How do you make pre-written modules feel personally meaningful to the party?
As a player, I sometimes feel disconnected from a pre-written module when my character’s goals and the party’s overall stakes aren’t closely tied to the story being told.
I understand not every system or module is designed to do this, or even needs to, but I do notice that when there isn’t a clear personal link, I can sometimes lose track of why our characters are doing what we’re doing, or what specifically makes the situation matter to us.
This is definitely a personal preference, but in games I run, I usually try to make sure the characters have at least some kind of meaningful investment in the story’s events, especially in pre-written modules.
For GMs, do you actively try to adapt modules to create that kind of personal connection for your players? If so, how do you approach it?