r/wildhearthstone

Are there any good Death Knight decks

I’ve been trying to craft a good Wild deck for every class and I’ve very nearly succeeded. The only class I have not crafted a deck for is Death Knight. Are there any good and interesting Death Knight decks in Wild, or is it just not a good class in Wild.

reddit.com
u/-Some_Random_User_ — 2 hours ago

These board states overwhelming and depressing to face every time. This really needs to and change for the better and for the balance of the game overall as well.

u/MSakuEX — 11 hours ago

Is Polkelt bugged with cards like Contingency, Ambassador Faelin & Hemet Jungle Hunter?

I’m unsure if this unintended or a bug, but I’ve noticed that if i play [[Lorekeeper Pokelt]] then play [[Contingency]] [[Ambassador Faelin]] or [[Hemet, Jungle Hunter]] after my deck would reshuffle out of the order Polkelt puts them, though in contingency’s case it will draw the lowest cost cards, but then cards drawn after are out of order again. Is this intended or a bug? I can understand this happening with cards that have “Shuffle X into your deck” as that states it would shuffle, however these cards target cards into/out of a certain place without the mention of “shuffle”.

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u/bluntcrumb — 6 hours ago

Wild Deck List Compilation (41 Builds) | Top 500 Legend Constructed | Weekly Report #376 | Hearthstone-Decks.net

(Almost) each Sunday, we share with you the best Decks that reached Top 500 Legend in Standard & Wild.

If you like these articles, make sure to follow us directly on Reddit, join our Discord, or follow us on Twitter - you can also support us directly on Patreon if you would like.

If you want to learn how to submit your Deck, check the bottom of this article.


(41 posted this week) Wild Decks

Death Knight

Demon Hunter

Druid

Hunter

Mage

Paladin

Priest

Rogue

Shaman

Warlock

Warrior


Submit your Deck

Do you want to be a part of the following weekly Report? If so, submit your Deck if you reached Top 500 Legend in any constructed Mode (Standard, Wild & Twist), or 5k MMR+ in Mercenaries.

https://hearthstone-decks.net/submit

You can also tag us on Twitter, use our Discord, or comment with your Deck.

Thanks a lot for reading this article; I hope to see you again next week!

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u/neon313 — 11 hours ago

Can someone please explain to me why Reno decks are sometimes called "Reno slop"?

I don't understand the 'slop' part. I thought it had to do with many Reno decks running similar legendaries, but after checking hsguru, that doesn't even seem to be the case anymore. And especially not when comparing different classes.

Stuff like Zephrys is rarely run, Loatheb and Theotar aren't auto-include anymore, many Reno's are deciding against the OG 2015 Reno nowadays. The only mandatory neutrals legendaries seem be Renethal, ETC, Reno Lone Ranger and Astalor.

A Reno Druid runs a lot of different neutral cards as, say, a Reno Hunter. Epsecially when it comes to neutral tech cards.

What exactly is the 'slop' here?

reddit.com
u/AltruisticPea6925 — 1 day ago

Auctionstone: A Custom-Format Wild Tournament (July 18)

Howdy! Howdy! Howdy!

I’m going to be running a special wild tournament on the NA server at 10:00 UTC on Saturday, July 18 (that’s 5pm Chicago time, 8am Sunday in Canberra).

I'll also be running an EU edition at 14:00 UTC on Sunday, July 19!

This is going to be a Bo5 conquest tournament with a twist - instead of having the entire wild pool to work with, you and your fellow players will be given points to bid on curated lots of cards from Hearthstone’s history. Then, you’ll construct your decks out of Core cards and anything you won at the auction, with any leftover points allowing you to buy extra cards to flesh out your decks, at a reduced rate.

This tournament’s lots include everything from classics like the Old Gods, to non-Reno highlander payoffs, to Violet Hold rulebreakers, to niche packages like Kingpin Pud and the Ogre-Gang.

So if you’d like to experience a low-power wild Hearthstone tournament, with guaranteed deck diversity, check out our Battlefy page. Registration will be open until the 13th, so come on in, place your bids, and see what you can build!

For any questions, dm me or ask in the comments below.

u/NotTheMariner — 1 day ago

Man, I can't seem to make Kilj'jaeden + Geddon work :(

I just want to preface this by saying that my goal isn't to hit a high rank with the deck, just to have fun with it and win a few games, which I am not achieving right now. I'm probably winning 1 out of 8 games or something.

I've tested a few versions of this, Odd Warrior, full control, ramp package, weenies that combos for big armor, etc.

I can't seem to make this combo work without losing focus of the deck.

Yes, I could socket that in a Reno package that costs a lot of dust that I do not have, but then again those decks don't really win off of those two cards.

I like this duo, I wanna play them more and win off the demons, but people overwhelm me too fast and I can't find a good turn to drop KJ without being blasted on the spot, and that's even when running a lot of board wipes.

Has anyone tried to run those two as the deck's main focus?

How is it doing?

This is the last version I tried and it didn't work all that great for me

Thanks!

Warrior

Cost: 12520

Format: Wild

⬜ 2x (1) Eternium Rover

🟦 2x (1) Garrosh's Gift

⬜ 2x (1) Razorfen Rockstar

🟦 2x (1) Risky Skipper

🟨 1x (1) Sir Finley, Sea Guide

🟦 2x (2) Armorsmith

⬜ 2x (2) Battle Rage

🟪 2x (2) Roaring Applause

⬜ 2x (2) Shield Block

⬜ 2x (2) Tranquil Treant

🟦 2x (3) All You Can Eat

🟦 2x (3) From the Depths

🟪 2x (3) New Heights

🟨 1x (4) Lorekeeper Polkelt

🟨 1x (4) Nightmare Lord Xavius

🟨 1x (6) Hamm, the Hungry

🟨 1x (7) Commander Geddon

🟨 1x (7) Kil'jaeden

AAEBAQcG9tYD5bAE+skG6e0Gw4MHucMHDJAD1ASz/AKktgOMtwSO1ATwzQW00QXsqQaOvwbzygbEjAcAAA==

You can view this deck at https://www.hsguru.com/deck/40356924

u/ChakraaThePanda — 2 days ago

Wild state Rogue/warlock only. Draw razorscale or lose, peoples opinion on Rogue only depend on this overtuned card?

Got legend last months, currently d4, i see more Boar/disco and swiftscale rogue than ever. 60% warlock, 30% rogue, 10% rest... its crazy, and so lame that win or lose depends on Razorscale/okani as rogue always has swiftscale by turn 3-4... hard mulligan for razorscale or concede turn 4. Quasar or 777 all depend on swiftacale

u/Emergency-Ad1154 — 2 days ago

72 hours since 777 Rogue got murdered thanks to bugs

And I haven't seen any 777 Miracle Rogue players complaining on Reddit or the forums..? Is that mainly because the deck isn't played on EU/America servers?

Anyway, the patch 36.0 included some severe bugs to old cards.

Moreover, they did some terrible coding while trying to fix a bug in patch 36.0:

  • Fixed a bug where cards could still be Discovered after transforming a Cultist Map result into a Coin with Agent of the Old Ones.

So, the Cultist Map bug did not appear out of nowhere!

Dear Blizzard, PLEASE fix this bug ASAP! It's affecting so many players and games in both Standard and Wild.

Why do regular Rogue players have to suffer for a straight 72 hours since the patch dropped?

Because some top legend tryhards in Asia-Pacific server were abusing the old bug to increase their winrate by 2%?

I'm begging you, either properly fix the old bug, or revert the change you made!

u/etorraG — 2 days ago

Since Release, I never got Legend, please help

I played on and off, my best was diamond 3, with miracle rogue years and years ago.

I honestly don't really care what deck I play, I just want to be LEGEND for ONCE in MY LIFE 😭

What should I do? What deck? Thanks

reddit.com
u/RedoHawk — 3 days ago
▲ 34 r/wildhearthstone+1 crossposts

Discovering Azeroth day 4: C’Thun, the god of madness

Hello everybody! If you played during Whispers of the Old Gods, or more recently, Caverns of Time, you probably remember a character I want to talk about today:

C’Thun

The Beast, The Master, The God of Chaos

Long before Horde and Alliance, long before elves and humans, eons before the ordering of Azeroth as we know it today, four parasitic beings crashed into the primordial planet - Y'Shaarj, C'Thun, Yogg-Saron, and N'Zoth. They quickly enslaved the Elemental Lords who ruled Azeroth before them, and raised an empire of madness, corruption, nightmares and schemes. The Black Empire.

The Old Gods rules the planet, together with their n’raqi and aqir servants. However, upon the Titans’ discovery of Azeroth, a war broke out between them. The Titans raised armies of titan-forged and waged war against the Black Empire. Many of the aqir were slain, the Elemental Lords were imprisoned, and finally, Y'Shaarj was slain. However, when Aman'Thul, the leader of the Titans, grasped Y'Shaarj to pull him from the crust of Azeroth, the Old God's deep tentacles tore the planet open.

After this catastrophic damage to the planet, the Titans agreed that they should imprison the rest of the Old Gods, and C’Thun, after his defeat, was sealed beneath what would become a fortress-city of Ahn’Qiraj in the desert of Silithus.

For millennia, C’Thun lay dormant. Much later, what remained of the insectoid aqir fled southwest into Ahn’Qiraj. They overran the old titan city, enslaved its guardians, and remained sealed inside for ages. Over time, C’Thun’s influence transformed these aqir into the qiraji, the insectoid civilization that would go on to serve and worship him.

Centuries passed, and eventually, night elves entered the forgotten city and awakened its denizens. C’Thun stirred within his prison. The qiraji poured out, pushing the night elves back. This conflict would later become known as the War of the Shifting Sands.

The desperate elves sought help from the bronze, red, green, and blue dragonflights. With their help, they contained the threat and created a Scarab Wall, an enormous magical barrier that sealed Ahn’Qiraj away from the rest of the world. C’Thun’s first great attempt to unleash Ahn’Qiraj on the world had failed, but the Old God himself still remained beneath the city.

The Scarab Wall was not a perfect solution, though. The qiraji empire inside stirred again, being empowered by C’Thun’s influence. Some of its more powerful citizens found their way past the wall, forcing the Horde and the Alliance to cooperate on containing this threat again.

Eventually, a group of heroes decided to enter the city. They fought through the qiraji, they breached the gates where no mortal had been for millennia. Deep beneath the city, in the Temple of Ahn’Qiraj, they found C’Thun.

The Old God was defeated in his prison, but never removed. His body still rests there, you can still feel the legacy of C’Thun all around you and nobody truly knows whether his defeat at mortal hands truly killed the god.

Elemental Lords = Four ancient rulers of Azeroth’s elemental forces, Ragnaros (fire), Al’Akir (air), Neptulon (water) and Therazane (earth).

Black Empire = Ancient civilization created by the Old Gods. It was built around their corruption, ruled much of the world, and was eventually destroyed by the titan-forged.

N’raqi and Aqir = Two races that arose from the Old Gods’ corruption. N’raqi are the “faceless ones,” while aqir are insectoid servants who built citadels and temples for the Old Gods.

Titans = Godlike beings who discovered Azeroth and tried to save it from Old God corruption. The wisest of the Titans was Aman’Thul, leader of the Pantheon.

Titan-forged = Artificial races/armies created by the Pantheon from Azeroth’s crust to fight the Black Empire and later maintain the ordered world.

Silithus = The desert region where C’Thun was imprisoned beneath Ahn’Qiraj.

Black Empire with one of its rulers - C’Thun

C’Thun in his chambers

The Scarab Wall in the desert of Silithus

The insectoid Aqir (left) and the faceless N'raqi

Different renditions of C’Thun in Hearthstone

reddit.com
u/IkrahimTheGreat — 3 days ago

Fabled Rafaam banned in wild?

Game wouldn’t let me queue up my Rafaam deck, when I went into the collection I found this? Anyone know what for?

Also the standard version is able to queue up so it’s only a wild issue

u/abcdeathasd — 4 days ago