Tunnel drone inspection SITL
How do you handle optical-flow dropout in GPS-denied tunnels?
Been poking at navigation for tight indoor/underground spaces (tunnels, under bridges) where GPS just drops and there's nothing to fall back on. The annoying part is optical flow basically dies in there: bare concrete, repeating geometry, almost nothing to lock onto. Ends up being mostly lidar plus an illuminated camera doing the work.
Testing it in sim first for obvious reasons (not keen on flying real hardware into a concrete wall to find the failure modes). Running it on UE5 with PX4/ArduPilot in the loop.
For those who've flown GPS-denied in feature-poor spaces: do you just lean harder on lidar, or is there a VIO setup that actually holds up when the visual texture is that poor? Curious what's worked.