▲ 129 r/socceroos+4 crossposts

Trump FIFA 2026 almost done!

EDIT: Game is now available!!!!!

After a few solid days of vibe coding and getting much head around a lot of things, its finally shaping how to be a playable brain rot game!

Itch IO for download (now live!)

Will have it released by saturday 26th

u/Annual-Internet-5491 — 11 days ago
▲ 6 r/aigamedev+1 crossposts

New project: Trump FIFA 2026

Vibe coding a simple version of FIFA 2026 USA Trump Edition. The idea is you play as team USA and your player specifically is the POTUS. You can play ball if you wish, or use a variety or skills to ensure you maintain a competitive advantage. Play through 8 countries to make world champion. Coming soon to browers and PC's near year - physical release will also come with a complimentary nobel peace prize.
EDIT1: Gameplay footage now up. Working through the vibde coded bugs, and so far so good. Reasonably balance for a challenge.

u/Annual-Internet-5491 — 1 month ago
▲ 35 r/aigamedev+1 crossposts

50cent vs P Diddy in "THE DIDDLER - a battle in the oil arena" - Game

Hi everyone, I've made this game based on the parody ai footage that showed 50cent battling a giant P Diddy.
https://thebigcomicbookguy.itch.io/thediddler

I'm putting it up on itch very shortly. Just running it through some beta testing.

It took about a week of vibe coding using Composer 2.5 via Cursor.

Work flow was as follows:

- uploaded a screen shot on the ai meme footage and described it.
- tested the controls then used grokAI to clean up the images and seperate the screen shots into 2 assets: Diddy and 50 cent.
- uploaded the asset images into meshy and made them into 2 models. Then created a bunch of animations with meshy for the various states: Standing, attacking, taunting, running, dodging, blocking.
- Gave all the animations to Cursor/Composer2.5 and very clearly told it what to do with each model and how to animate it. Some times cursor would orientate the models the wrong way, so it took some time to ask it to make necessary changes,

-once this was done it was a case of finding freely available assets or using meshy to generate other assets such as the juke box, the dancers, the baby oil bottles, health packs etc. I then provided all of these to cursor and again explained what I wanted and it simply did it.

-The audio effects and speech was all made through eleven lab ai studios. Fed in my lines and it spat them out. Pretty straight forward, but because there were so many conditions and audio samples, when providng it to cursor it required very careful and clear guidelines and when and where to use each audio sample.

- gameplay music was all created in suno ai music studio. Lyrics were written by myself, but the music instrumentals written with ai.

For reference, this is the first vibe coded game i've made. I have no game coding experience, with the only coding experience being running rules and formulas in MS Excel. And to be honest, i am completely blown away by the results! I think the next big thing in gaming will be meme game/brain slop like this. I even included a bunch of easter eggs in the game for you to find.

u/Annual-Internet-5491 — 1 month ago