
r/worldofpvp

Proving the lies of /r/worldofpvp wrong yet again
So a few days ago this post was made asking if games during offseason counted towards mmr.
https://old.reddit.com/r/worldofpvp/comments/1vndkie/does_winning_losing_mmr_in_between_seasons_do/
The vast majority of the comments wrongly stated that this was not the case.
Of course once again, I as the only person in the thread, gave the correct answer to the question (-8)
For that reason, i grinding up a low rated character to 2.9 to match my mains MMR in the preseason.
Here is the MMR from the first game of my main after patch
Here is the game of the other character after patch
As we can see, the entirety of /r/worldofpvp was wrong once again, and i proved all of you wrong.
The amount of misinformation on this sub is a complete joke and you guys should get used to me always being right. I have never seen a sub being this clueless about how their dedicated game works.
Embarrassing.
Early impressions, who is OP?
The obvious one to me is fury warrs. They pump out absolutely insane single target damage that is virtually unhealable. Balance druid seems to be really strong as well. What are you guys noticing? Any early predictions for who is catching the first nerfs?
Feral mains how’s it feel?
Is anyone else feel like damage is insanely low right now?
The reason I ask is that I played maybe 6 ss lobbies and every single one I’m bottom damage by a lot. And before you say skill issue, I was 2700 a week ago and 2600+ on 4 classes. Top 100 feral in 2s etc etc etc.
I’m pressing the same stuff. Snapshotting, spreading dots, and everything I did a week ago last season, but now it’s not even close to placing top three in a lobby on damage. Dhs are doubling it.
Doesn’t mean feral is in a bad spot. Control is still amazing and off healing got a major noticeable buff, but is damage just trash now or what?
NEED HELP
can somebody please help me get these off im only using addons bbf bbp minicc and arena core
Why is early season so hard?
Last season i ended with 2,7k with my feral. now i am 7 wins in 24 games?
will it get easier, or should i stop playing the first few weeks?
GAMES ARE TOO LONG...
games feels extremly long , nothing dies untill heavy dampening in both shuffle / 3s.
Venomcoil looking really cool on one hander Axes!
Just got this enchant I thought it’s kinda meh until I got it enchanted on Axes, it goes hard!
Is open world Slayer's Rise dead?
Does anyone still do open world SR? I haven't seen big fights in the zone since the beginning of the expansion, and visiting in the new patch I still see nothing happening.
Am I on the wrong shard or playing at the wrong time? How much would i struggle to get honorable kills for the achievements in the zone?
Best Indie Company eu
https://reddit.com/link/1vsv265/video/87v8suvuldkh1/player
This my second time today. I got stuck in arenas. Unable to move. And even if I am in this map, spawn point kick me to air
Most OP comp this season
Frost / ele / rsham / holy priest absolutely dominates, at least in training grounds
So sp is DEAD dead?
I mean it feels like nothing does damage. Even specced into void volley and blast 4 in a row, even with vt, swp, swm, with the talent.. it's not even doing 20% hp after 4 void volley. And it's all negated by one dispel... So sad this spec got gutted in season 1 and gets worse in season 2. And the ultimate talents or whatever are like dogshit and have been. But yeah I mean mage lost no buttons and also gained mass invis bc that just makes sense for pve. Got to mass invis that boss? I guess? What a joke.
Affli damage busted?
Is affli damage completely busted? Couple of games in 2s where it is insanely high
PSA: Don’t use your honor for your trinkets this week
If you go to the weekly PVE questgiver’s tent, find Archmage Aethas Sunreaver and he’ll automatically give you both of the trinkets you need this season just for accepting the quest (edit: same ilvl as honor). He also offers a hero pve piece if you finish the quest to win 2 arenas in the training grounds with both trinkets equipped.
He doesn’t give you the on-use trinket though, but I think 90% of classes use the haste proc trinket anyways.
Personally, I think this is a W from blizzard.
Spread the word and help the homies save some honor. Cheers and good luck this season!
Calling All Druids
How we feeling? We taking double swiftmend? Feels like swiftmend doesn’t heal enough to lose hots constantly for it. Hots are falling off soooo fast. Overall throughput feels much lower than pre-patch. I’m getting omeganuked in swaps and dying more than before. Thoughts? Builds that are working?
Tier sets to PVP convert doesn't work right now
[Conqueror's Venomous Lacquer] item doesn't work on my vault dropped tier shoulders. It was same issue at the start of previous season, it is happening again. Does anyone also have same problem? I checked forums but I found old season bug reports only.
Addon help.
Does anybody know how I can change the friendly name plate bars from picture 1 to picture 2? I downloaded the Skill Capped addon package and it’s nice but for some reason the friendly name plates are too small for me to see. I’m sorry but I’m not very familiar with the addons. If someone could help that would be greatly appreciated.
When can we expect skill capped updates guides?
I am not familiar how fast skill capped updates its contents like talents, things etc. to see the recommendation after new patch release. Season starts today, patch was last week and I kinda thought it will be ready.
Does someone know how long it takes for that portal to update the guides? Thank you!
Please add Solo Queue Arena to Wrath Classic – here's why I think it could massively improve PvP
I've been thinking a lot about what could make Wrath Classic PvP more active and enjoyable, and I genuinely believe Solo Queue Arena could be one of the best additions Blizzard could make.
One of the biggest problems with Arena is finding reliable partners. You can log into the game wanting to play PvP, but if your partner isn't online, you often have very little meaningful Arena content to do.
A Solo Queue system could solve that.
You log in → queue → get matched with other players → play.
It would also create opportunities to meet new players and naturally find Arena partners. Instead of spending 30–60 minutes looking for someone in LFG, you could actually be playing the game.
And I don't mean replacing normal Arena teams. Keep regular 2v2/3v3 exactly as they are. Solo Queue could simply be an additional ranked mode, similar to Solo Shuffle.
I also think it could provide an interesting way to measure individual PvP ability. Your teammates would change every game, so your rating would be much less dependent on finding the perfect long-term partner.
This isn't just theoretical for me.
I played on a private server where Solo Queue was eventually introduced. The day it launched, I had never seen so many people online at the same time. Even people I hadn't seen for 10+ years suddenly came back because there was finally something they could do whenever they logged in.
That experience completely changed my opinion on how powerful a system like this can be for player activity and retention.
I absolutely love Wrath of the Lich King, and I'd love to see Blizzard give PvP players a reason to log in even when their regular Arena partner isn't available.
Would you guys actually play Solo Queue Arena in Wrath Classic?
If enough people are interested, I'd love to get this idea in front of the Classic team.