I still don't know how to use English phonemizers where I can just type the English Lyrics, so I just use the Japanese to make it "Engurisu" (English) lol

@jc2035

u/Additional_String509 — 2 days ago
▲ 33 r/utau+3 crossposts

Battle Against a True Teto (Teto x Undying the Undying)

Battle Against a True Teto

Art by: JC2035

Cover: https://youtu.be/1dS0IU0z4M4?si=L57hXndCfyDwPbN\_

my first proper art with almost realistic anatomy(cuz I mainly do chibis cuz I'm scared to do realistic anatomy back then), like this is my first attempt in my art after practicing it LAST MONTH. Yes last month. And only for a week of continuous practice of that lol. Wth am I doing.

u/Additional_String509 — 1 month ago

why does it gets stuck at case 5? i am creating my cutscene i have made quite a few functions. but i don't understand it gets stuck at case 5. like it does the case 5, but for some reason it think it doesn't trigger the cs_step++; to move to the next cutscene case.

switch(cs_id){

case "first\_meet":

switch (cs_step)

{

case 0:

global.in_cutscene = true;

camera_set_view_target(view_camera[0], obj_smilie);

cs_step++;

break;

		case 1:

//initialize coords

move_x = obj_smilie.x;

move_y = obj_smilie.y;

cs_step++;

		break;

		

		case 2:

//smilie walks a little further than the warp area

//after moving camera will set noone

if (scr_obj_move(obj_smilie, move_x, move_y-30, 1, "diag"))

{

camera_set_view_target(view_camera[0], noone);

cs_step++

}

		break;



		

		case 3:

//instead of camera defaulting itll slide to wylie

scr_cs_slide(obj_smilie.x, obj_smilie.y, obj_wylie.x, obj_wylie.y, 2, 1, "diag")

cs_step++;

		break;

		

		case 4:

//wait for camera to finish and set cam follow to wylie

if (obj_cs_camera.cs_cam_done)

{

camera_set_view_target(view_camera[0], obj_wylie);

cs_step++;

}

		break;

		

		case 5:

//wylie goes near smilie

if (scr_obj_move(obj_wylie, 253, 300, 1, "diag"))

{

cs_step++;

}

		break;

		

		case 6:

//slide camera to smilie

scr_cs_slide(obj_wylie.x, obj_wylie.y, obj_smilie.x, obj_smilie.y, 1, 1, "diag")

cs_step++;

		break;

		

		case 7:

//wait for cam and set cam follow to smilie

if (obj_cs_camera.cs_cam_done)

{

camera_set_view_target(view_camera[0], obj_smilie);

cs_step++;

}

		break;

		

		case 8:

//smilie backs off cuz shes kinda scared, she doesnt know wylie yet

if (scr_obj_move(obj_smilie, obj_smilie.x, obj_smilie.y+5, 0.5, "diag"))

{

cs_step++;

}

		break;

		

		case 9:

//they talked

if (!textbox_started)

{

textbox_started = true;

var _txt = instance_create_layer(0,0,"Instances",obj_textbox);

scr_game_text(_txt, "cs_firstmeet");

}

if (!instance_exists(obj_textbox))

{

cs_step++;

}

break;

		case 10:

//wait for textbox(this is more like a safety net)

if (!instance_exists(obj_textbox))

{

cs_step++;

}

break;

case 11:

//end cutscene

global.in_cutscene = false;

camera_set_view_target(view_camera[0], obj_smilie);

instance_destroy();

break;

}

break;

case 1:

break;

}

and here's the script for movement (u/param is u know what supposed to be lol)

/// scr_obj_move(_obj, _tx, _ty, _speed, _mode)

/// u/param {instance/object} _obj

/// u/param {real} _tx

/// u/param {real} _ty

/// u/param {real} _speed

/// u/param {string} _mode

function scr_obj_move(_obj, _tx, _ty, _speed, _mode)

{

var inst = noone;

if (is_struct(_obj)) return false;

if (instance_exists(_obj))

inst = _obj;

else

inst = instance_find(_obj, 0);

if (inst == noone) return false;

var reached = false;

switch (_mode)

{

case "axis":

{

if (abs(inst.x - _tx) > _speed)

inst.x += sign(_tx - inst.x) * _speed;

else

inst.x = _tx;

if (abs(inst.y - _ty) > _speed)

inst.y += sign(_ty - inst.y) * _speed;

else

inst.y = _ty;

reached = (inst.x == _tx && inst.y == _ty);

}

break;

case "diag":

{

var dx = _tx - inst.x;

var dy = _ty - inst.y;

var dist = point_distance(inst.x, inst.y, _tx, _ty);

if (dist > 2)

{

inst.x += (dx / dist) * _speed;

inst.y += (dy / dist) * _speed;

reached = false;

}

else

{

inst.x = _tx;

inst.y = _ty;

reached = true;

}

}

break;

}

return reached;

}

reddit.com
u/Additional_String509 — 1 month ago