Is there a way to see enemy debuffs?

Running the daily dude comp right now and took grappling dummy (5% miss chance) and just got the relic for the assassin that adds miss per stack to enemies and already have the relic that adds vulnerability per toxin.

Started wondering how much vulnerability and miss are actually getting stacked on the enemies, like should I add more assassins to make sure the field is covered or are enemies already hitting max stacks.

Then I realized I have no idea if there is a way to actually see the enemy's debuffs.

Playing on mobile, but it doesn't seem to be a way to check?

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u/AcidReaper1 — 13 days ago

My run today...

Following up on post from earlier about Medics being terrible. Which was confirmed by this great community.

u/AcidReaper1 — 1 month ago

Am I missing something or are medics just straight turrible?

Fairly new to the game, just started on tier 2, so I've got a decent handle on the game mechanics at this point, but it seems like the medic just sucks.

Am I missing something? Like some crucial synergy or relic that makes him viable? Seems like he barely heals, dies alot and makes me lose lol.

Edit: Thanks everyone, consensus seems that medic isnt garbage if you build him right but there is always a better option. I will now post a gif in a separate post highlighting my last run.

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u/AcidReaper1 — 1 month ago

Thoughts on new Researcher?

Playing on mobile, so I just got the new update. Don't see any posts on Researcher (other than how to unlock) so was curious peoples thoughts on the new leader.

Just finished yesterday's daily (Misty Echo) with her, and she seems average. The stamina reduction on research seems a bit slow, and losing the ability to scout is a pretty big downside. Only one level isn't exactly a good sample size, but it seems like with 2 fighters you can reduce the stamina cost of scouting at double the rate the research is going down.

It was nice to have the reduced stamina cost when I was ready to start researching the next tech level, it allows you to avoid hitting the Stamina Threshold at lower populations, but not sure if it balances out.

On Misty Echo it did seem like alot of zones were only 2-3 stamina to scout, does she have some sort of cost reduction or is it just this level?

Curious people's thoughts who play on PC or if anyone has tried several runs with her. Right now I'd place her in about the middle of the pack (better than Slumlord, Hermit, Cub Scout. Worse than Economist, Personal Trainer)

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u/AcidReaper1 — 1 month ago
▲ 219 r/okc

Lunar Eclipse!

Got some decent photos of the lunar eclipse tonight I thought I'd share.

u/AcidReaper1 — 2 months ago

Is the giant fish pond worth depleting?

Just finished a mashlands run and the second dangerous glade had the event that turns into giant fishpond.

By the time it wrapped up I think I was on year 5-6 and had like 300-400 fish and 200 scales/algae and barely used any of it.

I feel like i would have been better off pulling the plug like halfway through.

Pretty new player. 3rd game on viceroy and have completed the first seal.

Edit: Thanks for the tips, everyone! Didn't think of putting more than one hut on the pond, and it seems like in most circumstances, just pull the resources when they are needed, or the count is at a point where you won't need more. So many nuances in this game, it's hard and complicated but I love it.

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u/AcidReaper1 — 5 months ago