How to keep the flow of battles in a group of 30 players
I actually run a narrative crusade, with almost 30 players.
Every players have 1 battle per crusade round, and while i did try to do a round every 2 weeks, in fact, it is more 1 per month.
It does slow the crusade quite a bit, but some players have less time and i don't want them to have less battle than others.
But with summer holidays, it will be even harder to plan battle, and we fear a 2 month pause might kill the motivation of some.
So i would like to offer a way to resolve battle for those who can't find a common day to play.
Here's some of the thing i had in mind :
- Auto resolve battle, based on the list, narrative, and opinion of others
- Delegate battle to an ally, let him play your list
- Standby stance : The player will have 2 battles on the next round, might add unfavorable modifiers
- Forfeit battle : might be forced when one of the players is obviously trying to avoid the match, or is the one with no availability. It's a narrative campaign, some battle have bad matchup or missions, and some players don't want to play a losing battle (Player rp is "purge the daemons" so he rush to the hq of 3 chaos players by himself, then complain he got a a 3v1 battle)
What is your optimal battle flow ?
How do you enforce it without penalize casual player ?
What do you think of playing with such game mechanics ?