
u/AngryTriangleCola

50 Demo on Eagle Gas Airstrike is officially unintended (from the Know Issues page)
AH: Last update we received feedback that 3 new enemies is seen as not enough for a Title Update. So this time we made only 2.
Don't get me wrong, everything we got was very high quality and I love all of it. It just doesn't feel like there was that much new content added for a major title update.
The update didn't feel that much bigger than the mid season Appropriators update. That too brought new missions, a new planet modifier, an out of game story with Steve Storms and even 3 new enemies.
But enough with the whining, what is my suggestion to improve things?
Maybe AH should switch to just one single title update per year, but in return really make them major updates.
If your empire is in danger, you pull all forces to defend. You don't launch the biggest expansion campaign ever. The Void is not in danger!
These should be their own subfaction. The Acid Strain.
I wish Cyberstan and Super Earth were Ecumenopolises (City Planets)
Let me start by saying I really like the Mega City and Mega Factory biomes. Great work AH!
It makes perfect sense that if we or the Automatons hold a planet for an extended period of time that we or they would build Mega Cities or Mega Factories on them.
But Cyberstan shouldn't feel like there are factories on the planet. Cyberstan should be the factory. The factory buildings shouldn't be build in the dirt with city walls separating the wilderness from the factories. There should be no natural ground on the surface. The top most layer of structures should be build on top of dozens or hundreds of layers of factory buildings below.
Something similar goes for Super Earth. The Super Earth government doesn't strike me as one that would be particularly concerned with preserving the planets nature. Every bit of land should be covered in cities to make maximum use of the planet.
Spore Burst is actually cool, but...
Honestly fighting the Spore Burst Strain has been a lot of fun. They finally created some tense and hectic situations when the game had become way to easy on CR10.
The one thing though that really sucks is how the hitbox of the Spore Burst Bile Titan's spew attack is like 50 times bigger than the actual visual of the attack.
Getting ragdolled by attacks that by any reasonable measure you dodged is just unfun.
Every time a creator uses an AI thumbnail I tell YouTube to never recommend that channel again
Can we compile a list of all unsolved mysteries past season 4?
I don't think every imaginable question regarding the show will be answered by the the last season, so I would like to limit this list to things that are so prominently set up that expecting a resolution to them is reasonable
Additionally I would like to split this list in two parts. One for the direct mysteries regarding the surface level plot (e.g.: Who or what dragged the tent through the forest?). And one of the subtle, meta mysteries that are still so prevalent that one can reasonably expect a resolution to them(e.g.: What is the significance of the number 47?)
I will populate this list with the things I can think of and then expand it with your suggestions as they come in.
I have probably already forgotten a lot of things, so please help me build this list. Give me a bullet point form of your mystery that I can add to the list and a little bit of context surrounding that mystery since I might not remember everything about it.
Surface level mysteries:
- What is the true nature of Fromville?
- How does Fromville choose what people to trap?
- Why is Fromville's influence limited to the confines of the United States of America?
- Why do wounds and illnesses heal abnormally fast in Fromville?
- Does Boyd have the power to manifest things into reality?
- What exactly is Story Walking?
Is Eloise still alive?Eloise is dead (Source)- What is the nature and significance of the faraway trees and the bottle tree?
- How are there multiple instances of Tabitha's bracelet?
- Is the lake of tears real?
- What is the role of the lighthouse?
- What is the meaning of the dates carved into the lighthouse stairway?
- Why is there a motel sign without a motel in town?
- What language are the children speaking ("Anghkooey")?
- Why is Jade always killed by the townspeople in every iteration?
- Who made the talismans, and how do they work?
- Who made the cave paintings, and what do they mean?
- What is the meaning of the roots symbol?
- Are the visions of Khatri, Tom, Abby, and Jim really them?
- How was Fatima impregnated with Smiley?
- How did Fatima become a monster?
- What is the true nature of the Boy in White?
- What is the true nature of the dog that guided Boyd to the talismans?
- What is the true nature of the Man in Yellow?
- What is the true nature of the monsters?
- What is the true nature of the Kimono Lady?
- What is the true nature of the ballerina and her music box?
- Who or what is Martin?
- What are the worms that killed Smiley?
- What role do the Crows play?
- Who or what dragged the tent through the forest?
- What created the big web in the forest?
- Who or what was walking and singing outside the cabins near the lake?
- How can the bones of the children be used in this game?
- What was unleashed when the bottle tree was felled?
- What caused the 'poltergeist' events in Colony House and the Matthews house?
Meta mysteries:
- What is the meaning of the number 47?
- What is Rendez-Move's connection to Fromville?
- What is the significance of the tarot card iconography?
- What is the meaning behind the recurring spider imagery?
- What is the meaning behind the recurring sun and stars iconography?
- What is the meaning behind the episode title references?
- Why do stories seem to be fundamentally important to the events of the show?
I think this list could make for a fun bingo game for once the final season airs 😂
With the pace of the show I am very worried how the show will answer all of these questions in just a single season!
Alpha Guard: I think a lot of people on higher difficulties liked the Hive Guard changes. Why not include them as a variant on high diffs?
I am not necessarily saying all Hive Guards should be replaced by Alpha Guards on the highest difficulties (as is the case with Alpha Commanders), but just sprinkle a few in on higher difficulties.
Warbond Conspiracy Theory
I think the reason the next Warbond is delayed is because the two new FRVs were actually supposed to be in that Warbond. Now that AH has pivoted to giving them out for free, because of all the Exo Experts backlash, they had to make a new Warbond, which wasn't ready in time.
Keep in mind, that's just a theory, a conspiracy theory. I have literally no evidence for that, but it would explain why this months Warbond is now already 2 weeks overdue. (that is if we assume a 6 week release cadence which the AH deves have mentioned before)
If true, I think this is a great move by AH.
We all want FRV + different gun, but what about FRV + Hellbomb
I was today years old when I realized Game Changer and Make Some Noise are not the same show
Let me preface by saying, I am a long-time CH fan, but not a Dropout subscriber, so I only ever see the clips they post on YT.
This whole time I always thought Make Some Noise was just one of the games they play on Game Changer.
Both shows have sort of the same layout with 3 contestants behind their podiums on one side and Sam as the host behind his podium on the other side.
Even the format is similar with the 3 contestants being shown a prompt by Sam that they then compete on.
This whole revelation came about through this post:
https://www.reddit.com/r/dropout/comments/1u36em0/whoever_did_this_is_my_hero/
Where I first thought the 'prank' Sam refers to is that someone renamed Game Changer to Make Some Noise on IMDB.
Only after actually visiting IMDB and seeing that there are two different entries, one for Game Changer and one for Make Some Noise, did I realize these are different shows.
I am not even sure why I am making this post, I guess I just wanted to let other people partake in this revelation of my absolute stupidity 😂
Currently:
Oxygenator currently increases your movement speed by 10%.
My Proposal:
Increase Oxygenators movement speed increase from 10% to 20%.
My reasoning:
10% movement speed increase is not worth the opportunity cost of not getting 50 more armor rating (Extra Padding), being almost invisible to enemies (Reduced Signature), +30% reload speed and 20% ammo capacity (Siege-Ready), just to name a few.
Oxygenator is strictly worse than Extra Padding:
Heavy Oxygenator armor and Medium Extra Padding armor have the same armor rating* and move at the same speed, but the Medium Extra Padding armor has more stamina and faster stamina recovery.
See this for a demonstration: https://i.4cdn.org/vg/1777385318481673.webm
(On the right, heavy Oxygenator armor. On the left, a regular medium armor. Both running 50m in the same time, but the medium armor has more stamina left after.)
This means you get the exact same survivability* but worse movement with Heavy Oxygenator armor.
The exact same goes for comparing medium Oxygenator armor and light Extra Padding armor.
So Oxygenator is not only not competitive with other armor passives, it is also strictly worse than an already existing armor passive.
What my proposal achieves:
It makes it more competitive with other armor passives.
It gives Oxygenator a point of differentiation and unique identity from Extra Padding. With the change, you walk and run faster with Oxygenator, but you will have more stamina and stamina recovery with Extra Padding. Meaning you can run and melee attack more with Extra Padding.
It gives Oxygenator a unique identity as a counter to the Spore Burst Strain. AH wants us to vary our loadouts depending on the enemy we are facing, like how stagger and gas are very good against the Predator Strain. Spore Burst have the unique property of moving very fast, so a faster-moving armor would be a great counter to them. Oxygenator doesn't currently fulfill this role. Community sentiment seems to be that even with the fastest armor in the game, you cannot keep pace with the Spore Burst Strain.
See this post: https://www.reddit.com/r/Helldivers/comments/1sypoyd/hes_overtaking_me/
So my change would help Oxygenator build a unique identity as a Spore Burst Strain counter.
Additional remarks:
I am aware that Oxygenator also provides extra slide distance, not just a movement speed increase, but this is clearly more of a meme to make this armor more clearly a reference to Titanfall. (I am aware that this lets you move a tiny bit further when initiating a stationary reload.)
Even at 20% movement speed increase, this armor would not step on the toes of dedicated traversal tools like the FRV The FRV would still be significantly faster than even a light Oxygenator armor.
*no, just because an armor is classified as "heavy" does not mean it blocks more damage than a "medium" armor. The only relevant factor is the armor rating. 150 armor on a "heavy" armor is the exact same as 150 armor on a "medium" armor. Please see this for an explanation: https://www.reddit.com/r/Helldivers/comments/1srqh93/comment/ohht4ez/?context=3&utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
In conclusion:
I think raising Oxygenators movement speed increase from 10% to 20%:
- makes it more competitive with other armor passives without overshadowing them
- provides it a distinction from Extra Padding
- gives it a unique identity as Spore Burst Strain counter
- won't make it encroaching on existing tools like the FRV
Please help sentries against Hive Guards, but also keep the new Hive Guard.
With the armor and health changes to their main body, you kill them super fast now.
For example, the Liberator used to take 12 shots to the body to kill them. Now with the reduces armor and main health it only takes 6!
I fear that all this outrage will only teach AH that open communication is bad. Had they never told us that all kinds of systems are still very far off, there would be no shitstorm right now.
We need to make it clear that we are happy with the fact that Piles did the AMA even though we vehemently agree with what was said.