The hardest part of our co-op game is not climbing. It’s trusting your friend
we’re making a 2-player co-op game called Gold Up.
the idea is simple: two players are trying to get a treasure chest out of a giant pit, but the player carrying the chest can’t climb.
so most of the game becomes this back-and-forth between throwing the chest, catching it, switching roles, and trying not to mess everything up.
we released a demo, and one of the most fun parts has been watching players solve the obstacles in ways we didn’t always expect.
sometimes they do it the intended way but Sometimes they completely break our plan
and honestly, both are great.
Would you play something like this with a friend?