itself would lean heavily into Alien and Event Horizon. Vast, echoing corridors. Flickering magical systems barely holding together. Strange planar phenomena. Organic infestations growing through the hull. Constant paranoia that something is moving in the darkness.

When the party first boards the flagship, the Darklord doesn't appear to be the villain. Quite the opposite—he seems to be the lone survivor desperately trying to stay alive while the characters are hunted by slaadi. He becomes an uneasy ally, guiding them through the ship and helping them survive.

Only gradually do the characters discover the truth: the infestation exists because of him, the ship's fate is his doing, and escaping the domain may require confronting the very man who first seemed like their only hope.

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u/texasinauguststudio — 5 days ago

How much would it be to commission a map for this?

I absolutely loved this art of Schloss Mordenheim from Lamordia, and though the map included was a nice addition, it is a tiny piece (the floor where the gate is glowing green and the top of the tallest tower) of the entire massive castle, which is to be expected given how much they had to fit in this book. However, how much do you think it would cost to commission a map of the whole thing?

u/throwaway_of_sham — 6 days ago
▲ 107 r/ravenloft

Shadowborn Manor Oddities, Ravenloft: the Horrors Within

So, I was excited to see that we were getting a new map for Shadowborn Manor in the new Ravenloft book. I have a book I transcribe maps onto, in case I don’t want to lug a bigger book around for my dry erase map. As I went to start on Shadowborn Manor I noticed a lot of weird choices and mistakes.

  1. The grid for the interior manor is misaligned compared to the exterior. I checked with a ruler in a couple of the photos, the manor is off on the X axis, but not the Y.

  2. The Room spacings are wonky. It does not feel like the grid was taken into consideration when building this manor.

  3. The upstairs has an odd blue room I have no clue of what the purpose would be.

  4. Lady Shadowborn/Ebonbane had modern plumbing installed? Not even chamberpots, each bedroom has an on suite bathroom with a porcelain throne, sink, and bath. What era is this supposed to be in??? You’ve got modern bathrooms while they’ve also got a well outside?

  5. Speaking of the well, at the dungeon level there is a spiral stair wrapping around that well it seems. But there’s no indication of where it goes. To the bottom of the well? To another lower dungeon floor? Upwards even? No clue.

It looks like the map was done by a Pedro Cardoso/his studio. This map is such an oddity, not nearly as useable as all the other great maps in this book. It’s a real shame since I’ve been wanting another Shadowborn Manor map, and this one will need tweeking to make work.

u/LynxDubh — 6 days ago
▲ 50 r/ravenloft+1 crossposts

[PC ART] The Carnival Trouper Trying to Survive Vallaki (and Save It from Itself)

This is Frisk, the mischievous archfey warlock of demonic heritage traveling with the Carnival domain of dread.

In my Vallaki-centered campaign, Frisk is tasked by Isolde with de-escalating the ever-rising tensions between Vallaki's deeply superstitious townsfolk and the free-spirited grotesqueness of the Carnival.

Naturally, things don't go according to plan. In the process of carrying out his mission, Frisk becomes entangled in Vallaki's web of political intrigue and joins an adventuring party made up entirely of Vallaki locals.

The artwork was drawn by his player (no social media).

1. On the left is Frisk's human disguise, which he uses while walking through Vallaki. On the right is his ✨glamorous✨ Carnival costume!

2. A comparison between Frisk's human disguise and his usual adventuring appearance.

So far, the Carnival has been a surprisingly organic way to introduce a bit of ✨whimsy✨ into Barovia without losing the horror atmosphere.

Has anyone else tried running a Barovia/Carnival crossover? The contrast between Vallakian and Carnival cultures oozes juicy drama!

u/Effective_Sound1205 — 5 days ago

Domain of Dread Homebrew Question

I am working on a cursed hotel type of domain. This would be my first attempt at this and I don't want to just handwave the mechanic I am trying to figure out so I am asking all of you creative people.

I am taking inspiration from The Shining and want the Darklord to be the proprietor of the hotel who for some reason (haven't figured that out yet) kills a bunch of guests and that's why the mists take the hotel.

The part that I am trying to figure out is I want to have the staff (and perhaps some guests) transform into various monsters that could be related (or maybe not) to the role they played in the hotel but I don't want it to be immediately obvious to the PC's (think the crew of the Black Pearl in Pirates of the Caribbean). I want the PC's to not realize they are even in a domain of dread right away and have something that triggers a reveal, either all at once or maybe slowly if the party should choose to explore the hotel on their own.

I appreciate any creative input/criticisms you all might have. Thanks!

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u/CCRunningClub — 5 days ago
▲ 40 r/ravenloft+1 crossposts

Lumley House - 23x36

Lumley House is the setting of the adventure Seepage for the Children of the Night: The Created supplement for Advanced Dungeons and Dragons. The party is hired to investigate the steam-powered home of a long-dead inventor, unaware the structure and its myriad inventions have been possessed by the spirit of the "Automatic Man," a construct created using black magic whose soul now resides in the boiler.

Ever since I read it, I've wanted to make a map for the place for years, albeit with some adjustments. It strikes me very much as a cross between Death House and the film Monster House: featuring a particularly brutal gauntlet of traps and an oddly sympathetic sentient undead house. If anyone has any questions about the adventure or features of the map, I'm happy to discuss!

u/Edward_Warren — 5 days ago
▲ 133 r/ravenloft

Look what arrived early!

Beadle & Grimm’s boxed set for Ravenloft:The Horrors Within was set to ship in July according to my receipt. It came early (and amusingly enough before my Wizards’ version which seemed to have been lost in the mail).

First reaction: this thing is packed! So many handouts and table tents and cards. Even a haunted bastion tracker sheet.

I’ll dig in over the next few days and bring some more comments back soon.

u/mjdunn01 — 7 days ago

Hello are there any Discords related to Ravenloft?

I am designing a Ravenloft campaign for my players and would love to join some discord spaces to talk to people about it and such!

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u/muzorui — 6 days ago