FYI - the "campaign collection" that comes with the RTS Battlechest is NOT the actual Campaign Collection sold on the Blizzard Store. That is, it doesn't come with the 4 free coop commanders (Swann/Zagara/Vorazun/Karax). Attached ticket from GM for evidence.
▲ 11 r/starcraft2coop+1 crossposts

FYI - the "campaign collection" that comes with the RTS Battlechest is NOT the actual Campaign Collection sold on the Blizzard Store. That is, it doesn't come with the 4 free coop commanders (Swann/Zagara/Vorazun/Karax). Attached ticket from GM for evidence.

If you're thinking of buying the Battlechest mainly for the coop commanders and getting the sc1/wc games on the side, you're not getting the commanders, just the campaigns.

u/AntiSmarkEquation — 7 hours ago

The malfunction rules for Ultra/HV autocannons are stupid, laughable, and completely break the mil-sim immersion. A 2.8% failure rate on supposedly 'futuristic' weapons - ALWAYS catastrophic failure, not even a simple misfire - would get you laughed out of ~Elbonia's~ weapon's procurement program.

Forget a military power like North Korea, Yemen, or Myanmar, never mind second tier real world militaries. The vehicle Weapon Malfunction/Rotary AC unjamming rules should have been applied to all those autocannons at least after the BULLDOG/Civil War era on the assumption that people aren't black boxing Ultra specs blindly out of a diagram anymore and actually UNDERSTAND the underlying principles. Having 13 to 15 tons of weapon just turn to deadweight because of a single bad roll is not only an unfun mechanic, it seems completely insane for any army to accept those odds.

The Abrams M256's Rheinmetall smoothbore is rated for 1500 rounds before barrel erosion becomes a thing. You'd have rolled an Ultra jam on a factory fresh AC every 50 rounds long before the German panzerschwanz starts going limp. I can sort of get it on Fourth Succession War machines, where the R&D consists of guys copy/pasting the Helm core CAM .gcodes into their factory CNC. I can even understand the Clans putting up with that kind of nonsense, what with their thinly veiled Klingon machismo.

There's no excuse for that level of mechanical incompetence post-Operation Revival, where the Inner Sphere is innovating on existing Star League tech and have understood the tech to the point where they can apply LBX/Ultra across all calibers, and especially not when the unga-bunga Davions have managed to invent a repeated pew-pew AC that just takes a stiff kick to the breech to get unstuck.

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u/AntiSmarkEquation — 5 days ago

Weekly Abundance/Legends Of The Haranir no longer count as weekly activities

for the purposes of the Great Vault. Does anyone know if Saltheril's Soiree/Stormarion Assault still count?

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u/AntiSmarkEquation — 5 days ago

Groups who play TWWH3 as a coop campaign, how do you decide when you've won?

Is it first to short victory? Long victory? All players achieve short or long victory? Or are there any other win conditions you set apart from Domination victory, which, I envy the amount of free time your player group has if you do this.

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u/AntiSmarkEquation — 1 month ago
▲ 33 r/Kingdom

I'm rereading the War Of Three Armies arc, and I am so embarrassed remembering how seriously I took the four jobbers of Juuko.

Grown ass adults sitting around a table playing mahjong butt-nekkid should have been the most obvious red flag.

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u/AntiSmarkEquation — 3 months ago
▲ 158 r/totalwar

Is... is playing Khorne supposed to be this easy???

Sat down after a half year break for what I thought would be a full weekend of Blood For The Blood God with Skulltaker, playing on Legendary/Very Hard. Less than two eight* hours later, I got the long victory, having only needed to manually play out a battle twice and reload once for clicking on the wrong spot. I'm not even going to pretend I'm good at this game, I usually save scum like, well, scum, but this was ridiculous. I probably would have finished even faster if I caught on earlier to some basic Khorne mechanics like always razing minor settlements for skulls and only capturing capitals, and tech rushing the Blood Host tree instead of hero capacity, especially since I ended up leveling Lustria, Naggaroth and Ulthuan with only Skulltaker and one other actual lord.

^(*forgot it only shows last 25 saves by default so I counted my play time wrong, it was still a relatively quick game though)

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u/AntiSmarkEquation — 3 months ago
▲ 22 r/Kingdom

I assume this will fall under History Spoilers, as it looks unlikely it will ever be explained in the manga, but what were the recorded reasons for Shunshinkun's sudden change of stance with regard to the Chu succession?

As a hardnosed realpolitik minister, I highly doubt he actually cared about the justice of ending the royal line, especially given how long the plot must have taken and the fact that he literally copied Ryofui's playbook word for word.

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u/AntiSmarkEquation — 3 months ago