
6.7v1 Stygian Onslaught
6.7 v1 stygian from 92_official on bili, congratulations to our first dire boss with nearly thrice the hp of fearless!
new sc boss - 6.89m / 13.88m
the shield is max 70% boss hp, can take dmg, and has 125 135% all res other than cryo/electro. sc/ssc do extra 4% shield hp dmg to it. each drone destroyed damages the shield by 10%. after destroying the shield, boss takes 100% of dmg taken during shield phase, not exceeding 40% of max hp. shield phase lasts 45s. stun lasts 13s and all res drops to -40.
drones have 12u hydro shield, are deployed at the edge of the arena, and have a height of 3m, same height as oceanid birds. destroyed when sc/ssc/shatter/melt is triggered. if the shield is not destroyed before timer ends, then the boss will collect all leftover drones (number of leftover drones = x) and gain 12+6*x units of hydro shield.
during shield phase, gravity decreases and the jumping speed of characters is greatly reduced (speed debuff is thrice that of getting cryo on characters, counters varesa/xiao/xianyun). boss also frequently moves around the arena during shield phase to avoid melee attacks.
ssa - 7.95m / 23.3m
shield is 200% hp, can take dmg. can also be destroyed by accumulating 100% countermeasure gauge. 110% all res during first shield phase, after shield break will take 50% of dmg taken during shield phase, not exceeding 50% of max hp. countermeasure gauge will increase by 1% per second, when characters enter nightsoul mode, immediately gain 2.5%, and during nightsoul mode, gauge will increase by an extra 1.5% per second. off field characters in nightsoul mode are also counted. after shield break it will summon pillars, breaking pillars will cause it to lose 15% hp and get stunned for 15s, all res drops to -30%.
loses all gained res after the first shield break, i.e., will not regain 110% all res even if there's a second shield phase.
lunar dog - 12.43m / 23.66m
nothing much to say, same hp and mechanics as before