The messiest Macs belong to the best thinkers and I'll die on this hill

I work with MacPaw, so I spend a lot of time looking at how people actually use their machines. 

The ones who always apologise for their screen before sharing it are almost always the most interesting people in the room. Tabs going back three months, six folders called some variation of "final", a downloads folder that's basically a research archive at this point. I realized, that's what having an active mind looks like on a hard drive!

But honestly, the only thing I'd actually clear is the stuff the Mac made: caches, logs, app leftovers from software they uninstalled in 2023. None of that was ever part of anyone's thinking. Let’s keep the mess, as long as it's doing something for you (and you have enough storage).

reddit.com
u/AllowCookies404 — 22 days ago
▲ 15 r/CleanMyMac+1 crossposts

CleanMyMac CLI is now in public beta. Terminal-first and developer-focused.

Hey everyone! Hlib here. I work on CleanMyMac at MacPaw, and I basically live in the terminal.

We've had a lot of developers in our user base who told us, in various ways, that opening a GUI breaks their workflow. We took that seriously and built a CLI that wraps our cleanup engine into a terminal-first tool for dev-specific jobs.

It's a public beta, functional but not complete. The commands that work today:

  • cleanmymac clean — system junk, dev tool caches, trash
  • cleanmymac purge — project artifact scanner (node_modules, Docker, .build, venv, etc.)
  • cleanmymac analyze — disk usage explorer
  • cleanmymac optimize — RAM and purgeable space

Full commands list on Readme: https://github.com/MacPaw/cleanmymac-cli

This is an early public beta. Rough in places. Not feature-complete. I'm putting it out now because the world has enough to-do apps and not enough disk space.

What makes it different from running the commands yourself? It reuses CleanMyMac's scanning engine. The same logic that's been protecting Mac systems for 10+ years. Artifacts newer than 7 days are shown but never preselected. System paths are locked. Deletion always requires confirmation unless you pass --force. You can also whitelist any path: cleanmymac ignore add <path>.

To install:

brew install --cask macpaw/taps/cleanmymac-cli

This subreddit will be the main home for updates, changelogs, and feedback. If you run into anything weird or have a request, post it here.

u/AllowCookies404 — 30 days ago

Has your Mac been feeling sluggish lately? The Daily Beast calls out why your Mac slows down.

Did you know heat is one of the most overlooked reasons a Mac slows down? The Daily Beast breaks down the usual suspects like startup bloat, storage clutter, background apps and why CleanMyMac is their go-to fix.

Good quick read if you've ever wondered why your Mac isn't as fast as it used to be.

thedailybeast.com
u/AllowCookies404 — 1 month ago
▲ 679 r/CleanMyMac+2 crossposts

Most Beautiful Mac Apps

Just bought my first MacBook a few months ago, and I've already tried a bunch of apps. Some of them are so beautifully designed that they immediately caught my eye

Here are my favorites so far:

•  Craft  – The most beautiful Mac app I've used. Even their website is stunning

•  Dropover  – Makes file management incredibly simple and feels like something Apple could have made

•  Liqoria  – A gorgeous music widget that feels completely native to macOS

•  CleanMyMac  – I love the unique interface, and it's genuinely useful too

•  GoodLinks  – One of the cleanest app designs I've ever seen.

•  Klack  – Makes typing much more satisfying, and the settings panel (especially the keyboard shortcut is beautifully designed)

•  Things 3  – Clean, simple, and incredibly polished. Easily one of the best designed productivity apps on the Mac

•  Raycast – I don't think this app needs an introduction. It's beautifully designed and incredibly usefu

•  Paste - A beautifully designed clipboard manager with a clean, intuitive interface

•  DynamicLake - Cool Liquid Glass Dynamic Island

•  Portal  – Beautiful immersive environments with a calm, minimal interface that perfectly matches the experience

u/AllowCookies404 — 29 days ago

Apple is reportedly ending Intel Mac support with macOS 27. Here's what that actually means.

It's been rumored for a while, but reports from Bloomberg, Macworld, and MacRumors are now converging on the same conclusion: macOS 27 will be Apple Silicon only. No more Intel Mac support.

If confirmed, this marks the official end of Apple's Intel transition period. Macs from 2020 and earlier, including machines sold as recently as late 2020 with Intel processors, would receive their final major OS update this fall with macOS 26.

For those of us who live inside our Macs, this stings. Let's talk about what it actually means.

What "end of support" actually looks like in practice

Losing major OS support doesn't mean your Mac stops working tomorrow. macOS 26/Tahoe will continue to function. But over time, the consequences compound:

  • Security patches: Apple typically provides security-only updates for 2–3 years after a version is deprecated. After that, vulnerabilities go unpatched.
  • App compatibility: Developers start targeting the latest OS. Apps begin requiring macOS 27 or newer. Eventually, your Intel Mac can't run the apps you need.
  • Performance drift: Without system-level optimizations from OS updates, performance tends to degrade relative to newer hardware. Apple Silicon Macs will keep getting faster through software; Intel Macs won't.
  • Feature exclusion: Every Apple Intelligence feature, every Siri upgrade, every macOS 27 improvement is off the table.

The honest timeline: an Intel Mac purchased in 2020 likely has 2–3 comfortable years left, then a gradual slide into obsolescence.

Who is actually affected

The Intel Mac era ran from roughly 2006 to late 2020. Apple Silicon (M1) launched in November 2020.

That means if you're on:

  • A MacBook Pro, MacBook Air, Mac mini, iMac, or Mac Pro purchased before November 2020 → you're on Intel
  • Any Mac purchased after late 2020 that wasn't a clearance Intel model → you're almost certainly on Apple Silicon

What's your situation?

  • Which Mac are you on?
  • Does this push you to upgrade sooner than planned?
  • If you're staying on Intel, what does your plan look like?
  • And honestly: does a ~5-year support window on premium hardware feel fair to you?
reddit.com
u/AllowCookies404 — 3 months ago
▲ 7 r/CleanMyMac+1 crossposts

I spent two weeks replacing CleanMyMac with vibecoded tools. Honest report.

I spent two weeks replacing CleanMyMac with vibecoded tools. Here's my actual, boring, honest report.

Background: I've been using CleanMyMac for many years. Not an evangelist, I just liked having one place for everything tbh. But I kept seeing people mention the vibecoded alternatives, and I got curious enough to actually try them. The stack I ran:
Mole (CLI deep cleaning and uninstall)
Quitty (background process management)
Stats (system telemetry)
Filenest (Downloads routing)
MacOS Desktop Declutter (exactly what it sounds like)

What genuinely worked:
Mole recovered 6GB on a Mac I thought was already clean. I ran it after a cleanmymac pass and it still found things!! Mostly app leftovers from software I'd uninstalled months ago. For terminal-comfortable people, this is a genuinely powerful tool.
Stats is excellent for what it is. If you just want to see your RAM usage without opening another app, this is the answer.
Desktop Declutter is fast and oddly satisfying. I moved through about 200 desktop screenshots in maybe ten minutes. The Tinder mechanic is a gimmick that earns its place.
There's something peaceful about not having to deal with it manually.

Where things got complicated:
Mole has a dry-run flag. I almost didn't notice it! And without it, the default behavior is live deletion. Not a dealbreaker, but it's the kind of thing that makes you slow down and read more carefully than you expected to.
Filenest missed a file type I'd added a custom rule for. I didn't catch it for four days. Not catastrophic, but it was the moment I realized I was now the QA engineer for my own cleanup pipeline.
The real friction wasn't any single tool failing, no. It was the mental overhead of running a stack. Checking that Quitty hadn't killed something cleanmymac would have flagged as an active workflow first. Remembering which tool owned which domain. Noticing that Stats shows me data but doesn't tell me what to do with it.
There's a phrase that keeps coming back to me: data without action is useless. Stats surfaces that problem cleanly. It's a beautiful read-out, although staring at a RAM graph at 89% doesn't free the RAM fr.

The moment that settled it for me:
A minor macOS update dropped in week two. Filenest's routing rules needed a tweak. Nothing broke catastrophically, but I spent forty minutes on something I'd never thought about before. And I realized: if I'm running five tools, that's potentially five conversations with five GitHub repos every time Apple ships something.

Conclusion, as un-hypey as I can make it:
The experiment was worth doing. Mole is legitimately impressive and I might keep it around for occasional deep scans. Filenest's concept is smart. But for day-to-day use, I want one thing that knows what's safe to touch, checks that nothing active is in the way before it touches it, and works exactly the same way after an OS update as it did before.

CleanMyMac stays because maintaining a personal toolchain is itself a task, and it turns out I'd rather spend that time on other things.

Happy to answer questions if anyone's thinking about trying the same experiment.

reddit.com
u/AllowCookies404 — 3 months ago

We tried them

Our team spent a few weeks checking out the most talked-about vibecoded Mac tools.

We just wanted to see what’s actually good in the vibecoded Mac utility scene. Not to hate, but because it’s better to engage with cool ideas than ignore them. So a few of us ran Mole, Quitty, Filenest, Stats, and MacOS Desktop Declutter in our daily workflows. Here’s what popped out to us.

Filenest is onto something. It routes files before they turn into clutter, which is a totally different approach from the usual cleanup tools that just react after the mess has happened. That’s actually pretty smart.

Desktop Declutter’s UX is just clever. The whole Tinder-for-desktop-files thing sounds like a gimmick, but it honestly works. It makes deciding what to delete feel way easier. Batch deleting was always possible, but making it this smooth? That’s impressive.

Stats nails it for a specific need. If you want to see what your Mac is up to without opening anything extra, it just works. No fuss, no overhead. We’re into it.

Someone in a recent thread summed it up: "If someone vibe-codes a solid, finished app that works, does what it says, and isn’t overpriced, I’ll totally buy it. I don’t care how it was built." 

But the big question we kept circling back to: what happens when something breaks? Like, maybe a cache wipe screws with iCloud sync, or a process kill doesn’t check for active stuff, or an OS update quietly breaks some tool nobody’s touched in months.

One thread we read had a line that stuck with us: "AI doesn't help with the long tail. Sparkle breaking when Apple changes notarization rules, an OS update that kills your accessibility API, and two years of edge-case bug reports. That's why most vibe-coded apps fall over six months in." And we do think about that part a lot: the one that doesn't show up on a Product Hunt page.

reddit.com
u/AllowCookies404 — 3 months ago
▲ 3 r/macgaming+1 crossposts

Gonna skip the usual “Mac isn’t for gaming” thing and just be real about where it’s at from my experience.

Apple Silicon honestly changed a lot here. Stuff that used to absolutely choke Intel Macs just… runs now. Less random mid-session crashes, way less thermal panic, and your battery doesn’t instantly disappear the second you open Steam. I’ve been running some heavier stuff through CrossOver and it’s actually playable…Cyberpunk, AC Shadows, and Civ VII running natively is not something I could've said confidently a few years ago. Not perfect, but good enough that I’ve even seen people ditch GeForce Now for it.

That said, it’s still messy imho. Native releases are growing, but it's slow, and the gap when a big title drops on Windows and just doesn't come to Mac is still frustrating. Anti-cheat is also still a pain. Some games just straight up don’t work unless you go cloud. The Finals for eg. basically force you to cloud gaming or nothing. 

And storage on base models is still quietly killing the experience. War Thunder alone is ~130GB. You install two or three titles on a 256GB Mac, and you're already juggling what to delete. Not even counting random leftovers and caches that build up over time.

Also I feel like this part gets ignored that most of us aren’t gaming on a clean setup. It’s the same machine we use for everything. I usually still have Discord open, a bunch of Chrome tabs, random background stuff. Like ok, the game runs, but the question is, can it run the game plus everything else? That’s where I still see dips, especially after like 40 mins into a session.

I’m kinda curious how this shifts over time. If more people actually start using Macs for gaming, maybe devs will care more. Right now it still feels like we’re in that in-between phase.

Where are you at with it? Sticking to native stuff or just using CrossOver/cloud when needed?

reddit.com
u/AllowCookies404 — 4 months ago

So I finally got fed up and did a proper audit of what games are actually sitting on my SSD. The full picture: caches, saves, and residual junk after uninstalling. Maybe this is obvious to everyone else, but it's genuinely kind of shocking to me. Here's what I found on my 512GB MBP:

War Thunder claimed ~130GB. But after I uninstalled it, I found leftover shader caches and replay data that Steam just... left behind. Like 4GB of stuff hanging around for no reason.

Cyberpunk 2077: the base game is ~70GB, but after a few hours of play, the cache had grown another 8-10GB, and the macOS storage view doesn't really surface it anywhere obv. Multiple auto-save slots are adding up fast.

MapleStory, this one hurt fr!! Through the Nexon launcher, you apparently need 130-150GB free just to download and install properly. Something about how the launcher unpacks files pisses me off. Ended up in a whole thing trying to clear enough room just to get the game running.

What I keep noticing: the install size is just the starting point. Stuff like shader caches, saves, old patch files, crash logs, and random preview data all pile up quietly. macOS's storage view gets pretty much useless for finding where it all goes. Suppose most of it just gets dumped into System Data. At some point I gave up digging manually and used Space Lens to get an actual visual map of what was taking up space (CleanMyMac) and found ~22GB of leftover game files from titles I'd already uninstalled months ago. No idea why any of that was still hanging around but kinda explains where my storage went...

Anyway, things I’ve learned and hope it might save someone:

  • Expect ~30-40% on top of the listed install size for caches + patches over time
  • After uninstalling, always check ~/Library/Caches and ~/Library/Application Support manually or with something that actually visualises it, Finder won't help much here
  • 256GB is basically unplayable  if you play more than 1-2 games, so 512GB is the new floor if you're gaming regularly

Anyone running bigger games through CrossOver, how bad does it get for you storage-wise? Does it add its own cache on top of the game or am I just imagining that?

reddit.com
u/AllowCookies404 — 4 months ago